Player Matchup

Cthulhu
Cthulhu
BonusCake
Cthulhu
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 11L
1,386 Elo+
Solo
Medusa
Medusa
Mizz_k4tz
Medusa
Level 27
God Stats
13W - 28L
1,409 SR
Queue Stats
34W - 63L
1,226 Elo+
Solo
Cu Chulainn
Cu Chulainn
eduardox12003
Cu Chulainn
Level 13
God Stats
12W - 11L
1,340 SR
Queue Stats
519W - 502L
1,129 Elo+
Solo
Tiamat
Tiamat
razzer505
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 181L
1,363 Elo+
Solo
Nemesis
Nemesis
xtraSALTY PB
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,154 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,252 Elo+

VS

Team Averages
Level 26
1,476 SR
1,371 Elo+
Cthulhu
Cthulhu
TEBOWgator15
Cthulhu
Level 51
God Stats
10W - 9L
1,465 SR
Queue Stats
197W - 167L
1,310 Elo+
Party 1
Baron Samedi
Baron Samedi
Woodinator84
Baron Samedi
Level 29
God Stats
2W - 3L
1,437 SR
Queue Stats
77W - 65L
1,562 Elo+
Party 2
Erlang Shen
Erlang Shen
jordan65_65
Erlang Shen
Level 13
God Stats
10W - 7L
1,476 SR
Queue Stats
17W - 20L
1,152 Elo+
Party 1
Da Ji
Da Ji
pavy848
Da Ji
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 134L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
xxgrit_N_grindxx
Danzaburou
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BonusCake
Cthulhu
14
0 / 10 / 0
8,944
389
5,402
20,884
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Mizz_k4tz
Medusa
10
0 / 5 / 1
8,098
352
5,068
9,218
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
eduardox12003
Cu Chulainn
16
6 / 7 / 0
10,588
460
15,956
32,262
23,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
razzer505
Tiamat
13
1 / 13 / 0
8,319
362
9,860
21,909
9,437
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
xtraSALTY PB
Nemesis
13
2 / 8 / 2
9,045
393
6,984
19,462
9,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TEBOWgator15
Cthulhu
18
5 / 0 / 14
12,457
542
13,082
13,945
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Woodinator84
Baron Samedi
17
7 / 6 / 6
11,460
498
15,979
16,525
8,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
jordan65_65
Erlang Shen
19
12 / 0 / 8
12,716
553
17,182
16,495
11,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
pavy848
Da Ji
19
13 / 3 / 5
13,099
570
17,485
17,289
8,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xxgrit_N_grindxx
Danzaburou
16
6 / 0 / 8
10,948
476
9,657
10,152
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
9
Kills
43
43
Deaths
9
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BonusCake
Cthulhu
0
10
0
0
L
Medusa
Mizz_k4tz
Medusa
0
5
1
0.1
W
Cthulhu
TEBOWgator15
Cthulhu
5
0
14
12
W
Baron Samedi
Woodinator84
Baron Samedi
7
6
6
1.67
L
Cu Chulainn
eduardox12003
Cu Chulainn
6
7
0
0.86
W
Erlang Shen
jordan65_65
Erlang Shen
12
0
8
16
W
Da Ji
pavy848
Da Ji
13
3
5
5.17
L
Tiamat
razzer505
Tiamat
1
13
0
0.08
L
Nemesis
xtraSALTY PB
Nemesis
2
8
2
0.38
W
Danzaburou
xxgrit_N_grindxx
Danzaburou
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,270
Damage
73,385
103,735
Taken
74,406
59,484
Mitigated
50,445
14,573
Healing
29,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BonusCake
Cthulhu
5,402
947
0
384
20,884
13,708
38
2,071
18,616
41,140
0
L
Medusa
Mizz_k4tz
Medusa
5,068
924
0
895
9,218
3,012
422
3,595
5,575
0
34,173
W
Cthulhu
TEBOWgator15
Cthulhu
13,082
1,704
1,060
2,238
13,945
17,193
2,705
2,305
11,600
62,767
0
W
Baron Samedi
Woodinator84
Baron Samedi
15,979
2,858
793
4,718
16,525
8,582
978
3,747
12,339
51,332
0
L
Cu Chulainn
eduardox12003
Cu Chulainn
15,956
5,350
0
6,118
32,262
23,975
782
12,711
18,973
0
45,167
W
Erlang Shen
jordan65_65
Erlang Shen
17,182
10,274
0
9,500
16,495
11,007
2,339
5,982
10,441
0
71,847
W
Da Ji
pavy848
Da Ji
17,485
6,456
0
7,156
17,289
8,717
2,136
2,320
14,829
0
84,925
L
Tiamat
razzer505
Tiamat
9,860
1,580
129
4,376
21,909
9,437
604
5,886
15,902
40,516
0
L
Nemesis
xtraSALTY PB
Nemesis
6,984
2,937
0
2,671
19,462
9,352
0
3,808
15,608
0
47,347
W
Danzaburou
xxgrit_N_grindxx
Danzaburou
9,657
6,040
0
3,619
10,152
4,946
4,918
908
9,219
0
46,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,994
Gold Earned
60,680
303
Minions Killed
492
0
Camps Cleared
0
1,754,412
Distance Traveled
2,088,787
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,944
389
67
3
0
363,020
3
L
Medusa
8,098
352
57
2
0
258,187
2
W
Cthulhu
12,457
542
116
5
0
413,067
0
W
Baron Samedi
11,460
498
74
3
0
384,336
2
L
Cu Chulainn
10,588
460
73
3
0
394,737
0
W
Erlang Shen
12,716
553
126
5
0
453,908
0
W
Da Ji
13,099
570
110
5
0
452,279
0
L
Tiamat
8,319
362
54
2
0
319,623
0
L
Nemesis
9,045
393
52
2
0
418,845
7
W
Danzaburou
10,948
476
66
3
0
385,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role