Player Matchup

Baron Samedi
Baron Samedi
BreathOfFate
Baron Samedi
Level 83
God Stats
21W - 11L
1,515 SR
Queue Stats
111W - 134L
1,388 Elo+
Party 2
Tiamat
Tiamat
Dark_Evo_9
Tiamat
Level 99
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 40L
1,355 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Delray_Weaver
Cu Chulainn
Level 105
God Stats
8W - 7L
1,799 SR
Queue Stats
181W - 205L
1,454 Elo+
Party 2
Team Averages
Level 96
1,605 SR
1,399 Elo+

VS

Team Averages
Level 81
1,670 SR
1,515 Elo+
Arachne
Arachne
TheBatCiv420
Arachne
Level 108
God Stats
33W - 32L
1,905 SR
Queue Stats
322W - 364L
1,502 Elo+
Party 1
Tiamat
Tiamat
Tora_No_Shi_76
Tiamat
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,488 Elo+
Party 1
Medusa
Medusa
ΩY0uΩ
Medusa
Level 68
God Stats
9W - 7L
1,606 SR
Queue Stats
30W - 30L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BreathOfFate
Baron Samedi
15
8 / 5 / 3
11,457
716
10,008
12,149
6,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Dark_Evo_9
Tiamat
13
1 / 5 / 8
9,926
620
6,980
10,316
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Delray_Weaver
Cu Chulainn
13
2 / 4 / 8
10,437
652
10,223
15,676
12,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TheBatCiv420
Arachne
15
8 / 4 / 6
12,426
777
10,746
12,574
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 2 / 11
10,175
636
9,120
8,176
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ΩY0uΩ
Medusa
16
5 / 5 / 8
11,323
708
12,533
12,511
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
11
Kills
14
14
Deaths
11
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BreathOfFate
Baron Samedi
8
5
3
1.9
L
Tiamat
Dark_Evo_9
Tiamat
1
5
8
1
L
Cu Chulainn
Delray_Weaver
Cu Chulainn
2
4
8
1.5
W
Arachne
TheBatCiv420
Arachne
8
4
6
2.75
W
1
2
11
3.25
W
Medusa
ΩY0uΩ
Medusa
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,211
Damage
32,399
38,141
Taken
33,261
24,515
Mitigated
15,698
10,899
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BreathOfFate
Baron Samedi
10,008
297
1,747
3,604
12,149
6,944
480
2,233
9,916
31,413
0
L
Tiamat
Dark_Evo_9
Tiamat
6,980
377
0
1,865
10,316
5,395
0
4,240
6,076
29,085
0
L
Cu Chulainn
Delray_Weaver
Cu Chulainn
10,223
2,453
882
2,801
15,676
12,176
439
2,715
12,961
7,749
29,828
W
Arachne
TheBatCiv420
Arachne
10,746
8,008
338
2,964
12,574
7,363
0
5,268
7,175
0
61,593
W
9,120
1,066
0
3,801
8,176
3,881
330
4,744
3,230
41,086
0
W
Medusa
ΩY0uΩ
Medusa
12,533
5,267
0
3,882
12,511
4,454
2,799
7,549
4,621
0
59,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
33,924
167
Minions Killed
199
0
Camps Cleared
0
830,682
Distance Traveled
899,049
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,457
716
66
4
0
245,048
0
L
Tiamat
9,926
620
66
4
0
291,398
5
L
Cu Chulainn
10,437
652
35
2
0
294,236
8
W
Arachne
12,426
777
64
4
0
328,816
1
W
Tiamat
10,175
636
72
5
0
276,148
0
W
Medusa
11,323
708
63
4
0
294,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role