Player Matchup

Cthulhu
Cthulhu
JacobDell17
Cthulhu
Level 18
God Stats
14W - 18L
1,384 SR
Queue Stats
91W - 120L
1,325 Elo+
Party 2
Amaterasu
Amaterasu
Papa-Miller
Amaterasu
Level 17
God Stats
19W - 21L
1,365 SR
Queue Stats
202W - 231L
1,297 Elo+
Party 2
Tiamat
Tiamat
SativaSteva
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 265L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
TheConquorer200
Jormungandr
Level 7
God Stats
4W - 6L
1,481 SR
Queue Stats
4W - 7L
1,340 Elo+
Solo
Bellona
Bellona
rfwolf
Bellona
Level 3
God Stats
1W - 3L
1,280 SR
Queue Stats
1W - 3L
1,172 Elo+
Party 2
Team Averages
Level 13
1,402 SR
1,292 Elo+

VS

Team Averages
Level 21
1,484 SR
1,352 Elo+
Yemoja
Yemoja
ATOAYE
Yemoja
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 5L
1,368 Elo+
Party 1
Tiamat
Tiamat
Ethrimlock
Tiamat
Level 8
God Stats
1W - 0L
1,246 SR
Queue Stats
8W - 6L
1,439 Elo+
Solo
Kukulkan
Kukulkan
FinerKetchup666
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,208 Elo+
Solo
Nemesis
Nemesis
TWELVEOHSEVEN
Nemesis
Level 42
God Stats
7W - 2L
1,445 SR
Queue Stats
125W - 99L
1,402 Elo+
Party 1
Izanami
Izanami
greasygrizz666
Izanami
Level 35
God Stats
27W - 17L
1,732 SR
Queue Stats
73W - 55L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JacobDell17
Cthulhu
17
5 / 3 / 2
10,885
518
15,841
18,686
13,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Papa-Miller
Amaterasu
11
1 / 6 / 3
7,747
369
5,249
21,712
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
11
0 / 10 / 1
7,102
338
5,162
11,639
6,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TheConquorer200
Jormungandr
13
2 / 9 / 0
8,927
425
4,790
13,583
12,440
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
rfwolf
Bellona
14
3 / 9 / 0
8,997
428
6,683
19,403
11,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ATOAYE
Yemoja
15
2 / 2 / 8
10,029
478
5,415
11,633
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Ethrimlock
Tiamat
13
1 / 2 / 5
9,157
436
2,762
9,518
4,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
17
8 / 5 / 2
11,068
527
15,796
14,266
5,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
20
13 / 0 / 3
13,448
640
14,045
12,780
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
13 / 2 / 4
12,050
574
24,498
18,594
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
11
Kills
37
37
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ATOAYE
Yemoja
2
2
8
3
W
Tiamat
Ethrimlock
Tiamat
1
2
5
1.75
W
Kukulkan
8
5
2
1.8
L
Cthulhu
JacobDell17
Cthulhu
5
3
2
2
L
Amaterasu
Papa-Miller
Amaterasu
1
6
3
0.42
L
Tiamat
0
10
1
0.05
W
Nemesis
13
0
3
14.5
L
Jormungandr
TheConquorer200
Jormungandr
2
9
0
0.22
W
13
2
4
7.5
L
Bellona
rfwolf
Bellona
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,725
Damage
62,516
85,023
Taken
66,791
50,795
Mitigated
33,333
15,338
Healing
25,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ATOAYE
Yemoja
5,415
1,026
2,064
3,280
11,633
9,044
567
3,993
7,490
21,593
0
W
Tiamat
Ethrimlock
Tiamat
2,762
858
0
3,176
9,518
4,232
778
2,411
7,057
36,835
0
W
Kukulkan
15,796
2,692
0
5,442
14,266
5,938
2,131
10,704
3,312
55,363
0
L
Cthulhu
JacobDell17
Cthulhu
15,841
1,093
0
4,831
18,686
13,341
0
10,030
8,656
59,686
0
L
Amaterasu
Papa-Miller
Amaterasu
5,249
2,568
0
7,264
21,712
7,255
245
3,567
18,145
0
33,629
L
Tiamat
5,162
566
0
1,080
11,639
6,693
466
3,805
7,834
30,430
0
W
Nemesis
14,045
9,000
0
893
12,780
6,106
3,346
2,868
9,862
0
123,065
L
Jormungandr
TheConquorer200
Jormungandr
4,790
1,680
0
12
13,583
12,440
169
2,569
11,014
35,337
0
W
24,498
17,027
549
10,064
18,594
8,013
1,815
5,214
13,277
0
104,568
L
Bellona
rfwolf
Bellona
6,683
1,403
0
2,151
19,403
11,066
592
4,002
15,401
0
31,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
55,752
303
Minions Killed
563
0
Camps Cleared
0
1,634,802
Distance Traveled
1,712,969
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,029
478
31
1
0
369,673
1
W
Tiamat
9,157
436
62
3
0
311,555
1
W
Kukulkan
11,068
527
96
5
0
250,850
1
L
Cthulhu
10,885
518
102
5
0
374,116
0
L
Amaterasu
7,747
369
49
2
0
302,825
0
L
Tiamat
7,102
338
45
2
0
308,103
0
W
Nemesis
13,448
640
193
9
0
440,622
3
L
Jormungandr
8,927
425
66
3
0
262,888
0
W
Izanami
12,050
574
181
9
0
340,269
0
L
Bellona
8,997
428
41
2
0
386,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role