Player Matchup

Kukulkan
Kukulkan
Gabriel005-5
Kukulkan
Level 2
God Stats
5W - 7L
1,500 SR
Queue Stats
199W - 231L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SuperDarkTiki1
Danzaburou
Level 7
God Stats
10W - 13L
1,500 SR
Queue Stats
63W - 71L
1,387 Elo+
Party 1
Thor
Thor
ToxicNinja12808
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,237 Elo+
Party 3
Kali
Kali
darkprince12115
Kali
Level 56
God Stats
5W - 12L
1,353 SR
Queue Stats
600W - 627L
1,341 Elo+
Party 3
Yemoja
Yemoja
ppl luv spot
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,324 Elo+

VS

Team Averages
Level 20
1,480 SR
1,422 Elo+
Baba Yaga
Baba Yaga
SwiftTurtle699
Baba Yaga
Level 16
God Stats
4W - 3L
1,420 SR
Queue Stats
42W - 45L
1,310 Elo+
Solo
Yemoja
Yemoja
THUNDERCHEESE89
Yemoja
Level 22
God Stats
19W - 13L
1,498 SR
Queue Stats
104W - 99L
1,406 Elo+
Party 2
Pele
Pele
argan555
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
b-illi23
Ah Puch
Level 28
God Stats
11W - 13L
1,484 SR
Queue Stats
72W - 90L
1,424 Elo+
Solo
Merlin
Merlin
surfingxcamel
Merlin
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gabriel005-5
Kukulkan
17
0 / 9 / 2
11,035
849
8,609
18,270
7,566
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SuperDarkTiki1
Danzaburou
17
1 / 8 / 2
11,468
882
9,123
21,813
8,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 6 / 1
10,593
815
9,703
14,845
5,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 5 / 2
13,133
1,010
17,520
19,955
9,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
0 / 3 / 1
10,092
776
2,447
6,320
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SwiftTurtle699
Baba Yaga
19
4 / 1 / 19
12,666
974
13,814
5,453
2,210
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

20
2 / 1 / 20
12,169
936
10,886
13,132
6,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
20
16 / 2 / 11
14,039
1,080
26,239
14,467
8,040
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
b-illi23
Ah Puch
19
6 / 1 / 13
12,585
968
14,477
11,880
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 11
11,155
858
7,054
10,110
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
104
7
Kills
30
31
Deaths
8
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gabriel005-5
Kukulkan
0
9
2
0.11
L
Danzaburou
SuperDarkTiki1
Danzaburou
1
8
2
0.25
W
Baba Yaga
SwiftTurtle699
Baba Yaga
4
1
19
13.5
W
2
1
20
12
L
2
6
1
0.42
W
Pele
16
2
11
10.75
W
Ah Puch
b-illi23
Ah Puch
6
1
13
12.5
L
4
5
2
1
L
Yemoja
0
3
1
0.17
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,402
Damage
72,470
81,203
Taken
55,042
33,704
Mitigated
25,104
5,225
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gabriel005-5
Kukulkan
8,609
1,737
0
14
18,270
7,566
0
8,499
9,771
32,039
0
L
Danzaburou
SuperDarkTiki1
Danzaburou
9,123
3,190
0
1,357
21,813
8,527
0
15,245
6,568
0
28,756
W
Baba Yaga
SwiftTurtle699
Baba Yaga
13,814
944
0
1,105
5,453
2,210
0
951
4,502
29,163
0
W
10,886
2,965
3,365
2,059
13,132
6,754
0
3,250
9,459
29,847
0
L
9,703
4,699
0
0
14,845
5,078
0
8,851
5,574
0
12,585
W
Pele
26,239
8,871
848
2,035
14,467
8,040
0
3,030
11,437
0
40,521
W
Ah Puch
b-illi23
Ah Puch
14,477
1,616
1,310
2,621
11,880
4,523
0
2,373
9,507
34,161
0
L
17,520
12,351
0
3,367
19,955
9,035
0
10,556
9,399
0
32,104
L
Yemoja
2,447
465
150
337
6,320
3,498
0
3,080
3,240
6,990
0
W
7,054
2,029
310
783
10,110
3,577
0
1,452
8,658
21,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,321
Gold Earned
62,614
192
Minions Killed
217
4
Camps Cleared
1
918,111
Distance Traveled
1,169,426
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,035
849
74
6
0
195,887
0
L
Danzaburou
11,468
882
67
5
0
198,225
0
W
Baba Yaga
12,666
974
56
4
0
225,564
1
W
Yemoja
12,169
936
33
3
0
219,391
0
L
Thor
10,593
815
9
1
1
230,523
0
W
Pele
14,039
1,080
41
3
0
289,925
0
W
Ah Puch
12,585
968
47
4
1
222,900
0
L
Kali
13,133
1,010
34
3
3
216,820
0
L
Yemoja
10,092
776
8
1
0
76,656
1
W
Merlin
11,155
858
40
3
0
211,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role