Player Matchup

Baron Samedi
Baron Samedi
CereziiTa
Baron Samedi
Level 157
God Stats
12W - 13L
1,403 SR
Queue Stats
446W - 489L
1,551 Elo+
Party 3
Bellona
Bellona
Enatic89
Bellona
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 88L
1,573 Elo+
Party 1
Arachne
Arachne
S lL A Z H
Arachne
Level 154
God Stats
10W - 23L
1,420 SR
Queue Stats
306W - 332L
1,549 Elo+
Party 3
Ao Kuang
Ao Kuang
Saint5525
Ao Kuang
Level 121
God Stats
1W - 2L
1,670 SR
Queue Stats
33W - 40L
1,573 Elo+
Party 1
Tiamat
Tiamat
V-Devo_GG-
Tiamat
Level 125
God Stats
0W - 3L
1,159 SR
Queue Stats
56W - 53L
1,261 Elo+
Solo
Team Averages
Level 141
1,430 SR
1,501 Elo+

VS

Team Averages
Level 127
1,482 SR
1,602 Elo+
Nemesis
Nemesis
Inspecta Talent
Nemesis
Level 146
God Stats
1W - 2L
1,228 SR
Queue Stats
33W - 30L
1,600 Elo+
Party 2
King Arthur
King Arthur
Mushyhero
King Arthur
Level 156
God Stats
2W - 1L
1,482 SR
Queue Stats
31W - 26L
1,630 Elo+
Party 2
Cabrakan
Cabrakan
OldManMcGruffin
Cabrakan
Level 160
God Stats
2W - 0L
1,720 SR
Queue Stats
34W - 31L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
Sir Squill
Baron Samedi
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,647 Elo+
Party 2
Zeus
Zeus
axil4u
Zeus
Level 68
God Stats
55W - 44L
1,483 SR
Queue Stats
287W - 313L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CereziiTa
Baron Samedi
20
4 / 6 / 19
15,569
973
22,417
18,732
8,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Enatic89
Bellona
20
5 / 10 / 14
15,180
949
16,877
31,024
22,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
S lL A Z H
Arachne
20
1 / 7 / 15
14,458
904
15,573
24,740
24,136
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Saint5525
Ao Kuang
20
10 / 9 / 14
16,567
1,035
18,704
32,861
12,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
V-Devo_GG-
Tiamat
20
10 / 2 / 14
17,437
1,090
29,181
15,269
15,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 12
16,264
1,017
28,042
27,171
19,056
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Mushyhero
King Arthur
20
6 / 10 / 9
14,780
924
24,196
32,851
26,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
20
9 / 10 / 12
15,990
999
24,298
29,645
26,558
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Sir Squill
Baron Samedi
20
3 / 5 / 15
15,809
988
15,340
17,102
7,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Zeus
axil4u
Zeus
20
7 / 0 / 15
16,617
1,039
23,324
9,381
3,410
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
97
30
Kills
34
34
Deaths
30
76
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CereziiTa
Baron Samedi
4
6
19
2.25
L
Bellona
Enatic89
Bellona
5
10
14
1.2
W
9
5
12
3
W
King Arthur
Mushyhero
King Arthur
6
10
9
1.05
W
Cabrakan
9
10
12
1.5
L
Arachne
S lL A Z H
Arachne
1
7
15
1.21
L
Ao Kuang
Saint5525
Ao Kuang
10
9
14
1.89
W
Baron Samedi
Sir Squill
Baron Samedi
3
5
15
2.1
L
Tiamat
V-Devo_GG-
Tiamat
10
2
14
8.5
W
Zeus
axil4u
Zeus
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,752
Damage
115,200
122,626
Taken
116,150
82,769
Mitigated
83,522
17,198
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CereziiTa
Baron Samedi
22,417
970
3,093
1,981
18,732
8,796
0
8,705
10,027
54,681
0
L
Bellona
Enatic89
Bellona
16,877
3,461
0
1,050
31,024
22,013
0
17,856
13,168
0
25,695
W
28,042
12,499
0
3,746
27,171
19,056
0
16,074
10,898
1,208
51,700
W
King Arthur
Mushyhero
King Arthur
24,196
1,364
0
0
32,851
26,748
0
20,026
11,007
10,937
37,607
W
Cabrakan
24,298
2,745
0
1,952
29,645
26,558
0
19,689
8,939
48,259
0
L
Arachne
S lL A Z H
Arachne
15,573
10,640
0
4,352
24,740
24,136
0
12,087
12,443
0
46,654
L
Ao Kuang
Saint5525
Ao Kuang
18,704
4,854
0
3,500
32,861
12,535
0
21,553
11,308
32,365
0
W
Baron Samedi
Sir Squill
Baron Samedi
15,340
80
2,663
4,194
17,102
7,750
0
10,556
6,421
56,269
0
L
Tiamat
V-Devo_GG-
Tiamat
29,181
2,624
0
3,222
15,269
15,289
0
7,472
7,797
79,066
0
W
Zeus
axil4u
Zeus
23,324
1,105
0
758
9,381
3,410
0
3,957
5,424
72,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,211
Gold Earned
79,460
290
Minions Killed
395
11
Camps Cleared
13
1,504,688
Distance Traveled
1,452,189
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,569
973
76
5
1
291,606
1
L
Bellona
15,180
949
20
1
1
299,561
0
W
Nemesis
16,264
1,017
67
4
4
349,791
1
W
King Arthur
14,780
924
43
3
4
289,074
0
W
Cabrakan
15,990
999
54
3
2
264,846
0
L
Arachne
14,458
904
59
4
9
315,021
1
L
Ao Kuang
16,567
1,035
22
1
0
285,353
0
W
Baron Samedi
15,809
988
104
7
0
287,053
0
L
Tiamat
17,437
1,090
113
7
0
313,147
0
W
Zeus
16,617
1,039
127
8
3
261,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role