Player Matchup

Tiamat
Tiamat
Insanity_Trooll
Tiamat
Level 109
God Stats
23W - 15L
1,178 SR
Queue Stats
692W - 688L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
OllertonPrincess
Danzaburou
Level 88
God Stats
5W - 8L
1,291 SR
Queue Stats
401W - 428L
1,371 Elo+
Solo
Arachne
Arachne
PAIN_FUrY1
Arachne
Level 89
God Stats
31W - 20L
1,623 SR
Queue Stats
1,341W - 1,291L
1,455 Elo+
Party 2
Horus
Horus
XLegion89X
Horus
Level 64
God Stats
8W - 9L
1,727 SR
Queue Stats
184W - 176L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
jayclar
Guan Yu
Level 69
God Stats
16W - 16L
1,712 SR
Queue Stats
372W - 382L
1,441 Elo+
Party 1
Team Averages
Level 84
1,506 SR
1,419 Elo+

VS

Team Averages
Level 62
1,505 SR
1,460 Elo+
Thoth
Thoth
 
Thoth
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Brix23Z
Bakasura
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
Jooua
Tiamat
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 252L
1,476 Elo+
Solo
Chaac
Chaac
antonioynoita27
Chaac
Level 67
God Stats
31W - 30L
1,525 SR
Queue Stats
215W - 240L
1,427 Elo+
Solo
Izanami
Izanami
beubeulette
Izanami
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
9,627
566
6,498
6,138
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OllertonPrincess
Danzaburou
15
4 / 2 / 7
8,839
520
6,394
10,804
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
PAIN_FUrY1
Arachne
16
8 / 1 / 5
9,679
569
12,037
11,887
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
13
4 / 1 / 5
8,610
506
4,562
10,827
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
jayclar
Guan Yu
16
4 / 0 / 2
9,308
548
9,788
11,827
12,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 5 / 0
6,738
396
5,571
10,023
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Brix23Z
Bakasura
13
3 / 4 / 0
8,106
477
5,315
14,612
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Jooua
Tiamat
13
0 / 6 / 1
7,546
444
3,467
10,422
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 0
8,061
474
8,312
15,260
13,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
beubeulette
Izanami
11
1 / 5 / 1
6,696
394
3,057
8,768
1,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
24
Kills
4
4
Deaths
24
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
0
0
L
Bakasura
Brix23Z
Bakasura
3
4
0
0.75
W
4
0
3
5.5
L
Tiamat
Jooua
Tiamat
0
6
1
0.08
W
Danzaburou
OllertonPrincess
Danzaburou
4
2
7
3.75
W
Arachne
PAIN_FUrY1
Arachne
8
1
5
10.5
W
Horus
4
1
5
6.5
L
0
4
0
0
L
Izanami
beubeulette
Izanami
1
5
1
0.3
W
Guan Yu
jayclar
Guan Yu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,279
Damage
25,722
51,483
Taken
59,085
29,663
Mitigated
29,434
31,401
Healing
22,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,571
100
202
3,822
10,023
3,662
44
126
9,897
41,824
0
L
Bakasura
Brix23Z
Bakasura
5,315
3,661
549
6,229
14,612
4,904
0
2,188
12,210
0
32,195
W
6,498
1,117
0
3,140
6,138
3,850
2,228
2,010
3,877
51,975
0
L
Tiamat
Jooua
Tiamat
3,467
455
0
2,480
10,422
5,282
0
3,410
6,784
44,026
0
W
Danzaburou
OllertonPrincess
Danzaburou
6,394
1,107
0
6,240
10,804
3,756
867
2,965
7,765
0
53,599
W
Arachne
PAIN_FUrY1
Arachne
12,037
8,502
0
7,906
11,887
4,569
431
1,718
10,112
0
71,119
W
Horus
4,562
2,179
1,796
5,506
10,827
4,781
730
2,012
8,619
0
21,690
L
8,312
505
0
6,999
15,260
13,653
0
0
14,610
0
51,869
L
Izanami
beubeulette
Izanami
3,057
2,712
394
1,873
8,768
1,933
1,312
339
8,386
0
32,080
W
Guan Yu
jayclar
Guan Yu
9,788
1,830
510
6,303
11,827
12,707
0
0
11,057
0
48,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,063
Gold Earned
37,147
456
Minions Killed
439
0
Camps Cleared
0
1,637,987
Distance Traveled
1,415,798
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,738
396
68
4
0
302,408
5
L
Bakasura
8,106
477
106
6
0
341,754
1
W
Tiamat
9,627
566
135
8
0
324,489
6
L
Tiamat
7,546
444
107
6
0
275,675
2
W
Danzaburou
8,839
520
81
5
0
295,057
5
W
Arachne
9,679
569
114
7
0
375,469
2
W
Horus
8,610
506
26
2
0
337,633
3
L
Chaac
8,061
474
91
5
0
254,597
0
L
Izanami
6,696
394
67
4
0
241,364
0
W
Guan Yu
9,308
548
100
6
0
305,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role