Player Matchup

Artemis
Artemis
HaZZyShaD0w
Artemis
Level 42
God Stats
2W - 0L
1,489 SR
Queue Stats
4W - 1L
1,671 Elo+
Party 2
Tiamat
Tiamat
NASA_Killswitch_
Tiamat
Level 81
God Stats
1W - 1L
1,552 SR
Queue Stats
23W - 26L
1,577 Elo+
Party 2
Erlang Shen
Erlang Shen
Shadoworn
Erlang Shen
Level 97
God Stats
4W - 7L
1,623 SR
Queue Stats
167W - 178L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
icewolfs
Danzaburou
Level 99
God Stats
32W - 20L
1,544 SR
Queue Stats
63W - 69L
1,372 Elo+
Party 2
Ymir
Ymir
jxcpo
Ymir
Level 65
God Stats
5W - 4L
1,393 SR
Queue Stats
30W - 37L
1,316 Elo+
Solo
Team Averages
Level 77
1,520 SR
1,463 Elo+

VS

Team Averages
Level 78
1,632 SR
1,367 Elo+
Anubis
Anubis
Juic3WorId
Anubis
Level 46
God Stats
74W - 52L
1,421 SR
Queue Stats
412W - 407L
1,325 Elo+
Party 1
Ymir
Ymir
OneBadHomeless
Ymir
Level 66
God Stats
10W - 14L
1,557 SR
Queue Stats
512W - 515L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
Stonewall05
Danzaburou
Level 64
God Stats
4W - 9L
1,695 SR
Queue Stats
127W - 146L
1,459 Elo+
Solo
Bellona
Bellona
mudoyp2
Bellona
Level 86
God Stats
15W - 17L
1,988 SR
Queue Stats
393W - 400L
1,350 Elo+
Solo
Tiamat
Tiamat
y K1LL3D z
Tiamat
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
493W - 584L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HaZZyShaD0w
Artemis
13
4 / 4 / 3
8,558
475
8,157
7,986
2,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 6
11,254
625
13,557
13,117
10,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Shadoworn
Erlang Shen
17
4 / 5 / 4
10,515
584
12,263
22,279
12,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
icewolfs
Danzaburou
19
16 / 1 / 4
13,122
729
16,536
11,547
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
jxcpo
Ymir
13
2 / 4 / 9
8,620
479
6,077
15,020
12,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Juic3WorId
Anubis
15
1 / 8 / 0
9,103
506
8,633
15,714
9,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 4 / 1
9,523
529
8,693
17,679
13,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Stonewall05
Danzaburou
12
2 / 9 / 5
8,093
450
10,901
12,214
5,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
mudoyp2
Bellona
16
4 / 4 / 1
9,384
521
9,680
14,058
12,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
y K1LL3D z
Tiamat
14
2 / 6 / 3
8,689
483
6,431
14,297
9,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
31
Kills
15
15
Deaths
31
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
HaZZyShaD0w
Artemis
4
4
3
1.38
L
Anubis
Juic3WorId
Anubis
1
8
0
0.13
W
5
1
6
8
L
6
4
1
1.63
W
Erlang Shen
Shadoworn
Erlang Shen
4
5
4
1.2
L
Danzaburou
Stonewall05
Danzaburou
2
9
5
0.5
W
Danzaburou
icewolfs
Danzaburou
16
1
4
18
W
Ymir
jxcpo
Ymir
2
4
9
1.63
L
Bellona
mudoyp2
Bellona
4
4
1
1.13
L
Tiamat
y K1LL3D z
Tiamat
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,590
Damage
44,338
69,949
Taken
73,962
41,755
Mitigated
49,799
23,629
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HaZZyShaD0w
Artemis
8,157
4,225
696
491
7,986
2,647
1,682
1,931
6,055
0
30,084
L
Anubis
Juic3WorId
Anubis
8,633
508
0
5,095
15,714
9,027
890
8,638
7,076
58,915
0
W
13,557
1,127
0
5,965
13,117
10,030
835
8,065
5,052
77,186
0
L
8,693
1,867
207
1,637
17,679
13,242
140
4,275
13,404
42,873
0
W
Erlang Shen
Shadoworn
Erlang Shen
12,263
7,796
0
11,914
22,279
12,730
667
3,793
17,954
0
66,238
L
Danzaburou
Stonewall05
Danzaburou
10,901
3,710
421
1,201
12,214
5,680
120
2,930
9,284
0
36,406
W
Danzaburou
icewolfs
Danzaburou
16,536
9,166
0
3,813
11,547
4,093
7,481
4,735
6,812
0
69,275
W
Ymir
jxcpo
Ymir
6,077
1,132
0
750
15,020
12,255
804
5,233
9,787
37,870
0
L
Bellona
mudoyp2
Bellona
9,680
4,214
0
2,704
14,058
12,616
470
1,118
12,940
0
50,315
L
Tiamat
y K1LL3D z
Tiamat
6,431
1,313
0
4,539
14,297
9,234
0
2,673
11,624
40,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,069
Gold Earned
44,792
461
Minions Killed
415
0
Camps Cleared
0
1,610,845
Distance Traveled
1,471,389
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,558
475
54
3
0
277,371
0
L
Anubis
9,103
506
121
7
0
253,427
0
W
Tiamat
11,254
625
145
8
0
354,395
0
L
Ymir
9,523
529
60
3
0
323,733
2
W
Erlang Shen
10,515
584
118
7
0
303,584
0
L
Danzaburou
8,093
450
55
3
0
285,632
4
W
Danzaburou
13,122
729
106
6
0
376,374
0
W
Ymir
8,620
479
38
2
0
299,121
1
L
Bellona
9,384
521
99
6
0
334,082
1
L
Tiamat
8,689
483
80
4
0
274,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role