Player Matchup

Tiamat
Tiamat
AuraESO
Tiamat
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 73L
1,613 Elo+
Party 1
Serqet
Serqet
Meltic Star
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,367 Elo+
Solo
Bellona
Bellona
NotGdany
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Solo
Olorun
Olorun
Slay like Rambo
Olorun
Level 24
God Stats
13W - 13L
1,547 SR
Queue Stats
40W - 40L
1,588 Elo+
Party 1
Ares
Ares
blackislami
Ares
Level 7
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 2L
1,590 Elo+
Party 1
Team Averages
Level 16
1,558 SR
1,563 Elo+

VS

Team Averages
Level 20
1,633 SR
1,588 Elo+
Baron Samedi
Baron Samedi
Jk8723
Baron Samedi
Level 17
God Stats
100W - 90L
1,438 SR
Queue Stats
315W - 328L
1,597 Elo+
Solo
Susano
Susano
Kilos1491
Susano
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
15W - 27L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
NikitaRita
Kumbhakarna
Level 5
God Stats
6W - 2L
1,926 SR
Queue Stats
11W - 8L
1,859 Elo+
Solo
Cu Chulainn
Cu Chulainn
Peemoney
Cu Chulainn
Level 27
God Stats
4W - 3L
1,346 SR
Queue Stats
46W - 46L
1,543 Elo+
Solo
Heimdallr
Heimdallr
UnivalveRacer73
Heimdallr
Level 22
God Stats
5W - 5L
1,729 SR
Queue Stats
95W - 101L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AuraESO
Tiamat
20
5 / 7 / 6
13,302
532
17,157
20,569
13,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
18
7 / 7 / 2
11,928
477
12,460
25,363
9,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
NotGdany
Bellona
14
5 / 15 / 5
10,389
416
8,476
27,058
21,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 11 / 1
9,202
368
8,871
19,521
6,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 12 / 1
9,435
377
4,055
20,851
13,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jk8723
Baron Samedi
20
17 / 7 / 6
16,031
641
26,215
25,838
12,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Susano
Kilos1491
Susano
20
4 / 4 / 4
15,021
601
9,628
19,407
8,486
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
NikitaRita
Kumbhakarna
19
1 / 1 / 28
13,488
540
5,931
16,010
15,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Peemoney
Cu Chulainn
18
5 / 4 / 15
13,354
534
16,550
23,291
22,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
UnivalveRacer73
Heimdallr
20
25 / 1 / 5
16,405
656
32,058
24,830
12,836
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
17
Kills
52
52
Deaths
17
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AuraESO
Tiamat
5
7
6
1.14
W
Baron Samedi
Jk8723
Baron Samedi
17
7
6
2.86
W
Susano
Kilos1491
Susano
4
4
4
1.5
L
Serqet
7
7
2
1.14
W
Kumbhakarna
NikitaRita
Kumbhakarna
1
1
28
15
L
Bellona
NotGdany
Bellona
5
15
5
0.5
W
Cu Chulainn
Peemoney
Cu Chulainn
5
4
15
3.13
L
0
11
1
0.05
W
Heimdallr
UnivalveRacer73
Heimdallr
25
1
5
27.5
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,019
Damage
90,382
113,362
Taken
109,376
65,022
Mitigated
71,335
17,985
Healing
47,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AuraESO
Tiamat
17,157
1,382
0
3,733
20,569
13,007
414
6,341
14,105
79,045
0
W
Baron Samedi
Jk8723
Baron Samedi
26,215
3,195
2,834
14,898
25,838
12,116
1,844
6,099
18,430
127,564
0
W
Susano
Kilos1491
Susano
9,628
2,871
0
7,153
19,407
8,486
3,813
5,721
12,576
0
106,320
L
Serqet
12,460
2,502
0
6,554
25,363
9,982
0
7,329
17,859
0
67,945
W
Kumbhakarna
NikitaRita
Kumbhakarna
5,931
91
0
2,777
16,010
15,213
1,159
7,624
8,058
34,529
0
L
Bellona
NotGdany
Bellona
8,476
2,117
0
872
27,058
21,538
621
11,133
15,700
7,895
19,129
W
Cu Chulainn
Peemoney
Cu Chulainn
16,550
3,800
0
6,618
23,291
22,684
1,682
6,056
16,601
223
73,362
L
8,871
4,285
689
5,272
19,521
6,648
0
4,714
14,779
62,945
0
W
Heimdallr
UnivalveRacer73
Heimdallr
32,058
17,427
0
13,687
24,830
12,836
7,361
8,381
16,274
0
156,954
L
4,055
187
0
865
20,851
13,847
228
2,629
18,144
18,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,256
Gold Earned
74,299
404
Minions Killed
662
0
Camps Cleared
0
2,273,861
Distance Traveled
2,340,729
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,302
532
137
5
0
499,627
1
W
Baron Samedi
16,031
641
147
6
0
413,271
2
W
Susano
15,021
601
192
8
0
510,060
5
L
Serqet
11,928
477
100
4
0
477,025
0
W
Kumbhakarna
13,488
540
48
2
0
532,015
7
L
Bellona
10,389
416
35
1
0
355,399
3
W
Cu Chulainn
13,354
534
90
4
0
446,667
5
L
Olorun
9,202
368
109
4
0
434,955
5
W
Heimdallr
16,405
656
185
7
0
438,716
3
L
Ares
9,435
377
23
1
0
506,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role