Player Matchup

Vulcan
Vulcan
TheHerkyJerky
Vulcan
Level 100
God Stats
8W - 8L
1,731 SR
Queue Stats
331W - 256L
1,546 Elo+
Party 1
Sobek
Sobek
aceofmace
Sobek
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 10L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
iplayfordalolz
Danzaburou
Level 12
God Stats
1W - 0L
1,767 SR
Queue Stats
24W - 4L
1,799 Elo+
Party 1
Team Averages
Level 45
1,666 SR
1,658 Elo+

VS

Team Averages
Level 38
1,508 SR
1,526 Elo+
Heimdallr
Heimdallr
IkeaLover69
Heimdallr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
NickFC
Cthulhu
Level 19
God Stats
2W - 3L
1,779 SR
Queue Stats
75W - 62L
1,456 Elo+
Party 2
Olorun
Olorun
Paramin1999
Olorun
Level 5
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 4
9,702
809
12,417
5,023
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
aceofmace
Sobek
10
2 / 2 / 7
8,667
722
2,888
7,705
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
iplayfordalolz
Danzaburou
12
5 / 2 / 8
9,338
778
13,880
7,989
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IkeaLover69
Heimdallr
13
4 / 4 / 1
8,875
740
5,701
13,199
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
NickFC
Cthulhu
11
1 / 5 / 4
7,779
648
5,369
14,159
10,490
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
8
0 / 8 / 0
6,482
540
2,072
8,684
2,535
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
IkeaLover69
Heimdallr
4
4
1
1.13
L
Cthulhu
NickFC
Cthulhu
1
5
4
0.6
L
Olorun
0
8
0
0
W
10
1
4
12
W
Sobek
aceofmace
Sobek
2
2
7
2.75
W
Danzaburou
iplayfordalolz
Danzaburou
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
13,142
20,717
Taken
36,042
11,424
Mitigated
16,985
4,787
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
IkeaLover69
Heimdallr
5,701
3,455
0
3,791
13,199
3,960
663
5,571
7,381
0
40,081
L
Cthulhu
NickFC
Cthulhu
5,369
627
129
0
14,159
10,490
0
5,791
8,142
16,427
0
L
Olorun
2,072
917
116
300
8,684
2,535
148
3,398
5,202
10,455
0
W
12,417
3,546
0
470
5,023
1,819
596
1,698
3,323
44,715
0
W
Sobek
aceofmace
Sobek
2,888
86
0
1,389
7,705
6,835
347
3,278
4,427
9,566
0
W
Danzaburou
iplayfordalolz
Danzaburou
13,880
7,456
0
2,928
7,989
2,770
1,482
3,114
4,875
0
47,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
23,136
144
Minions Killed
111
0
Camps Cleared
0
713,830
Distance Traveled
589,896
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,875
740
70
6
0
192,542
0
L
Cthulhu
7,779
648
26
2
0
219,184
3
L
Olorun
6,482
540
15
1
0
178,170
1
W
Vulcan
9,702
809
79
7
0
263,066
1
W
Sobek
8,667
722
8
1
0
193,402
0
W
Danzaburou
9,338
778
57
5
0
257,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role