Player Matchup

Sobek
Sobek
Grimblaker007
Sobek
Level 155
God Stats
3W - 1L
1,767 SR
Queue Stats
12W - 11L
1,512 Elo+
Party 1
Tiamat
Tiamat
XSnipXXSnipX
Tiamat
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,438 Elo+
Party 4
Yemoja
Yemoja
kiba510
Yemoja
Level 115
God Stats
3W - 2L
1,444 SR
Queue Stats
4W - 5L
1,436 Elo+
Party 1
Nike
Nike
scottahawk
Nike
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,436 Elo+
Party 1
Apollo
Apollo
thiccmelk69
Apollo
Level 135
God Stats
5W - 2L
1,441 SR
Queue Stats
56W - 50L
1,494 Elo+
Party 4
Team Averages
Level 135
1,530 SR
1,463 Elo+

VS

Team Averages
Level 119
1,442 SR
1,537 Elo+
Mulan
Mulan
H4W x TaY
Mulan
Level 157
God Stats
19W - 13L
1,523 SR
Queue Stats
322W - 324L
1,542 Elo+
Solo
Anubis
Anubis
I flo I FReZE
Anubis
Level 102
God Stats
0W - 5L
1,160 SR
Queue Stats
50W - 47L
1,598 Elo+
Party 3
Artio
Artio
Torqaycandy00
Artio
Level 109
God Stats
1W - 2L
1,513 SR
Queue Stats
132W - 131L
1,589 Elo+
Party 2
Tiamat
Tiamat
dpbx
Tiamat
Level 121
God Stats
3W - 10L
1,291 SR
Queue Stats
262W - 219L
1,554 Elo+
Party 3
Ao Kuang
Ao Kuang
yummycoom
Ao Kuang
Level 108
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
10,159
781
7,643
14,818
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
15
2 / 4 / 5
9,009
693
9,393
9,504
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
kiba510
Yemoja
15
2 / 1 / 10
9,807
754
6,927
5,500
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 12
11,060
851
12,528
18,200
11,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
19
8 / 2 / 9
11,693
899
18,365
14,296
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
H4W x TaY
Mulan
13
1 / 5 / 5
8,075
621
6,158
12,232
6,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 3 / 4
8,877
683
5,036
6,129
2,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 7
9,319
717
8,506
19,015
21,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
dpbx
Tiamat
17
3 / 3 / 6
9,850
758
13,275
12,784
9,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
yummycoom
Ao Kuang
15
4 / 9 / 4
9,155
704
11,431
17,015
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
22
Kills
13
13
Deaths
22
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Mulan
H4W x TaY
Mulan
1
5
5
0.7
L
3
3
4
1.67
L
2
2
7
2.75
W
Tiamat
2
4
5
1.13
L
Tiamat
dpbx
Tiamat
3
3
6
2
W
Yemoja
kiba510
Yemoja
2
1
10
7
W
6
3
12
4
W
Apollo
8
2
9
6.25
L
Ao Kuang
yummycoom
Ao Kuang
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,856
Damage
44,406
62,318
Taken
67,175
42,033
Mitigated
46,430
19,860
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,643
349
0
4,217
14,818
13,076
204
7,940
6,610
21,432
0
L
Mulan
H4W x TaY
Mulan
6,158
1,017
0
2,080
12,232
6,092
53
4,947
7,124
0
17,687
L
5,036
386
0
260
6,129
2,885
0
1,644
4,350
24,861
0
L
8,506
1,531
2,237
4,238
19,015
21,105
0
7,425
11,104
16,649
0
W
Tiamat
9,393
1,017
0
1,715
9,504
6,711
349
5,201
4,180
27,612
0
L
Tiamat
dpbx
Tiamat
13,275
826
0
2,089
12,784
9,691
0
4,894
7,642
38,832
0
W
Yemoja
kiba510
Yemoja
6,927
1,580
4,623
1,040
5,500
4,848
500
3,610
1,512
22,801
0
W
12,528
2,420
0
2,289
18,200
11,252
915
12,182
5,717
0
32,083
W
Apollo
18,365
10,380
0
5,976
14,296
6,146
2,722
8,199
5,935
0
60,703
L
Ao Kuang
yummycoom
Ao Kuang
11,431
1,395
0
2,603
17,015
6,657
1
4,623
12,098
22,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,728
Gold Earned
45,276
274
Minions Killed
224
10
Camps Cleared
7
1,175,155
Distance Traveled
1,024,275
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,159
781
23
2
0
251,297
1
L
Mulan
8,075
621
31
2
1
153,431
2
L
Anubis
8,877
683
66
5
0
210,194
0
L
Artio
9,319
717
18
1
0
222,857
2
W
Tiamat
9,009
693
54
4
2
229,906
1
L
Tiamat
9,850
758
75
6
2
226,355
2
W
Yemoja
9,807
754
24
2
2
222,845
0
W
Nike
11,060
851
46
4
0
233,282
0
W
Apollo
11,693
899
127
10
6
237,825
2
L
Ao Kuang
9,155
704
34
3
4
211,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role