Player Matchup

Ne Zha
Ne Zha
COSMEE_GOD-EAT3R
Ne Zha
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 59L
1,309 Elo+
Solo
Horus
Horus
Heeroneko
Horus
Level 17
God Stats
10W - 7L
1,881 SR
Queue Stats
228W - 278L
1,534 Elo+
Solo
Nu Wa
Nu Wa
JigglyBeast
Nu Wa
Level 11
God Stats
23W - 17L
1,533 SR
Queue Stats
26W - 21L
1,471 Elo+
Solo
Izanami
Izanami
SwathingHorse23
Izanami
Level 29
God Stats
3W - 2L
1,439 SR
Queue Stats
133W - 178L
1,544 Elo+
Party 2
Tiamat
Tiamat
xwuclax
Tiamat
Level 32
God Stats
1W - 2L
1,227 SR
Queue Stats
136W - 184L
1,542 Elo+
Party 2
Team Averages
Level 24
1,516 SR
1,480 Elo+

VS

Team Averages
Level 12
1,460 SR
1,349 Elo+
Arachne
Arachne
BUZ KlLLlNGTON
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 65L
1,428 Elo+
Solo
Tiamat
Tiamat
DeeepRoots
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,321 Elo+
Party 1
Cerberus
Cerberus
Fireblazer45173
Cerberus
Level 6
God Stats
1W - 5L
1,507 SR
Queue Stats
2W - 10L
1,283 Elo+
Solo
Ra
Ra
MrTheYeti
Ra
Level 12
God Stats
8W - 6L
1,464 SR
Queue Stats
9W - 8L
1,333 Elo+
Party 1
Xbalanque
Xbalanque
x GARRICK x
Xbalanque
Level 8
God Stats
7W - 8L
1,331 SR
Queue Stats
10W - 10L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 18
12,564
1,047
18,169
17,254
6,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Horus
Heeroneko
Horus
18
3 / 1 / 20
11,052
921
11,372
16,047
14,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 0 / 19
12,039
1,003
19,132
5,564
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 1 / 16
12,758
1,063
20,318
10,359
3,466
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
xwuclax
Tiamat
19
9 / 0 / 16
13,135
1,095
19,591
10,314
13,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
9,262
772
1,037
9,152
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
DeeepRoots
Tiamat
15
0 / 4 / 1
9,572
798
9,186
13,824
9,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
0 / 14 / 1
10,342
862
9,814
34,308
28,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 1
10,475
873
15,131
14,791
5,683
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
x GARRICK x
Xbalanque
16
1 / 7 / 2
10,332
861
17,191
25,356
8,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
9
37
Kills
3
3
Deaths
37
89
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
10
1
18
19
L
Tiamat
DeeepRoots
Tiamat
0
4
1
0.13
L
Cerberus
0
14
1
0.04
W
Horus
Heeroneko
Horus
3
1
20
13
W
5
0
19
14.5
L
2
7
1
0.36
W
10
1
16
18
L
Xbalanque
x GARRICK x
Xbalanque
1
7
2
0.29
W
Tiamat
xwuclax
Tiamat
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,582
Damage
52,359
59,538
Taken
97,431
39,558
Mitigated
55,841
22,209
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,037
818
0
485
9,152
3,071
0
3,478
5,508
0
5,447
W
18,169
7,502
0
1,313
17,254
6,087
0
8,805
8,351
0
35,376
L
Tiamat
DeeepRoots
Tiamat
9,186
836
698
1,740
13,824
9,278
0
6,374
7,242
21,981
0
L
Cerberus
9,814
629
0
3,485
34,308
28,906
0
9,268
24,598
27,205
0
W
Horus
Heeroneko
Horus
11,372
6,477
4,371
4,785
16,047
14,078
0
8,778
7,269
0
16,782
W
19,132
4,854
0
2,191
5,564
2,064
0
3,226
2,338
33,344
0
L
15,131
1,307
2,319
497
14,791
5,683
0
6,410
8,134
42,552
0
W
20,318
13,297
0
1,234
10,359
3,466
0
6,680
3,679
0
45,318
L
Xbalanque
x GARRICK x
Xbalanque
17,191
7,620
0
5,024
25,356
8,903
0
11,632
13,226
0
52,812
W
Tiamat
xwuclax
Tiamat
19,591
1,730
1,667
6,648
10,314
13,863
0
6,642
3,672
56,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,548
Gold Earned
49,983
230
Minions Killed
223
9
Camps Cleared
0
1,066,141
Distance Traveled
854,772
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,262
772
18
2
0
79,068
1
W
Ne Zha
12,564
1,047
33
3
3
238,833
0
L
Tiamat
9,572
798
19
2
0
210,106
0
L
Cerberus
10,342
862
43
4
0
185,930
4
W
Horus
11,052
921
9
1
1
225,923
0
W
Nu Wa
12,039
1,003
33
3
3
208,540
0
L
Ra
10,475
873
69
6
0
181,441
0
W
Izanami
12,758
1,063
78
7
2
174,723
0
L
Xbalanque
10,332
861
74
6
0
198,227
1
W
Tiamat
13,135
1,095
77
6
0
218,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role