Player Matchup

Tiamat
Tiamat
Cptn_Diabetes_
Tiamat
Level 128
God Stats
18W - 14L
1,543 SR
Queue Stats
85W - 68L
1,587 Elo+
Party 2
Artio
Artio
J-Pit-M-Viper-B
Artio
Level 128
God Stats
12W - 10L
1,593 SR
Queue Stats
98W - 84L
1,565 Elo+
Party 2
Yemoja
Yemoja
L4T1N0_4M3R1C4N0
Yemoja
Level 126
God Stats
15W - 19L
1,460 SR
Queue Stats
126W - 115L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
Water_Of_Grace
Jing Wei
Level 47
God Stats
5W - 4L
1,814 SR
Queue Stats
7W - 8L
1,541 Elo+
Party 2
Mercury
Mercury
vampyrefollower
Mercury
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 21L
1,619 Elo+
Party 2
Team Averages
Level 110
1,625 SR
1,576 Elo+

VS

Team Averages
Level 71
1,542 SR
1,506 Elo+
Ymir
Ymir
ItsNotCastro
Ymir
Level 7
God Stats
5W - 1L
1,640 SR
Queue Stats
8W - 6L
1,462 Elo+
Party 3
Hachiman
Hachiman
Lithnane
Hachiman
Level 28
God Stats
7W - 4L
1,387 SR
Queue Stats
58W - 47L
1,557 Elo+
Party 1
Set
Set
PaintingBiscuit
Set
Level 68
God Stats
5W - 3L
1,523 SR
Queue Stats
258W - 257L
1,443 Elo+
Party 3
Tiamat
Tiamat
erickbest5
Tiamat
Level 125
God Stats
18W - 10L
1,739 SR
Queue Stats
384W - 347L
1,569 Elo+
Party 1
Eset
Eset
tsmolls
Eset
Level 128
God Stats
15W - 6L
1,419 SR
Queue Stats
570W - 547L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
9,339
492
11,531
14,337
9,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 0
9,320
491
10,037
25,195
18,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 3
8,532
449
4,705
15,544
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
12
0 / 6 / 1
7,226
380
3,189
11,315
3,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 2
7,898
416
5,762
14,610
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
8,151
429
2,906
10,734
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Lithnane
Hachiman
13
1 / 0 / 2
8,208
432
4,531
7,625
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
11 / 3 / 4
11,397
600
12,718
16,642
8,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
erickbest5
Tiamat
18
0 / 0 / 6
10,811
569
18,078
12,634
19,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
tsmolls
Eset
19
19 / 3 / 6
12,469
656
19,686
11,304
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
31
31
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
0
1
1
0.5
L
1
3
0
0.33
L
2
5
3
0.7
W
Hachiman
Lithnane
Hachiman
1
0
2
2
W
11
3
4
4.33
L
Jing Wei
0
6
1
0.08
W
Tiamat
erickbest5
Tiamat
0
0
6
3
W
Eset
tsmolls
Eset
19
3
6
7.33
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
57,919
81,001
Taken
58,939
47,079
Mitigated
42,096
28,200
Healing
24,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,531
1,122
216
2,919
14,337
9,428
209
4,655
9,682
47,107
0
W
2,906
0
0
859
10,734
6,490
175
5,060
5,502
31,844
0
L
10,037
1,449
489
13,320
25,195
18,008
0
14,924
10,271
59,815
0
L
4,705
1,151
3,688
3,365
15,544
11,748
33
7,956
7,588
19,985
0
W
Hachiman
Lithnane
Hachiman
4,531
3,239
0
3,452
7,625
2,364
2,261
3,349
4,150
0
38,969
W
12,718
5,224
0
7,366
16,642
8,700
0
4,910
11,584
0
92,888
L
Jing Wei
3,189
2,282
0
1,887
11,315
3,445
944
6,127
5,188
0
33,993
W
Tiamat
erickbest5
Tiamat
18,078
3,421
0
8,798
12,634
19,738
622
8,149
4,429
77,690
0
W
Eset
tsmolls
Eset
19,686
1,036
0
3,571
11,304
4,804
341
3,883
7,001
86,966
0
L
5,762
2,727
0
2,316
14,610
4,450
0
7,008
7,602
0
32,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
51,036
372
Minions Killed
573
0
Camps Cleared
0
1,684,049
Distance Traveled
1,796,473
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,339
492
76
4
0
330,856
1
W
Ymir
8,151
429
57
3
0
366,821
0
L
Artio
9,320
491
134
7
0
347,640
1
L
Yemoja
8,532
449
43
2
0
335,683
1
W
Hachiman
8,208
432
62
3
0
351,227
2
W
Set
11,397
600
148
8
0
387,109
6
L
Jing Wei
7,226
380
63
3
0
309,687
0
W
Tiamat
10,811
569
156
8
0
335,905
2
W
Eset
12,469
656
150
8
0
355,411
5
L
Mercury
7,898
416
56
3
0
360,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role