Player Matchup

Hel
Hel
DivineSenju
Hel
Level 157
God Stats
3W - 1L
1,808 SR
Queue Stats
20W - 13L
1,693 Elo+
Party 1
Anhur
Anhur
MRNUTTYTHE3rd
Anhur
Level 9
God Stats
17W - 25L
1,529 SR
Queue Stats
49W - 51L
1,605 Elo+
Solo
Medusa
Medusa
NolimitJoel_
Medusa
Level 10
God Stats
16W - 7L
1,726 SR
Queue Stats
22W - 15L
1,623 Elo+
Party 1
Ymir
Ymir
SeaEagle9207832
Ymir
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
364W - 325L
1,684 Elo+
Solo
Tiamat
Tiamat
sfngrad
Tiamat
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Team Averages
Level 46
1,613 SR
1,621 Elo+

VS

Team Averages
Level 16
1,646 SR
1,684 Elo+
Medusa
Medusa
Lizacorn
Medusa
Level 16
God Stats
1W - 1L
1,639 SR
Queue Stats
2W - 2L
1,800 Elo+
Solo
Baron Samedi
Baron Samedi
MrYahya67
Baron Samedi
Level 14
God Stats
4W - 3L
1,610 SR
Queue Stats
35W - 24L
1,724 Elo+
Solo
King Arthur
King Arthur
vrmjeanti
King Arthur
Level 17
God Stats
3W - 2L
1,773 SR
Queue Stats
49W - 43L
1,711 Elo+
Party 2
Ra
Ra
wilbert_boxed_u
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Rama
Rama
zzoombie
Rama
Level 27
God Stats
1W - 4L
1,708 SR
Queue Stats
81W - 99L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
8,110
1,159
12,039
5,190
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 5
7,338
1,048
6,057
6,408
2,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
14
7 / 1 / 8
8,327
1,190
5,126
3,899
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 12
6,851
979
4,191
3,164
2,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
sfngrad
Tiamat
13
4 / 1 / 8
7,929
1,133
9,731
6,454
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

383

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lizacorn
Medusa
13
3 / 6 / 1
7,529
1,076
3,793
10,609
3,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
MrYahya67
Baron Samedi
12
1 / 1 / 3
6,944
992
8,067
7,750
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
vrmjeanti
King Arthur
12
0 / 3 / 4
6,637
948
4,760
11,341
5,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 7 / 0
5,737
820
740
5,565
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
0 / 1 / 1
6,283
898
2,633
6,852
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
18
Kills
4
4
Deaths
18
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Medusa
Lizacorn
Medusa
3
6
1
0.58
W
4
0
5
6.5
L
Baron Samedi
MrYahya67
Baron Samedi
1
1
3
2.5
W
Medusa
7
1
8
11
W
0
0
12
6
W
Tiamat
sfngrad
Tiamat
4
1
8
8
L
King Arthur
vrmjeanti
King Arthur
0
3
4
0.67
L
0
7
0
0
L
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,144
Damage
19,993
25,115
Taken
42,117
14,345
Mitigated
15,686
9,769
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,039
945
2,666
2,293
5,190
2,409
0
845
4,345
32,267
0
L
Medusa
Lizacorn
Medusa
3,793
1,678
0
1,032
10,609
3,616
0
5,731
4,730
0
15,182
W
6,057
3,863
0
1,429
6,408
2,725
0
3,456
2,952
0
11,797
L
Baron Samedi
MrYahya67
Baron Samedi
8,067
516
3,144
3,050
7,750
2,877
0
5,019
2,523
16,882
0
W
Medusa
5,126
2,466
0
426
3,899
1,763
0
1,881
2,018
0
9,299
W
4,191
427
479
459
3,164
2,233
0
780
2,384
9,739
0
W
Tiamat
sfngrad
Tiamat
9,731
2,075
207
1,810
6,454
5,215
0
1,845
4,609
18,852
0
L
King Arthur
vrmjeanti
King Arthur
4,760
960
0
787
11,341
5,381
0
7,939
3,284
0
11,029
L
740
544
0
0
5,565
1,402
0
2,709
2,760
784
0
L
Rama
2,633
1,898
0
1,005
6,852
2,410
0
3,883
2,859
0
11,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
33,130
113
Minions Killed
77
7
Camps Cleared
3
667,493
Distance Traveled
514,698
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,110
1,159
64
9
2
133,993
0
L
Medusa
7,529
1,076
26
4
0
103,576
0
W
Anhur
7,338
1,048
12
2
1
132,495
0
L
Baron Samedi
6,944
992
22
3
2
125,039
0
W
Medusa
8,327
1,190
6
1
0
151,523
0
W
Ymir
6,851
979
13
2
0
119,944
3
W
Tiamat
7,929
1,133
18
3
4
129,538
0
L
King Arthur
6,637
948
11
2
0
124,222
0
L
Ra
5,737
820
0
0
0
64,591
0
L
Rama
6,283
898
18
3
1
97,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role