Player Matchup

Tiamat
Tiamat
NickelWaffles
Tiamat
Level 38
God Stats
5W - 4L
1,698 SR
Queue Stats
33W - 22L
1,709 Elo+
Party 1
Xing Tian
Xing Tian
ShadøwNet
Xing Tian
Level 155
God Stats
1W - 1L
1,339 SR
Queue Stats
34W - 19L
1,716 Elo+
Party 1
The Morrigan
The Morrigan
Uzhkada
The Morrigan
Level 148
God Stats
1W - 0L
1,384 SR
Queue Stats
99W - 83L
1,739 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hipapopamuffins
Tsukuyomi
Level 160
God Stats
4W - 3L
1,721 SR
Queue Stats
54W - 38L
1,722 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xShadowSpectre
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,710 Elo+
Party 1
Team Averages
Level 132
1,528 SR
1,719 Elo+

VS

Team Averages
Level 72
1,728 SR
1,674 Elo+
King Arthur
King Arthur
Altemer
King Arthur
Level 55
God Stats
14W - 6L
1,838 SR
Queue Stats
398W - 239L
1,720 Elo+
Party 2
Neith
Neith
DieskerYe
Neith
Level 40
God Stats
143W - 115L
1,622 SR
Queue Stats
336W - 329L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
OGmcDanknuggs
Kuzenbo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
O_My_Godfrey1
Janus
Level 143
God Stats
3W - 2L
1,823 SR
Queue Stats
190W - 153L
1,717 Elo+
Party 2
Hun Batz
Hun Batz
Theydes
Hun Batz
Level 42
God Stats
2W - 1L
1,855 SR
Queue Stats
12W - 6L
1,931 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
10,660
463
5,017
15,147
10,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ShadøwNet
Xing Tian
18
7 / 2 / 8
12,267
533
8,929
13,392
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Uzhkada
The Morrigan
20
5 / 8 / 3
12,739
554
13,367
12,601
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
hipapopamuffins
Tsukuyomi
19
12 / 6 / 6
12,413
540
26,744
21,919
11,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
xShadowSpectre
Ah Muzen Cab
20
3 / 2 / 9
13,371
581
15,174
12,609
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Altemer
King Arthur
20
14 / 3 / 2
13,808
600
20,117
29,183
33,104
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
DieskerYe
Neith
18
3 / 8 / 4
11,392
495
6,949
16,092
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
16
3 / 3 / 9
10,920
475
10,934
21,754
31,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 5 / 6
10,050
437
5,739
11,495
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Theydes
Hun Batz
17
2 / 9 / 5
10,858
472
4,738
16,986
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
28
Kills
24
24
Deaths
28
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Altemer
King Arthur
14
3
2
5
L
Neith
DieskerYe
Neith
3
8
4
0.63
W
1
6
6
0.67
L
Kuzenbo
3
3
9
2.5
L
2
5
6
1
W
Xing Tian
ShadøwNet
Xing Tian
7
2
8
5.5
L
Hun Batz
Theydes
Hun Batz
2
9
5
0.5
W
The Morrigan
Uzhkada
The Morrigan
5
8
3
0.81
W
Tsukuyomi
hipapopamuffins
Tsukuyomi
12
6
6
2.5
W
Ah Muzen Cab
xShadowSpectre
Ah Muzen Cab
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,231
Damage
48,477
75,668
Taken
95,510
44,000
Mitigated
78,588
25,037
Healing
24,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Altemer
King Arthur
20,117
968
0
8,271
29,183
33,104
195
7,538
21,645
337
109,126
L
Neith
DieskerYe
Neith
6,949
3,005
0
3,994
16,092
5,491
658
1,749
14,343
0
72,791
W
5,017
325
0
5,900
15,147
10,308
0
3,392
11,693
60,296
0
L
Kuzenbo
10,934
3,261
0
5,929
21,754
31,535
8
6,990
14,764
32,887
0
L
5,739
564
0
1,774
11,495
2,804
352
2,220
9,275
53,541
0
W
Xing Tian
ShadøwNet
Xing Tian
8,929
721
0
2,851
13,392
12,208
0
4,196
9,054
39,772
0
L
Hun Batz
Theydes
Hun Batz
4,738
1,044
0
4,401
16,986
5,654
0
3,279
13,707
0
79,109
W
The Morrigan
Uzhkada
The Morrigan
13,367
2,404
0
3,732
12,601
5,305
0
378
12,117
79,324
8,382
W
Tsukuyomi
hipapopamuffins
Tsukuyomi
26,744
6,638
0
5,147
21,919
11,175
246
6,205
15,416
0
93,438
W
Ah Muzen Cab
xShadowSpectre
Ah Muzen Cab
15,174
6,764
0
7,407
12,609
5,004
2,377
2,000
10,609
0
135,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,450
Gold Earned
57,028
693
Minions Killed
611
0
Camps Cleared
0
2,140,054
Distance Traveled
2,145,759
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,808
600
191
8
0
423,784
0
L
Neith
11,392
495
125
5
0
376,609
3
W
Tiamat
10,660
463
104
5
0
411,195
0
L
Kuzenbo
10,920
475
40
2
0
473,487
3
L
Janus
10,050
437
119
5
0
435,258
11
W
Xing Tian
12,267
533
57
2
0
427,024
5
L
Hun Batz
10,858
472
136
6
0
436,621
3
W
The Morrigan
12,739
554
171
7
0
375,322
6
W
Tsukuyomi
12,413
540
144
6
0
464,542
8
W
Ah Muzen Cab
13,371
581
217
9
0
461,971
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role