Player Matchup

Mercury
Mercury
 
Mercury
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Fox-Dragon-18-X
Ullr
Level 28
God Stats
6W - 4L
1,666 SR
Queue Stats
111W - 92L
1,457 Elo+
Party 1
Tiamat
Tiamat
GarmerGodX
Tiamat
Level 92
God Stats
42W - 38L
1,368 SR
Queue Stats
530W - 521L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
Level 48
God Stats
40W - 29L
1,590 SR
Queue Stats
43W - 30L
1,453 Elo+
Party 3
Athena
Athena
samurai_of_ice_
Athena
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 136L
1,510 Elo+
Party 1
Team Averages
Level 54
1,525 SR
1,480 Elo+

VS

Team Averages
Level 39
1,387 SR
1,311 Elo+
Cupid
Cupid
Sauce Donkey
Cupid
Level 17
God Stats
3W - 4L
1,480 SR
Queue Stats
6W - 10L
1,303 Elo+
Party 2
Cthulhu
Cthulhu
TheBearJew60
Cthulhu
Level 67
God Stats
12W - 17L
1,258 SR
Queue Stats
12W - 23L
1,224 Elo+
Party 2
Osiris
Osiris
YO_lets_go_BBC
Osiris
Level 35
God Stats
2W - 8L
1,333 SR
Queue Stats
83W - 106L
1,393 Elo+
Solo
Pele
Pele
jammarcus2287
Pele
Level 61
God Stats
5W - 9L
1,464 SR
Queue Stats
12W - 21L
1,274 Elo+
Party 2
Kukulkan
Kukulkan
xHPDESIREx
Kukulkan
Level 16
God Stats
1W - 3L
1,399 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 0 / 0
6,150
683
1,646
5,547
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 0 / 1
5,417
602
1,030
780
233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
GarmerGodX
Tiamat
9
0 / 1 / 1
5,385
598
590
2,948
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
9
0 / 0 / 0
4,759
529
287
1,942
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,488
499
0
1,848
617
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,564
507
128
2,074
486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
TheBearJew60
Cthulhu
7
0 / 0 / 0
4,176
464
185
1,702
797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

1
0 / 0 / 0
3,330
370
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 0
4,980
553
1,228
3,354
800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
xHPDESIREx
Kukulkan
8
0 / 3 / 0
4,450
494
380
3,464
1,088
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
0
3
W
0
0
1
0.5
W
Tiamat
GarmerGodX
Tiamat
0
1
1
0.5
W
Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
0
0
0
0
L
0
0
0
0
L
Cthulhu
TheBearJew60
Cthulhu
0
0
0
0
L
0
0
0
0
L
1
0
0
1
W
0
0
0
0
L
Kukulkan
xHPDESIREx
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,553
Damage
1,921
13,065
Taken
10,594
4,267
Mitigated
3,171
6,797
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,646
626
0
3,962
5,547
1,630
542
378
5,169
0
34,897
W
1,030
325
0
322
780
233
0
0
780
0
21,347
W
Tiamat
GarmerGodX
Tiamat
590
0
0
960
2,948
1,271
175
105
2,843
24,893
0
W
Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
287
47
0
1,445
1,942
516
0
82
1,860
0
23,451
L
128
47
112
1,185
2,074
486
0
0
2,074
0
18,365
L
Cthulhu
TheBearJew60
Cthulhu
185
0
0
0
1,702
797
0
0
1,702
12,632
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,228
371
0
1,882
3,354
800
0
202
3,100
0
18,395
W
0
0
0
108
1,848
617
0
0
1,848
11,981
0
L
Kukulkan
xHPDESIREx
Kukulkan
380
45
0
0
3,464
1,088
210
302
3,128
12,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
21,500
274
Minions Killed
158
0
Camps Cleared
0
959,630
Distance Traveled
704,920
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,150
683
81
9
0
215,199
0
W
Ullr
5,417
602
55
6
0
192,650
3
W
Tiamat
5,385
598
60
7
0
176,540
0
W
Ah Muzen Cab
4,759
529
52
6
0
180,886
2
L
Cupid
4,564
507
62
7
0
160,928
0
L
Cthulhu
4,176
464
26
3
0
159,543
3
L
Osiris
3,330
370
0
0
0
6,253
0
L
Pele
4,980
553
42
5
0
213,042
0
W
Athena
4,488
499
26
3
0
194,355
0
L
Kukulkan
4,450
494
28
3
0
165,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role