Player Matchup

Chaac
Chaac
FIN4LITY
Chaac
Level 21
God Stats
1W - 1L
1,303 SR
Queue Stats
65W - 60L
1,572 Elo+
Party 2
Scylla
Scylla
FunDysfunctional
Scylla
Level 33
God Stats
28W - 17L
1,711 SR
Queue Stats
83W - 89L
1,541 Elo+
Party 2
Yemoja
Yemoja
Phlozum
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,339 Elo+
Solo
Thanatos
Thanatos
bruhmomenthours
Thanatos
Level 29
God Stats
15W - 7L
1,825 SR
Queue Stats
28W - 15L
1,602 Elo+
Party 2
Izanami
Izanami
rodrigobcx56
Izanami
Level 17
God Stats
4W - 4L
1,524 SR
Queue Stats
82W - 67L
1,520 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,515 Elo+

VS

Team Averages
Level 24
1,549 SR
1,530 Elo+
Horus
Horus
McMeany
Horus
Level 26
God Stats
5W - 5L
1,466 SR
Queue Stats
129W - 148L
1,522 Elo+
Party 1
Ratatoskr
Ratatoskr
PrincipIe
Ratatoskr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,512 Elo+
Solo
Hachiman
Hachiman
Sexylegs04
Hachiman
Level 28
God Stats
1W - 1L
1,780 SR
Queue Stats
260W - 254L
1,558 Elo+
Party 1
Tiamat
Tiamat
TheMysticWolf1
Tiamat
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
107W - 115L
1,558 Elo+
Solo
Bellona
Bellona
Zehdl
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FIN4LITY
Chaac
15
1 / 3 / 8
9,040
532
4,653
11,367
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 2 / 4
10,370
610
5,540
7,640
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Phlozum
Yemoja
13
0 / 1 / 5
7,962
468
5,083
5,828
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
16
10 / 2 / 3
10,035
590
13,393
12,091
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
rodrigobcx56
Izanami
13
1 / 1 / 1
7,784
458
3,333
11,653
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
McMeany
Horus
12
2 / 2 / 0
7,534
443
2,488
9,614
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
PrincipIe
Ratatoskr
13
0 / 5 / 5
7,770
457
3,055
13,208
3,757
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Sexylegs04
Hachiman
14
1 / 1 / 2
7,809
459
8,515
8,817
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 7 / 0
8,113
477
7,008
12,148
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Zehdl
Bellona
12
3 / 4 / 0
7,821
460
6,982
8,279
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
19
Kills
9
9
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
FIN4LITY
Chaac
1
3
8
1.67
W
7
2
4
4.5
L
Horus
McMeany
Horus
2
2
0
1
W
Yemoja
Phlozum
Yemoja
0
1
5
2.5
L
Ratatoskr
PrincipIe
Ratatoskr
0
5
5
0.5
L
Hachiman
Sexylegs04
Hachiman
1
1
2
2
L
3
7
0
0.43
L
Bellona
Zehdl
Bellona
3
4
0
0.75
W
Thanatos
10
2
3
5.75
W
Izanami
rodrigobcx56
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,002
Damage
28,048
48,579
Taken
52,066
21,661
Mitigated
23,047
29,203
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FIN4LITY
Chaac
4,653
985
0
2,738
11,367
7,682
552
857
10,135
0
36,551
W
5,540
608
0
3,011
7,640
2,547
162
4,505
2,769
66,075
0
L
Horus
McMeany
Horus
2,488
1,312
1,851
3,343
9,614
4,125
123
2,801
6,779
0
14,891
W
Yemoja
Phlozum
Yemoja
5,083
1,507
3,082
2,392
5,828
3,500
0
220
5,596
21,725
0
L
Ratatoskr
PrincipIe
Ratatoskr
3,055
855
0
3,354
13,208
3,757
0
508
12,700
190
44,792
L
Hachiman
Sexylegs04
Hachiman
8,515
3,367
0
2,460
8,817
2,603
0
2,521
6,262
0
62,844
L
7,008
771
0
2,598
12,148
5,164
390
4,492
7,486
38,423
0
L
Bellona
Zehdl
Bellona
6,982
2,133
0
820
8,279
7,398
0
113
7,741
5,490
27,902
W
Thanatos
13,393
3,853
0
12,645
12,091
4,307
0
1,094
10,905
0
63,384
W
Izanami
rodrigobcx56
Izanami
3,333
2,219
0
5,335
11,653
3,625
52
787
10,824
0
64,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
39,047
455
Minions Killed
370
0
Camps Cleared
0
1,577,399
Distance Traveled
1,437,039
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,040
532
72
4
0
310,698
0
W
Scylla
10,370
610
149
9
0
324,401
3
L
Horus
7,534
443
23
1
0
317,046
7
W
Yemoja
7,962
468
28
2
0
302,599
1
L
Ratatoskr
7,770
457
89
5
0
330,012
2
L
Hachiman
7,809
459
104
6
0
289,465
5
L
Tiamat
8,113
477
85
5
0
260,502
3
L
Bellona
7,821
460
69
4
0
240,014
3
W
Thanatos
10,035
590
92
5
0
353,674
0
W
Izanami
7,784
458
114
7
0
286,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role