Player Matchup

Susano
Susano
BeJay7
Susano
Level 140
God Stats
2W - 0L
1,763 SR
Queue Stats
19W - 20L
1,619 Elo+
Party 2
Hachiman
Hachiman
Cªrs
Hachiman
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,605 Elo+
Party 2
Ymir
Ymir
Haandreww
Ymir
Level 100
God Stats
2W - 10L
1,102 SR
Queue Stats
16W - 24L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
Shmercury
Nu Wa
Level 120
God Stats
3W - 0L
1,873 SR
Queue Stats
37W - 43L
1,617 Elo+
Party 2
Tiamat
Tiamat
Up2sumthing
Tiamat
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
71W - 81L
1,613 Elo+
Party 2
Team Averages
Level 131
1,547 SR
1,578 Elo+

VS

Team Averages
Level 133
1,626 SR
1,630 Elo+
Anubis
Anubis
Arvax95959
Anubis
Level 93
God Stats
3W - 3L
1,851 SR
Queue Stats
27W - 18L
1,725 Elo+
Party 1
Sobek
Sobek
BigA159
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 198L
1,572 Elo+
Solo
He Bo
He Bo
Danved
He Bo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,599 Elo+
Party 1
Ullr
Ullr
NightmareSpino
Ullr
Level 158
God Stats
4W - 2L
1,778 SR
Queue Stats
107W - 62L
1,753 Elo+
Solo
Neith
Neith
Scientifiction
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BeJay7
Susano
14
5 / 4 / 2
8,646
540
5,444
11,459
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Cªrs
Hachiman
15
6 / 4 / 4
9,792
612
12,182
14,345
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
4 / 1 / 3
8,460
529
4,875
7,446
4,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Shmercury
Nu Wa
14
2 / 3 / 6
8,401
525
9,057
8,653
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
16
3 / 0 / 2
9,346
584
9,304
8,428
9,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arvax95959
Anubis
12
0 / 4 / 0
7,205
450
3,413
10,586
4,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
BigA159
Sobek
10
2 / 5 / 4
6,875
430
3,434
15,609
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Danved
He Bo
13
3 / 3 / 3
7,860
491
6,131
10,474
4,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 6 / 3
8,051
503
7,150
11,438
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 2 / 0
9,175
573
10,700
10,806
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
20
Kills
12
12
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arvax95959
Anubis
0
4
0
0
W
Susano
BeJay7
Susano
5
4
2
1.5
L
Sobek
BigA159
Sobek
2
5
4
0.8
W
Hachiman
Cªrs
Hachiman
6
4
4
2
L
He Bo
Danved
He Bo
3
3
3
1.5
W
Ymir
4
1
3
5.5
L
1
6
3
0.42
L
6
2
0
3
W
Nu Wa
Shmercury
Nu Wa
2
3
6
1.67
W
Tiamat
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
30,828
50,331
Taken
58,913
25,906
Mitigated
27,162
14,987
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arvax95959
Anubis
3,413
130
0
4,027
10,586
4,990
0
7,629
2,291
43,933
0
W
Susano
BeJay7
Susano
5,444
571
0
3,653
11,459
4,460
0
4,332
7,127
0
39,120
L
Sobek
BigA159
Sobek
3,434
516
354
3,147
15,609
10,596
0
4,853
10,507
16,413
0
W
Hachiman
Cªrs
Hachiman
12,182
7,965
0
6,063
14,345
4,793
2,184
1,169
13,176
0
64,872
L
He Bo
Danved
He Bo
6,131
351
0
2,778
10,474
4,313
0
3,011
7,199
46,978
0
W
Ymir
4,875
1,401
198
949
7,446
4,678
193
1,342
6,104
31,912
0
L
7,150
3,044
0
863
11,438
3,604
0
1,440
9,878
0
56,084
L
10,700
4,496
0
4,046
10,806
3,659
0
4,720
5,802
0
73,382
W
Nu Wa
Shmercury
Nu Wa
9,057
818
0
670
8,653
2,821
0
1,192
7,461
53,249
0
W
Tiamat
9,304
871
0
3,454
8,428
9,154
29
4,943
3,485
56,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,645
Gold Earned
39,166
445
Minions Killed
447
0
Camps Cleared
0
1,401,878
Distance Traveled
1,366,779
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,205
450
106
7
0
244,337
1
W
Susano
8,646
540
79
5
0
301,504
4
L
Sobek
6,875
430
24
2
0
281,377
5
W
Hachiman
9,792
612
110
7
0
263,024
2
L
He Bo
7,860
491
85
5
0
278,559
4
W
Ymir
8,460
529
61
4
0
303,218
3
L
Ullr
8,051
503
94
6
0
277,574
1
L
Neith
9,175
573
138
9
0
284,932
5
W
Nu Wa
8,401
525
73
5
0
268,496
7
W
Tiamat
9,346
584
122
8
0
265,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role