Player Matchup

Ymir
Ymir
IPriestTI
Ymir
Level 26
God Stats
21W - 32L
1,648 SR
Queue Stats
53W - 63L
1,722 Elo+
Solo
Fenrir
Fenrir
M-a-l-e-t-a-s
Fenrir
Level 14
God Stats
7W - 6L
1,710 SR
Queue Stats
169W - 152L
1,643 Elo+
Solo
Tiamat
Tiamat
MDFK_JAGUAR500
Tiamat
Level 27
God Stats
12W - 8L
1,731 SR
Queue Stats
163W - 182L
1,674 Elo+
Solo
Janus
Janus
PTotE164292759
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,788 Elo+
Solo
Artemis
Artemis
Sw1sh3rss
Artemis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 69L
1,716 Elo+
Solo
Team Averages
Level 24
1,618 SR
1,709 Elo+

VS

Team Averages
Level 19
1,563 SR
1,730 Elo+
Pele
Pele
IgnitedBell
Pele
Level 26
God Stats
4W - 3L
1,585 SR
Queue Stats
4W - 3L
1,801 Elo+
Solo
Artemis
Artemis
Xx-Leon-S-K-xX
Artemis
Level 29
God Stats
1W - 3L
1,695 SR
Queue Stats
293W - 256L
1,657 Elo+
Solo
Tiamat
Tiamat
Yahshua121
Tiamat
Level 29
God Stats
21W - 22L
1,707 SR
Queue Stats
121W - 108L
1,735 Elo+
Solo
Chang'e
Chang'e
nocturne_diego
Chang'e
Level 9
God Stats
8W - 11L
1,328 SR
Queue Stats
108W - 97L
1,842 Elo+
Solo
Neith
Neith
revuelo_atipico0
Neith
Level 3
God Stats
7W - 5L
1,500 SR
Queue Stats
25W - 18L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
5 / 1 / 8
7,447
573
5,921
7,488
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 1 / 3
7,979
614
5,979
10,811
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 0 / 4
7,859
605
5,275
6,964
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 5
8,869
682
4,805
5,412
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Sw1sh3rss
Artemis
12
5 / 0 / 5
7,346
565
7,139
8,453
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,236
403
2,449
9,863
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 8 / 0
5,469
421
5,780
12,302
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Yahshua121
Tiamat
8
0 / 4 / 0
5,433
418
1,556
5,182
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
5,379
414
3,139
5,068
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 0
6,656
512
4,371
7,496
2,181
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
24
Kills
2
2
Deaths
24
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
8
9
L
0
6
0
0
W
5
1
3
6.5
W
5
0
4
7
W
4
0
5
6.5
W
Artemis
Sw1sh3rss
Artemis
5
0
5
7.5
L
1
8
0
0.13
L
Tiamat
Yahshua121
Tiamat
0
4
0
0
L
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
17,295
39,128
Taken
39,911
17,366
Mitigated
13,059
14,792
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,921
1,525
501
1,242
7,488
3,870
441
292
7,066
24,827
0
L
2,449
645
0
1,662
9,863
4,115
191
4,801
4,928
0
14,341
W
5,979
1,219
0
5,268
10,811
4,403
0
1,115
9,596
0
54,697
W
5,275
471
0
2,568
6,964
4,273
510
1,599
4,939
39,182
0
W
4,805
529
0
847
5,412
1,842
0
837
4,458
58,140
0
W
Artemis
Sw1sh3rss
Artemis
7,139
4,049
0
4,366
8,453
2,978
1,297
269
8,082
0
40,073
L
5,780
3,020
0
1,974
12,302
3,285
0
3,636
8,652
0
25,446
L
Tiamat
Yahshua121
Tiamat
1,556
307
0
1,536
5,182
2,190
222
3,071
2,111
21,415
0
L
3,139
121
210
1,434
5,068
1,288
24
1,435
3,377
17,825
0
L
4,371
1,005
0
1,132
7,496
2,181
708
2,576
4,842
0
37,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
28,173
435
Minions Killed
229
0
Camps Cleared
0
1,269,172
Distance Traveled
984,459
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,447
573
46
4
0
264,316
1
L
Pele
5,236
403
24
2
0
248,830
3
W
Fenrir
7,979
614
105
8
0
272,945
0
W
Tiamat
7,859
605
90
7
0
257,061
0
W
Janus
8,869
682
136
10
0
242,903
0
W
Artemis
7,346
565
58
4
0
231,947
0
L
Artemis
5,469
421
42
3
0
211,387
0
L
Tiamat
5,433
418
45
3
0
150,495
0
L
Chang'e
5,379
414
40
3
0
125,780
1
L
Neith
6,656
512
78
6
0
247,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role