Player Matchup

Heimdallr
Heimdallr
Flare427
Heimdallr
Level 23
God Stats
4W - 7L
1,354 SR
Queue Stats
251W - 245L
1,551 Elo+
Party 1
Fenrir
Fenrir
PainfulScreech
Fenrir
Level 26
God Stats
7W - 8L
1,431 SR
Queue Stats
294W - 281L
1,516 Elo+
Party 1
Nike
Nike
PlagueDingus
Nike
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Steeeeeeeeeeeven
Yemoja
Level 25
God Stats
54W - 27L
1,637 SR
Queue Stats
334W - 332L
1,561 Elo+
Party 1
Tiamat
Tiamat
ThePicklePicker
Tiamat
Level 144
God Stats
7W - 3L
1,173 SR
Queue Stats
236W - 222L
1,536 Elo+
Party 1
Team Averages
Level 48
1,419 SR
1,533 Elo+

VS

Team Averages
Level 46
1,566 SR
1,551 Elo+
Kukulkan
Kukulkan
Jefritto
Kukulkan
Level 65
God Stats
37W - 35L
1,533 SR
Queue Stats
157W - 148L
1,477 Elo+
Party 2
Medusa
Medusa
NickMontajes
Medusa
Level 29
God Stats
7W - 3L
1,867 SR
Queue Stats
37W - 32L
1,585 Elo+
Solo
Bellona
Bellona
Nickanzola1
Bellona
Level 8
God Stats
0W - 4L
1,260 SR
Queue Stats
11W - 15L
1,556 Elo+
Party 2
Ymir
Ymir
hamieles
Ymir
Level 8
God Stats
4W - 3L
1,668 SR
Queue Stats
4W - 8L
1,536 Elo+
Party 2
Da Ji
Da Ji
juanes0699
Da Ji
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
504W - 465L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flare427
Heimdallr
18
7 / 5 / 7
11,685
531
10,572
15,235
6,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 3 / 10
12,047
548
10,786
18,219
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 11
11,407
519
9,350
18,097
12,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 0 / 11
11,645
529
6,486
12,721
12,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 3 / 7
12,349
561
15,599
14,230
12,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jefritto
Kukulkan
16
3 / 4 / 5
10,536
479
11,359
10,396
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
2 / 5 / 1
10,182
463
6,939
14,991
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Nickanzola1
Bellona
15
0 / 5 / 2
9,198
418
2,143
13,619
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
14
0 / 6 / 3
9,044
411
3,151
15,957
10,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
17
9 / 6 / 4
11,288
513
16,022
17,016
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
26
Kills
14
15
Deaths
26
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Flare427
Heimdallr
7
5
7
2.1
L
Kukulkan
Jefritto
Kukulkan
3
4
5
1.38
L
Medusa
2
5
1
0.5
L
Bellona
Nickanzola1
Bellona
0
5
2
0.2
W
6
3
10
3.67
W
2
4
11
1.88
W
5
0
11
10.5
W
6
3
7
3.17
L
Ymir
0
6
3
0.25
L
Da Ji
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,793
Damage
39,614
78,502
Taken
71,979
52,992
Mitigated
36,166
31,106
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Flare427
Heimdallr
10,572
3,577
0
3,026
15,235
6,140
1,289
3,577
11,658
0
82,468
L
Kukulkan
Jefritto
Kukulkan
11,359
129
0
0
10,396
3,644
932
3,858
6,488
64,663
0
L
Medusa
6,939
3,031
0
5,306
14,991
4,968
1,344
3,631
11,310
0
69,705
L
Bellona
Nickanzola1
Bellona
2,143
39
0
787
13,619
10,204
97
2,497
10,647
6,816
30,149
W
10,786
3,557
0
7,290
18,219
8,950
804
4,503
13,691
0
73,848
W
9,350
1,105
0
4,406
18,097
12,271
773
4,228
13,619
0
59,238
W
6,486
1,338
5,108
5,351
12,721
12,692
1,349
5,135
7,561
36,989
0
W
15,599
1,732
0
5,925
14,230
12,939
1,426
3,491
10,729
87,445
0
L
Ymir
3,151
88
0
1,224
15,957
10,390
253
5,782
10,125
30,252
0
L
Da Ji
16,022
4,618
0
2,786
17,016
6,960
0
6,474
10,467
0
53,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,133
Gold Earned
50,248
521
Minions Killed
443
0
Camps Cleared
0
2,060,920
Distance Traveled
2,042,124
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,685
531
115
5
0
409,147
8
L
Kukulkan
10,536
479
121
6
0
427,599
6
L
Medusa
10,182
463
128
6
0
386,505
2
L
Bellona
9,198
418
75
3
0
438,847
0
W
Fenrir
12,047
548
119
5
0
432,235
17
W
Nike
11,407
519
92
4
0
409,879
2
W
Yemoja
11,645
529
49
2
0
400,317
6
W
Tiamat
12,349
561
146
7
0
409,342
3
L
Ymir
9,044
411
44
2
0
409,108
4
L
Da Ji
11,288
513
75
3
0
380,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role