Player Matchup

Sylvanus
Sylvanus
DIRK048
Sylvanus
Level 126
God Stats
39W - 31L
1,650 SR
Queue Stats
53W - 59L
1,532 Elo+
Party 2
Scylla
Scylla
HammerJG
Scylla
Level 121
God Stats
35W - 24L
1,547 SR
Queue Stats
242W - 220L
1,609 Elo+
Party 2
Chiron
Chiron
KazJax
Chiron
Level 125
God Stats
16W - 8L
1,928 SR
Queue Stats
508W - 480L
1,558 Elo+
Party 2
Tiamat
Tiamat
MamaSlaper
Tiamat
Level 58
God Stats
0W - 4L
1,500 SR
Queue Stats
55W - 77L
1,913 Elo+
Solo
Nemesis
Nemesis
S1R Hades
Nemesis
Level 126
God Stats
10W - 8L
1,500 SR
Queue Stats
280W - 267L
1,580 Elo+
Party 2
Team Averages
Level 111
1,625 SR
1,638 Elo+

VS

Team Averages
Level 101
1,604 SR
1,514 Elo+
Pele
Pele
Cyberenixx
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GamerBlackBolt
Tiamat
Level 90
God Stats
40W - 36L
1,730 SR
Queue Stats
233W - 261L
1,511 Elo+
Party 1
Scylla
Scylla
Josearguezdez
Scylla
Level 103
God Stats
24W - 21L
1,576 SR
Queue Stats
502W - 479L
1,575 Elo+
Solo
Cernunnos
Cernunnos
SuperrealTick03
Cernunnos
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
302W - 325L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
Vaporeon Jay
Xing Tian
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DIRK048
Sylvanus
10
2 / 2 / 4
6,652
512
5,643
9,557
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
HammerJG
Scylla
11
1 / 2 / 3
6,677
514
3,118
6,010
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chiron
KazJax
Chiron
11
2 / 2 / 3
6,376
490
5,796
8,582
2,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
MamaSlaper
Tiamat
12
1 / 4 / 0
6,868
528
1,913
6,170
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
S1R Hades
Nemesis
12
3 / 2 / 1
6,738
518
2,217
9,017
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 1
8,273
636
8,537
8,628
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 1 / 2
7,363
566
2,866
5,993
5,419
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 2 / 3
7,157
551
4,338
5,623
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SuperrealTick03
Cernunnos
11
0 / 4 / 2
6,514
501
7,239
8,690
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Vaporeon Jay
Xing Tian
9
0 / 2 / 1
5,351
412
3,683
7,441
4,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
12
12
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
Sylvanus
DIRK048
Sylvanus
2
2
4
2
W
2
1
2
3
L
Scylla
HammerJG
Scylla
1
2
3
1.25
W
2
2
3
1.75
L
Chiron
KazJax
Chiron
2
2
3
1.75
L
Tiamat
MamaSlaper
Tiamat
1
4
0
0.25
L
Nemesis
S1R Hades
Nemesis
3
2
1
1.75
W
Cernunnos
SuperrealTick03
Cernunnos
0
4
2
0.25
W
Xing Tian
Vaporeon Jay
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,687
Damage
26,663
39,336
Taken
36,375
18,804
Mitigated
17,587
16,833
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,537
3,115
0
4,907
8,628
3,590
55
1,396
7,128
0
49,262
L
Sylvanus
DIRK048
Sylvanus
5,643
1,332
1,294
4,744
9,557
7,807
64
3,244
6,287
19,451
0
W
2,866
427
0
1,703
5,993
5,419
231
1,675
4,080
38,387
0
L
Scylla
HammerJG
Scylla
3,118
209
0
1,231
6,010
1,846
0
1,762
4,130
37,702
0
W
4,338
126
0
1,147
5,623
1,766
0
1,208
4,349
34,709
0
L
Chiron
KazJax
Chiron
5,796
2,276
663
3,182
8,582
2,636
0
1,263
7,273
0
42,098
L
Tiamat
MamaSlaper
Tiamat
1,913
427
0
2,137
6,170
3,611
0
2,866
3,304
28,718
0
L
Nemesis
S1R Hades
Nemesis
2,217
864
0
3,582
9,017
2,904
0
1,456
7,455
0
31,056
W
Cernunnos
SuperrealTick03
Cernunnos
7,239
3,469
0
2,914
8,690
2,572
80
2,575
6,075
0
46,352
W
Xing Tian
Vaporeon Jay
Xing Tian
3,683
443
0
500
7,441
4,240
0
3,334
4,069
17,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
34,658
360
Minions Killed
356
0
Camps Cleared
0
1,157,624
Distance Traveled
1,238,188
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,273
636
91
7
0
305,265
2
L
Sylvanus
6,652
512
20
2
0
220,950
3
W
Tiamat
7,363
566
78
6
0
210,268
0
L
Scylla
6,677
514
86
7
0
227,121
2
W
Scylla
7,157
551
83
6
0
247,478
3
L
Chiron
6,376
490
91
7
0
218,428
5
L
Tiamat
6,868
528
93
7
0
211,432
1
L
Nemesis
6,738
518
70
5
0
279,693
2
W
Cernunnos
6,514
501
88
7
0
212,085
3
W
Xing Tian
5,351
412
16
1
0
263,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role