Player Matchup

Medusa
Medusa
GabenW
Medusa
Level 74
God Stats
5W - 3L
1,433 SR
Queue Stats
37W - 31L
1,625 Elo+
Solo
Tiamat
Tiamat
Marcosia
Tiamat
Level 140
God Stats
27W - 14L
1,789 SR
Queue Stats
272W - 210L
1,623 Elo+
Party 1
Nu Wa
Nu Wa
NoirAngels
Nu Wa
Level 26
God Stats
11W - 8L
1,584 SR
Queue Stats
258W - 236L
1,636 Elo+
Party 1
Team Averages
Level 80
1,602 SR
1,628 Elo+

VS

Team Averages
Level 96
1,361 SR
1,474 Elo+
Tiamat
Tiamat
Chaosili
Tiamat
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 222L
1,597 Elo+
Solo
Set
Set
Isarisgaming
Set
Level 25
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 4L
1,342 Elo+
Party 2
Erlang Shen
Erlang Shen
TheFloopTrain
Erlang Shen
Level 116
God Stats
0W - 3L
1,305 SR
Queue Stats
192W - 201L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GabenW
Medusa
13
4 / 3 / 7
9,683
692
7,965
7,037
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Marcosia
Tiamat
13
3 / 1 / 8
9,684
692
6,041
5,424
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
13
6 / 2 / 7
9,941
710
10,049
5,538
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chaosili
Tiamat
12
1 / 3 / 4
8,759
626
5,196
6,671
4,810
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 4 / 1
8,894
635
4,080
8,704
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TheFloopTrain
Erlang Shen
11
2 / 6 / 4
8,569
612
3,122
13,561
9,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Chaosili
Tiamat
1
3
4
1
W
Medusa
GabenW
Medusa
4
3
7
2.5
L
3
4
1
0.88
W
Tiamat
Marcosia
Tiamat
3
1
8
7
W
Nu Wa
6
2
7
4.75
L
Erlang Shen
TheFloopTrain
Erlang Shen
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
12,398
17,999
Taken
28,936
11,914
Mitigated
19,510
2,940
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Chaosili
Tiamat
5,196
311
0
1,204
6,671
4,810
0
2,841
3,566
36,157
0
W
Medusa
GabenW
Medusa
7,965
3,335
0
540
7,037
2,340
1,453
1,649
5,174
0
37,317
L
4,080
1,901
0
624
8,704
4,882
0
5,085
3,286
0
32,100
W
Tiamat
Marcosia
Tiamat
6,041
1,071
0
2,400
5,424
7,979
419
1,359
3,895
32,976
0
W
Nu Wa
10,049
1,635
0
0
5,538
1,595
261
1,737
3,701
21,608
0
L
Erlang Shen
TheFloopTrain
Erlang Shen
3,122
1,200
0
3,713
13,561
9,818
0
7,035
5,867
0
27,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
26,222
141
Minions Killed
179
0
Camps Cleared
0
739,165
Distance Traveled
655,724
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,759
626
59
4
0
207,240
1
W
Medusa
9,683
692
39
3
0
271,124
2
L
Set
8,894
635
72
5
0
224,134
4
W
Tiamat
9,684
692
65
5
0
228,429
0
W
Nu Wa
9,941
710
37
3
0
239,612
0
L
Erlang Shen
8,569
612
48
3
0
224,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role