Player Matchup

Cupid
Cupid
Ericko37
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Nemesis
Nemesis
Jollyyyy
Nemesis
Level 5
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 2L
1,840 Elo+
Party 2
Discordia
Discordia
KHlvl100ELXRPOT
Discordia
Level 26
God Stats
3W - 3L
1,397 SR
Queue Stats
187W - 158L
1,653 Elo+
Solo
Guan Yu
Guan Yu
Kierdex
Guan Yu
Level 26
God Stats
4W - 3L
1,719 SR
Queue Stats
88W - 78L
1,612 Elo+
Solo
Ymir
Ymir
bongski
Ymir
Level 12
God Stats
4W - 2L
1,815 SR
Queue Stats
5W - 4L
1,671 Elo+
Party 2
Team Averages
Level 15
1,634 SR
1,694 Elo+

VS

Team Averages
Level 35
1,508 SR
1,607 Elo+
Tyr
Tyr
Cavedude72
Tyr
Level 108
God Stats
2W - 6L
1,264 SR
Queue Stats
167W - 147L
1,558 Elo+
Party 1
Cupid
Cupid
Special0lympic
Cupid
Level 18
God Stats
14W - 7L
1,737 SR
Queue Stats
36W - 25L
1,692 Elo+
Party 1
Discordia
Discordia
Urameshi11
Discordia
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,589 Elo+
Solo
Arachne
Arachne
rokenperren
Arachne
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 155L
1,601 Elo+
Solo
Ymir
Ymir
yw782a
Ymir
Level 17
God Stats
4W - 3L
1,541 SR
Queue Stats
30W - 24L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ericko37
Cupid
4
0 / 2 / 0
7,790
278
202
1,556
328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Jollyyyy
Nemesis
20
7 / 6 / 12
14,589
521
19,417
27,187
17,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
KHlvl100ELXRPOT
Discordia
20
11 / 5 / 6
16,121
576
32,832
16,382
8,214
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Kierdex
Guan Yu
20
2 / 11 / 9
13,646
487
16,004
30,850
29,520
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
bongski
Ymir
19
6 / 5 / 4
13,798
493
8,086
23,678
32,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 6
16,453
588
29,969
24,961
32,176
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 3 / 8
12,085
432
9,739
14,609
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Urameshi11
Discordia
17
1 / 11 / 4
11,780
421
8,718
14,165
4,731
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
rokenperren
Arachne
20
8 / 6 / 6
15,967
570
12,927
27,595
12,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
yw782a
Ymir
19
3 / 3 / 12
13,608
486
13,702
22,290
33,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
65
26
Kills
29
29
Deaths
26
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
15
3
6
6
L
Cupid
Ericko37
Cupid
0
2
0
0
L
Nemesis
Jollyyyy
Nemesis
7
6
12
2.17
L
Discordia
KHlvl100ELXRPOT
Discordia
11
5
6
2.8
L
Guan Yu
Kierdex
Guan Yu
2
11
9
0.59
W
2
3
8
2
W
Discordia
Urameshi11
Discordia
1
11
4
0.27
L
Ymir
bongski
Ymir
6
5
4
1.6
W
Arachne
rokenperren
Arachne
8
6
6
1.83
W
Ymir
yw782a
Ymir
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,541
Damage
75,055
99,653
Taken
103,620
88,037
Mitigated
89,417
13,789
Healing
31,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,969
4,619
0
9,148
24,961
32,176
465
9,672
15,137
448
109,028
L
Cupid
Ericko37
Cupid
202
202
49
100
1,556
328
0
251
1,280
0
1,833
L
Nemesis
Jollyyyy
Nemesis
19,417
8,826
0
6,626
27,187
17,706
1,079
6,129
20,858
0
120,520
L
Discordia
KHlvl100ELXRPOT
Discordia
32,832
918
0
3,037
16,382
8,214
1,154
3,142
12,935
144,364
0
L
Guan Yu
Kierdex
Guan Yu
16,004
3,709
292
3,156
30,850
29,520
565
5,328
24,470
0
79,805
W
9,739
4,976
52
5,385
14,609
6,348
360
5,380
9,063
0
72,173
W
Discordia
Urameshi11
Discordia
8,718
617
0
510
14,165
4,731
993
7,079
6,804
52,476
0
L
Ymir
bongski
Ymir
8,086
1,067
0
529
23,678
32,269
273
7,999
14,822
60,723
0
W
Arachne
rokenperren
Arachne
12,927
8,106
0
13,456
27,595
12,697
702
6,204
21,199
0
131,022
W
Ymir
yw782a
Ymir
13,702
3,939
0
2,780
22,290
33,465
277
11,386
10,499
65,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,944
Gold Earned
69,893
636
Minions Killed
658
0
Camps Cleared
0
2,035,525
Distance Traveled
2,455,155
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,453
588
184
7
0
590,236
0
L
Cupid
7,790
278
5
0
0
77,120
0
L
Nemesis
14,589
521
145
5
0
557,888
7
L
Discordia
16,121
576
229
8
0
479,618
0
L
Guan Yu
13,646
487
145
5
0
469,275
0
W
Cupid
12,085
432
113
4
0
484,893
4
W
Discordia
11,780
421
84
3
0
374,434
2
L
Ymir
13,798
493
112
4
0
451,624
3
W
Arachne
15,967
570
177
6
0
536,274
4
W
Ymir
13,608
486
100
4
0
469,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role