Player Matchup

Vulcan
Vulcan
CowardlyRug5202
Vulcan
Level 7
God Stats
6W - 4L
1,636 SR
Queue Stats
9W - 9L
1,660 Elo+
Solo
Sol
Sol
IXSkillZXI9533
Sol
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,591 Elo+
Party 2
Tiamat
Tiamat
LordMarkquad69
Tiamat
Level 146
God Stats
20W - 5L
1,915 SR
Queue Stats
424W - 297L
1,735 Elo+
Party 2
Anubis
Anubis
crazySKULLking
Anubis
Level 15
God Stats
9W - 11L
1,575 SR
Queue Stats
15W - 18L
1,535 Elo+
Solo
Scylla
Scylla
goth iihop
Scylla
Level 29
God Stats
20W - 13L
1,570 SR
Queue Stats
337W - 240L
1,732 Elo+
Party 2
Team Averages
Level 41
1,639 SR
1,651 Elo+

VS

Team Averages
Level 23
1,515 SR
1,563 Elo+
Nu Wa
Nu Wa
JBninja zx
Nu Wa
Level 27
God Stats
1W - 5L
1,355 SR
Queue Stats
592W - 584L
1,652 Elo+
Solo
Thor
Thor
SnazzyFeather64
Thor
Level 26
God Stats
0W - 7L
1,500 SR
Queue Stats
123W - 159L
1,233 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Viewtiful JB
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 95L
1,516 Elo+
Solo
Danzaburou
Danzaburou
ajlset
Danzaburou
Level 18
God Stats
18W - 10L
1,500 SR
Queue Stats
139W - 105L
1,756 Elo+
Party 1
Ymir
Ymir
trapper5460
Ymir
Level 17
God Stats
26W - 13L
1,718 SR
Queue Stats
290W - 241L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 8
11,635
1,058
17,207
7,701
3,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 3 / 13
10,639
967
6,331
11,716
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 1 / 14
12,460
1,133
25,331
11,339
9,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 4 / 9
10,907
992
13,041
10,216
5,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
goth iihop
Scylla
16
1 / 2 / 12
10,011
910
4,181
6,893
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

252

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 5 / 8
10,220
929
13,235
16,166
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 9 / 3
9,447
859
6,625
17,891
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Viewtiful JB
Ah Muzen Cab
14
0 / 2 / 2
8,569
779
1,182
4,329
1,007
Danzaburou
ajlset
Danzaburou
16
7 / 6 / 4
11,981
1,089
14,961
16,784
6,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 7
10,666
970
4,867
16,600
23,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
26
Kills
11
11
Deaths
27
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
3
3
13
3.17
L
Nu Wa
2
5
8
1.2
W
10
1
14
17
L
0
9
3
0.17
L
Ah Muzen Cab
Viewtiful JB
Ah Muzen Cab
0
2
2
0.5
L
Danzaburou
ajlset
Danzaburou
7
6
4
1.5
W
6
4
9
2.63
W
Scylla
goth iihop
Scylla
1
2
12
3.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,091
Damage
40,870
47,865
Taken
71,770
25,075
Mitigated
41,533
12,103
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,207
8,655
326
808
7,701
3,060
0
4,108
3,593
45,737
0
W
6,331
1,344
0
1,795
11,716
4,387
0
3,339
8,377
15,391
0
L
Nu Wa
13,235
4,133
0
1,127
16,166
5,102
0
15,122
796
29,814
0
W
25,331
2,442
0
4,627
11,339
9,882
0
2,125
9,214
48,858
0
L
6,625
459
0
484
17,891
5,421
0
14,560
3,135
0
30,346
L
Ah Muzen Cab
Viewtiful JB
Ah Muzen Cab
1,182
394
0
336
4,329
1,007
0
3,962
305
0
6,774
L
Danzaburou
ajlset
Danzaburou
14,961
7,165
0
994
16,784
6,101
0
15,864
734
0
40,458
W
13,041
1,047
0
3,223
10,216
5,566
0
6,041
4,175
38,831
0
W
Scylla
goth iihop
Scylla
4,181
401
390
934
6,893
2,180
0
2,489
4,404
14,368
0
L
4,867
1,139
0
633
16,600
23,902
0
15,642
709
12,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,652
Gold Earned
50,883
237
Minions Killed
180
11
Camps Cleared
3
949,985
Distance Traveled
719,914
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,635
1,058
73
7
5
221,513
2
W
Sol
10,639
967
15
1
0
168,129
0
L
Nu Wa
10,220
929
26
2
1
159,395
0
W
Tiamat
12,460
1,133
65
6
5
210,362
0
L
Thor
9,447
859
42
4
1
195,922
0
L
Ah Muzen Cab
8,569
779
9
1
0
76,419
0
L
Danzaburou
11,981
1,089
77
7
0
151,618
0
W
Anubis
10,907
992
61
6
0
160,976
3
W
Scylla
10,011
910
23
2
1
189,005
0
L
Ymir
10,666
970
26
2
1
136,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role