Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Angeldevyne1
Danzaburou
Level 26
God Stats
1W - 0L
1,190 SR
Queue Stats
9W - 6L
1,475 Elo+
Solo
Achilles
Achilles
GeneralZero817
Achilles
Level 78
God Stats
1W - 1L
1,529 SR
Queue Stats
56W - 50L
1,561 Elo+
Party 2
Neith
Neith
ScrubLordSanic
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SyncAcid
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 44
1,444 SR
1,507 Elo+

VS

Team Averages
Level 29
1,493 SR
1,506 Elo+
Tiamat
Tiamat
AwesomeMan778
Tiamat
Level 29
God Stats
1W - 2L
1,465 SR
Queue Stats
5W - 6L
1,444 Elo+
Solo
Scylla
Scylla
RosesXD
Scylla
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SleepLess_Legend
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo
Artemis
Artemis
TheeBasix
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
bluest vanilla
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 24L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 9
6,613
1,102
5,718
3,685
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Angeldevyne1
Danzaburou
12
3 / 0 / 5
7,310
1,218
3,335
2,379
762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
12
4 / 1 / 4
6,980
1,163
5,062
7,806
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 8
6,539
1,090
6,237
5,202
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SyncAcid
Cthulhu
12
3 / 0 / 6
7,000
1,167
5,146
6,503
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

392

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,234
1,039
6,058
4,927
3,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Scylla
RosesXD
Scylla
11
0 / 2 / 1
6,030
1,005
9,582
5,909
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SleepLess_Legend
Sun Wukong
11
0 / 3 / 0
5,738
956
3,525
8,254
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
TheeBasix
Artemis
10
0 / 2 / 0
5,483
914
1,032
2,211
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
0 / 3 / 1
6,169
1,028
2,871
6,619
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
12
Kills
1
1
Deaths
12
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
9
5.5
W
Danzaburou
Angeldevyne1
Danzaburou
3
0
5
5.5
L
1
2
0
0.5
W
Achilles
4
1
4
6
L
Scylla
RosesXD
Scylla
0
2
1
0.25
W
1
0
8
5
L
Sun Wukong
SleepLess_Legend
Sun Wukong
0
3
0
0
W
Cthulhu
SyncAcid
Cthulhu
3
0
6
6
L
Artemis
TheeBasix
Artemis
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,498
Damage
23,068
25,575
Taken
27,920
15,116
Mitigated
13,163
5,760
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,718
402
0
592
3,685
2,287
0
2,410
1,082
14,737
0
W
Danzaburou
Angeldevyne1
Danzaburou
3,335
1,071
807
573
2,379
762
0
1,582
608
0
12,371
L
6,058
734
0
867
4,927
3,280
0
2,368
2,403
14,062
0
W
Achilles
5,062
922
0
2,325
7,806
5,294
0
4,698
2,700
0
10,609
L
Scylla
RosesXD
Scylla
9,582
1,253
0
0
5,909
1,635
0
1,536
4,120
23,265
0
W
6,237
2,998
0
1,213
5,202
1,503
0
4,545
329
0
14,525
L
Sun Wukong
SleepLess_Legend
Sun Wukong
3,525
482
0
620
8,254
4,643
0
3,309
4,556
0
8,048
W
Cthulhu
SyncAcid
Cthulhu
5,146
582
0
250
6,503
5,270
0
4,158
2,008
14,482
0
L
Artemis
TheeBasix
Artemis
1,032
344
0
179
2,211
704
0
1,012
1,121
0
2,104
L
2,871
794
367
371
6,619
2,901
0
1,767
4,606
6,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,442
Gold Earned
29,654
115
Minions Killed
97
3
Camps Cleared
3
604,181
Distance Traveled
424,464
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,613
1,102
29
5
0
119,904
1
W
Danzaburou
7,310
1,218
30
5
1
108,115
0
L
Tiamat
6,234
1,039
40
7
2
101,188
0
W
Achilles
6,980
1,163
9
2
1
126,223
0
L
Scylla
6,030
1,005
39
7
0
108,055
0
W
Neith
6,539
1,090
26
4
1
120,869
0
L
Sun Wukong
5,738
956
10
2
1
107,408
0
W
Cthulhu
7,000
1,167
21
4
0
129,070
1
L
Artemis
5,483
914
1
0
0
38,596
0
L
Yemoja
6,169
1,028
7
1
0
69,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role