Player Matchup

Thoth
Thoth
Gold III
Pwap062
Thoth
Gold III
Level 151
God Stats
3W - 6L
1,146 SR
Queue Stats
249W - 253L
1,480 MMR
Party 1
Chaac
Chaac
Platinum IV
Vow Betrace
Chaac
Platinum IV
Level 109
God Stats
8W - 7L
1,545 SR
Queue Stats
81W - 87L
1,627 MMR
Party 1
Artemis
Artemis
Silver II
a_ward90
Artemis
Silver II
Level 94
God Stats
10W - 12L
1,584 SR
Queue Stats
10W - 15L
1,553 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,425 SR
1,554 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,504 SR
1,553 MMR
Guan Yu
Guan Yu
Bronze III
Ariana Grandc
Guan Yu
Bronze III
Level 61
God Stats
1W - 2L
1,704 SR
Queue Stats
137W - 162L
1,567 MMR
Solo
Ra
Ra
Gold IV
Paxified1
Ra
Gold IV
Level 152
God Stats
67W - 85L
1,457 SR
Queue Stats
174W - 203L
1,548 MMR
Solo
Cerberus
Cerberus
Bronze III
Vshiflett
Cerberus
Bronze III
Level 30
God Stats
0W - 1L
1,352 SR
Queue Stats
1W - 2L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Pwap062
Thoth
18
8 / 6 / 7
14,650
666
26,728
20,991
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 12
13,242
602
16,625
24,312
23,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
a_ward90
Artemis
17
6 / 6 / 7
14,078
640
22,677
23,827
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
CthulhuMedusaBacchusPersephoneCu Chulainn

VS

Bans
KumbhakarnaDanzaburouKukulkanHeimdallrZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
7 / 3 / 8
14,707
669
12,661
36,182
40,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 9 / 7
14,318
651
21,976
23,221
14,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Vshiflett
Cerberus
14
1 / 5 / 7
12,242
556
14,389
25,855
19,661
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
17
Kills
15
16
Deaths
17
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
7
3
8
3.67
L
7
9
7
1.17
W
Thoth
Pwap062
Thoth
8
6
7
1.92
W
3
4
12
2.25
L
Cerberus
Vshiflett
Cerberus
1
5
7
0.9
W
Artemis
a_ward90
Artemis
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,030
Damage
49,026
69,130
Taken
85,258
37,613
Mitigated
74,795
18,530
Healing
33,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
12,661
1,839
5,641
11,532
36,182
40,414
916
7,695
27,539
0
36,756
L
21,976
1,483
1,929
7,066
23,221
14,720
2,043
8,753
13,662
95,182
0
W
Thoth
Pwap062
Thoth
26,728
1,682
116
4,005
20,991
5,737
988
10,408
10,333
78,792
0
W
16,625
3,186
0
6,512
24,312
23,645
20
11,035
12,952
485
56,103
L
Cerberus
Vshiflett
Cerberus
14,389
440
800
6,540
25,855
19,661
252
9,154
15,785
44,610
0
W
Artemis
a_ward90
Artemis
22,677
13,665
187
7,710
23,827
8,231
1,926
15,004
8,573
0
61,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,970
Gold Earned
41,267
208
Minions Killed
261
0
Camps Cleared
0
1,090,646
Distance Traveled
1,128,320
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,707
669
36
2
0
446,875
3
L
Ra
14,318
651
128
6
0
347,696
3
W
Thoth
14,650
666
93
4
0
325,683
3
W
Chaac
13,242
602
43
2
0
423,717
2
L
Cerberus
12,242
556
97
4
0
333,749
4
W
Artemis
14,078
640
72
3
0
341,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role