Player Matchup

Erlang Shen
Erlang Shen
CaptBuckfast
Erlang Shen
Level 52
God Stats
3W - 4L
2,005 SR
Queue Stats
15W - 22L
1,385 Elo+
Party 1
Achilles
Achilles
Kalyorn
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,457 Elo+
Party 1
Ares
Ares
SirTableflip
Ares
Level 85
God Stats
3W - 2L
1,895 SR
Queue Stats
10W - 10L
1,594 Elo+
Party 1
Rama
Rama
ZwagvailleTTV
Rama
Level 108
God Stats
5W - 7L
1,604 SR
Queue Stats
66W - 69L
1,448 Elo+
Party 1
Tiamat
Tiamat
vaffancullo135
Tiamat
Level 60
God Stats
1W - 1L
1,698 SR
Queue Stats
18W - 27L
1,497 Elo+
Party 1
Team Averages
Level 82
1,740 SR
1,476 Elo+

VS

Team Averages
Level 93
1,539 SR
1,546 Elo+
Rama
Rama
MechaX64
Rama
Level 65
God Stats
6W - 8L
1,802 SR
Queue Stats
135W - 105L
1,566 Elo+
Party 2
Cabrakan
Cabrakan
SpankerOfGanks-
Cabrakan
Level 118
God Stats
3W - 0L
1,721 SR
Queue Stats
113W - 91L
1,564 Elo+
Party 3
Discordia
Discordia
lecronatys
Discordia
Level 136
God Stats
2W - 3L
1,305 SR
Queue Stats
158W - 153L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
sauzish
Sun Wukong
Level 102
God Stats
18W - 6L
1,369 SR
Queue Stats
153W - 119L
1,613 Elo+
Party 2
Tiamat
Tiamat
tripinbytheocean
Tiamat
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaptBuckfast
Erlang Shen
12
0 / 3 / 1
7,174
422
2,903
8,946
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Kalyorn
Achilles
14
3 / 2 / 0
8,142
479
8,144
15,779
20,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 6 / 0
6,752
397
4,407
15,472
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 0
7,193
423
3,157
8,387
2,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 1
7,542
444
2,409
6,660
4,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
6 / 0 / 5
9,851
579
6,869
5,714
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
14
4 / 1 / 5
8,637
508
7,316
11,749
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
lecronatys
Discordia
15
2 / 1 / 5
8,992
529
9,916
7,134
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
sauzish
Sun Wukong
13
2 / 0 / 13
8,396
494
8,702
9,658
5,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 5
9,389
552
5,202
6,980
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
17
17
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CaptBuckfast
Erlang Shen
0
3
1
0.17
L
Achilles
Kalyorn
Achilles
3
2
0
1.5
W
Rama
6
0
5
8.5
L
0
6
0
0
W
Cabrakan
4
1
5
6.5
L
0
4
0
0
W
Discordia
lecronatys
Discordia
2
1
5
4.5
W
Sun Wukong
sauzish
Sun Wukong
2
0
13
8.5
W
3
1
5
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,020
Damage
38,005
55,244
Taken
41,235
41,178
Mitigated
23,492
11,610
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CaptBuckfast
Erlang Shen
2,903
1,174
0
1,966
8,946
5,297
0
2,435
6,425
0
48,133
L
Achilles
Kalyorn
Achilles
8,144
707
0
4,271
15,779
20,047
0
9,025
6,224
0
41,619
W
Rama
6,869
5,304
0
3,284
5,714
3,198
3,758
1,651
4,063
0
70,214
L
4,407
0
0
1,675
15,472
8,942
0
5,340
9,988
22,015
0
W
Cabrakan
7,316
1,142
0
4,302
11,749
7,137
0
1,147
10,602
52,454
0
L
3,157
2,278
0
2,037
8,387
2,350
0
439
7,918
0
53,492
W
Discordia
lecronatys
Discordia
9,916
741
0
1,820
7,134
2,272
1,079
413
6,721
45,949
0
W
Sun Wukong
sauzish
Sun Wukong
8,702
2,803
0
630
9,658
5,226
302
2,165
7,493
0
30,612
W
5,202
1,269
0
2,726
6,980
5,659
1,194
1,440
5,540
45,826
0
L
2,409
201
0
1,661
6,660
4,542
740
4,058
2,255
40,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
45,265
398
Minions Killed
460
0
Camps Cleared
0
1,549,419
Distance Traveled
1,591,550
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,174
422
93
5
0
369,039
0
L
Achilles
8,142
479
73
4
0
287,871
1
W
Rama
9,851
579
127
7
0
291,156
5
L
Ares
6,752
397
25
1
0
315,011
4
W
Cabrakan
8,637
508
75
4
0
318,943
5
L
Rama
7,193
423
110
6
0
262,623
8
W
Discordia
8,992
529
104
6
0
319,908
7
W
Sun Wukong
8,396
494
44
3
0
348,462
3
W
Tiamat
9,389
552
110
6
0
313,081
4
L
Tiamat
7,542
444
97
6
0
314,875
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role