Player Matchup

Tiamat
Tiamat
Aquabluejay77
Tiamat
Level 38
God Stats
23W - 20L
1,603 SR
Queue Stats
259W - 280L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
OvercomeSpy964
Heimdallr
Level 51
God Stats
4W - 5L
1,595 SR
Queue Stats
325W - 357L
1,472 Elo+
Party 1
Arachne
Arachne
RedPandaKing14
Arachne
Level 27
God Stats
6W - 4L
1,630 SR
Queue Stats
120W - 142L
1,404 Elo+
Party 1
Team Averages
Level 39
1,610 SR
1,454 Elo+

VS

Team Averages
Level 25
1,497 SR
1,466 Elo+
Tiamat
Tiamat
BlackthorneNight
Tiamat
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 403L
1,397 Elo+
Solo
Agni
Agni
GOLDENTURTLE291
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Shadow44222
Nemesis
Level 4
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 12
9,429
943
8,402
8,707
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
OvercomeSpy964
Heimdallr
12
7 / 3 / 10
8,817
882
10,259
8,611
3,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
8 / 6 / 10
8,973
897
3,914
11,638
3,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 4
8,857
886
5,708
10,319
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 12 / 7
7,038
704
3,172
9,603
3,040
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Shadow44222
Nemesis
11
4 / 8 / 4
8,297
830
5,939
10,171
4,176
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
22
Kills
11
12
Deaths
25
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
L
6
5
4
1.6
L
1
12
7
0.38
W
Heimdallr
OvercomeSpy964
Heimdallr
7
3
10
4
W
8
6
10
2.17
L
Nemesis
Shadow44222
Nemesis
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
14,819
28,956
Taken
30,093
12,823
Mitigated
12,445
8,376
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,402
2,068
0
2,917
8,707
5,702
661
1,834
6,733
36,165
0
L
5,708
660
0
1,203
10,319
5,229
297
2,920
7,233
16,506
0
L
3,172
541
0
0
9,603
3,040
0
2,447
6,928
11,331
0
W
Heimdallr
OvercomeSpy964
Heimdallr
10,259
4,175
282
1,311
8,611
3,337
706
3,469
4,874
0
30,224
W
3,914
3,089
670
3,196
11,638
3,784
995
2,966
8,377
0
15,293
L
Nemesis
Shadow44222
Nemesis
5,939
3,112
0
400
10,171
4,176
11
2,566
7,481
0
20,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,219
Gold Earned
24,192
115
Minions Killed
88
0
Camps Cleared
0
503,386
Distance Traveled
622,749
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,429
943
46
5
0
174,219
0
L
Tiamat
8,857
886
33
3
0
233,523
0
L
Agni
7,038
704
20
2
0
190,628
3
W
Heimdallr
8,817
882
42
4
0
171,525
0
W
Arachne
8,973
897
27
3
0
157,642
0
L
Nemesis
8,297
830
35
4
0
198,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role