Player Matchup

Athena
Athena
Platinum II
BlackRider13
Athena
Platinum II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 179L
1,994 MMR
Solo
Arachne
Arachne
Platinum I
ErenYeagar
Arachne
Platinum I
Level 160
God Stats
9W - 10L
1,772 SR
Queue Stats
383W - 367L
2,030 MMR
Solo
Eset
Eset
Platinum I
Fr0stkiller
Eset
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
Tamerlanz
Anhur
Platinum II
Level 128
God Stats
3W - 4L
1,624 SR
Queue Stats
53W - 53L
1,972 MMR
Solo
King Arthur
King Arthur
Platinum I
s1mpI3
King Arthur
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,579 SR
1,799 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,623 SR
1,990 MMR
Izanami
Izanami
Platinum II
Bukhara
Izanami
Platinum II
Level 157
God Stats
31W - 16L
1,671 SR
Queue Stats
212W - 198L
1,914 MMR
Party 1
Nox
Nox
Platinum III
Fedech
Nox
Platinum III
Level 155
God Stats
6W - 8L
1,215 SR
Queue Stats
399W - 390L
1,777 MMR
Solo
Tyr
Tyr
Platinum IV
Lihu3
Tyr
Platinum IV
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
117W - 93L
1,807 MMR
Party 1
Artio
Artio
Diamond IV
lautymex1ARG
Artio
Diamond IV
Level 156
God Stats
56W - 34L
1,691 SR
Queue Stats
167W - 126L
2,157 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond III
zDiabético
Ao Kuang
Diamond III
Level 109
God Stats
10W - 1L
2,038 SR
Queue Stats
171W - 176L
2,297 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 5 / 12
11,025
424
6,923
27,017
29,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
ErenYeagar
Arachne
20
12 / 6 / 8
14,193
546
23,624
26,969
12,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 8 / 5
12,877
495
24,155
20,549
9,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Tamerlanz
Anhur
19
2 / 5 / 3
12,035
463
17,188
21,361
10,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
s1mpI3
King Arthur
19
1 / 8 / 5
12,075
464
18,887
30,721
31,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TsukuyomiApolloSetNu WaDanzaburou

VS

Bans
JanusSun WukongPersephoneKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bukhara
Izanami
20
4 / 4 / 10
15,488
596
26,508
22,760
7,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
Fedech
Nox
20
4 / 8 / 7
13,919
535
13,663
17,356
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Lihu3
Tyr
20
5 / 2 / 8
14,779
568
20,812
34,112
37,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
4 / 5 / 18
13,209
508
12,368
32,381
27,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
zDiabético
Ao Kuang
20
15 / 5 / 8
17,141
659
26,077
27,792
12,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
83
23
Kills
32
32
Deaths
24
33
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Athena
1
5
12
1.4
W
Izanami
Bukhara
Izanami
4
4
10
2.25
L
Arachne
ErenYeagar
Arachne
12
6
8
2.67
W
Nox
Fedech
Nox
4
8
7
0.94
L
7
8
5
1.19
W
Tyr
Lihu3
Tyr
5
2
8
4.5
L
Anhur
Tamerlanz
Anhur
2
5
3
0.7
W
4
5
18
2.6
L
King Arthur
s1mpI3
King Arthur
1
8
5
0.44
W
Ao Kuang
zDiabético
Ao Kuang
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,777
Damage
99,428
126,617
Taken
134,401
94,356
Mitigated
93,954
30,657
Healing
62,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,923
2,625
0
1,415
27,017
29,547
77
11,847
14,946
25,501
0
W
Izanami
Bukhara
Izanami
26,508
16,907
0
11,383
22,760
7,966
1,567
4,575
18,072
0
153,522
L
Arachne
ErenYeagar
Arachne
23,624
15,793
0
6,152
26,969
12,803
0
11,335
15,536
0
110,469
W
Nox
Fedech
Nox
13,663
2,115
0
2,733
17,356
8,264
1,129
5,689
11,379
85,654
0
L
24,155
1,229
1,774
6,366
20,549
9,701
296
10,787
9,525
100,189
0
W
Tyr
Lihu3
Tyr
20,812
3,193
0
16,622
34,112
37,789
943
7,360
25,918
1,379
95,920
L
Anhur
Tamerlanz
Anhur
17,188
11,341
0
5,880
21,361
10,598
0
5,180
16,143
0
102,505
W
12,368
971
3,603
14,828
32,381
27,143
428
9,285
22,442
54,932
0
L
King Arthur
s1mpI3
King Arthur
18,887
3,307
0
9,070
30,721
31,707
0
14,818
15,813
0
87,664
W
Ao Kuang
zDiabético
Ao Kuang
26,077
7,274
0
13,324
27,792
12,792
3,088
4,132
23,311
161,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,205
Gold Earned
74,536
655
Minions Killed
758
0
Camps Cleared
0
2,336,223
Distance Traveled
2,617,167
35
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,025
424
31
1
0
525,561
10
W
Izanami
15,488
596
206
8
0
448,959
4
L
Arachne
14,193
546
136
5
0
507,555
4
W
Nox
13,919
535
154
6
0
493,042
9
L
Eset
12,877
495
172
7
0
434,634
9
W
Tyr
14,779
568
153
6
0
588,653
5
L
Anhur
12,035
463
159
6
0
411,925
5
W
Artio
13,209
508
76
3
0
541,138
12
L
King Arthur
12,075
464
157
6
0
456,548
7
W
Ao Kuang
17,141
659
169
7
0
545,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role