Player Matchup

King Arthur
King Arthur
Gengar2859
King Arthur
Level 17
God Stats
4W - 2L
1,759 SR
Queue Stats
62W - 52L
1,672 Elo+
Party 2
Tiamat
Tiamat
Get-Dat-Bag
Tiamat
Level 28
God Stats
10W - 9L
1,514 SR
Queue Stats
151W - 180L
1,563 Elo+
Solo
Vulcan
Vulcan
Ladie_Ashabelle
Vulcan
Level 9
God Stats
6W - 16L
1,471 SR
Queue Stats
42W - 52L
1,598 Elo+
Solo
Neith
Neith
MVPxSnip3rx
Neith
Level 42
God Stats
43W - 42L
1,566 SR
Queue Stats
47W - 49L
1,603 Elo+
Party 2
Sol
Sol
SoueThePopo
Sol
Level 29
God Stats
10W - 5L
1,654 SR
Queue Stats
50W - 55L
1,600 Elo+
Party 2
Team Averages
Level 25
1,593 SR
1,607 Elo+

VS

Team Averages
Level 16
1,693 SR
1,627 Elo+
Fenrir
Fenrir
CuteBoysHole
Fenrir
Level 18
God Stats
2W - 2L
1,574 SR
Queue Stats
88W - 51L
1,739 Elo+
Party 1
Olorun
Olorun
EJxor
Olorun
Level 8
God Stats
7W - 2L
1,878 SR
Queue Stats
11W - 10L
1,681 Elo+
Solo
Tiamat
Tiamat
Giankvas
Tiamat
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
71W - 106L
1,434 Elo+
Solo
Danzaburou
Danzaburou
PvtPvtPart
Danzaburou
Level 29
God Stats
16W - 6L
1,796 SR
Queue Stats
24W - 11L
1,739 Elo+
Party 1
Xing Tian
Xing Tian
StainBang_jr
Xing Tian
Level 5
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 10L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gengar2859
King Arthur
20
17 / 3 / 13
15,382
1,099
20,200
16,040
19,081
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
20
3 / 1 / 20
13,328
952
18,658
9,896
7,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 1 / 27
13,914
994
21,871
7,923
3,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 13
14,601
1,043
17,812
9,886
4,260
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 4 / 22
13,600
971
19,636
17,811
6,063
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 7 / 5
14,020
1,001
15,414
30,569
21,349
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
EJxor
Olorun
19
0 / 12 / 6
12,231
874
8,340
24,532
9,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Giankvas
Tiamat
19
1 / 5 / 6
12,591
899
14,294
15,325
8,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PvtPvtPart
Danzaburou
19
5 / 12 / 5
14,496
1,035
20,256
31,213
13,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
StainBang_jr
Xing Tian
15
0 / 3 / 1
10,312
737
28
6,027
2,330

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
35
39
Kills
12
12
Deaths
39
95
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
7
5
1.21
L
Olorun
EJxor
Olorun
0
12
6
0.25
W
King Arthur
Gengar2859
King Arthur
17
3
13
7.83
W
Tiamat
3
1
20
13
L
Tiamat
Giankvas
Tiamat
1
5
6
0.8
W
4
1
27
17.5
W
11
3
13
5.83
L
Danzaburou
PvtPvtPart
Danzaburou
5
12
5
0.63
W
4
4
22
3.75
L
Xing Tian
StainBang_jr
Xing Tian
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,177
Damage
58,332
61,556
Taken
107,666
40,496
Mitigated
55,462
11,732
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,414
3,400
0
633
30,569
21,349
0
18,283
11,679
0
28,449
L
Olorun
EJxor
Olorun
8,340
4,544
457
4,508
24,532
9,987
0
13,731
10,379
45,088
0
W
King Arthur
Gengar2859
King Arthur
20,200
2,232
0
566
16,040
19,081
0
8,029
7,689
245
24,776
W
Tiamat
18,658
1,092
762
3,225
9,896
7,698
0
3,380
6,324
49,216
0
L
Tiamat
Giankvas
Tiamat
14,294
604
172
2,792
15,325
8,542
0
8,584
6,541
39,376
0
W
21,871
6,829
0
788
7,923
3,394
0
1,922
5,889
40,203
0
W
17,812
11,517
0
1,938
9,886
4,260
0
2,444
7,289
0
42,160
L
Danzaburou
PvtPvtPart
Danzaburou
20,256
8,158
0
3,517
31,213
13,254
0
16,029
14,866
0
46,082
W
19,636
6,564
0
4,453
17,811
6,063
0
5,905
11,703
42,766
0
L
Xing Tian
StainBang_jr
Xing Tian
28
0
0
0
6,027
2,330
0
2,765
3,106
2,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,825
Gold Earned
63,650
260
Minions Killed
236
8
Camps Cleared
7
1,281,855
Distance Traveled
1,092,237
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,020
1,001
34
2
0
267,231
0
L
Olorun
12,231
874
83
6
0
224,287
0
W
King Arthur
15,382
1,099
19
1
2
269,240
0
W
Tiamat
13,328
952
71
5
2
261,149
1
L
Tiamat
12,591
899
54
4
0
249,075
0
W
Vulcan
13,914
994
49
4
0
291,558
0
W
Neith
14,601
1,043
63
5
3
206,627
0
L
Danzaburou
14,496
1,035
63
5
7
256,240
2
W
Sol
13,600
971
58
4
1
253,281
0
L
Xing Tian
10,312
737
2
0
0
95,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role