Player Matchup

Athena
Athena
Bronze I
Bannid0
Athena
Bronze I
Level 37
God Stats
1W - 2L
1,478 SR
Queue Stats
10W - 29L
749 MMR
Party 1
Fenrir
Fenrir
Silver II
Kankallbus
Fenrir
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
SquidzehTTV
Kukulkan
Silver IV
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
StrikeDA
Izanami
Silver III
Level 125
God Stats
13W - 11L
1,453 SR
Queue Stats
412W - 419L
840 MMR
Solo
Hun Batz
Hun Batz
Silver IV
XxBreyerxX
Hun Batz
Silver IV
Level 127
God Stats
7W - 12L
1,545 SR
Queue Stats
352W - 360L
829 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,495 SR
1,083 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,487 SR
847 MMR
Janus
Janus
Bronze II
ROCK3RJ10
Janus
Bronze II
Level 43
God Stats
18W - 24L
1,667 SR
Queue Stats
138W - 153L
918 MMR
Solo
Anhur
Anhur
Silver IV
RavingRed
Anhur
Silver IV
Level 79
God Stats
1W - 0L
1,510 SR
Queue Stats
38W - 61L
625 MMR
Party 2
Guan Yu
Guan Yu
Silver I
RiceVanilce
Guan Yu
Silver I
Level 86
God Stats
12W - 6L
1,500 SR
Queue Stats
187W - 197L
948 MMR
Party 2
Awilix
Awilix
Silver II
TempestCheetalis
Awilix
Silver II
Level 160
God Stats
4W - 1L
1,513 SR
Queue Stats
241W - 270L
849 MMR
Solo
Sylvanus
Sylvanus
Silver III
xxitzshadowxx
Sylvanus
Silver III
Level 134
God Stats
1W - 1L
1,245 SR
Queue Stats
74W - 96L
896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bannid0
Athena
14
2 / 4 / 7
10,271
428
7,947
19,674
16,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Kankallbus
Fenrir
19
3 / 6 / 2
12,512
521
11,019
19,946
13,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
SquidzehTTV
Kukulkan
17
2 / 4 / 6
11,306
471
13,515
13,261
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
StrikeDA
Izanami
19
4 / 5 / 2
12,579
524
13,947
17,397
5,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
XxBreyerxX
Hun Batz
18
3 / 6 / 4
11,593
483
10,422
19,727
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiScyllaSetNu WaCthulhu

VS

Bans
Cu ChulainnDanzaburouCupidApolloNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ROCK3RJ10
Janus
20
9 / 3 / 3
15,126
630
20,100
12,647
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
RavingRed
Anhur
19
3 / 4 / 5
12,710
530
12,312
17,951
8,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
RiceVanilce
Guan Yu
20
7 / 3 / 6
13,840
577
17,575
23,388
27,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 1 / 7
13,753
573
10,457
16,742
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
xxitzshadowxx
Sylvanus
18
2 / 3 / 12
12,297
512
8,983
23,297
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
14
Kills
25
25
Deaths
14
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
Bannid0
Athena
2
4
7
1.38
L
Fenrir
Kankallbus
Fenrir
3
6
2
0.67
W
Janus
ROCK3RJ10
Janus
9
3
3
3.5
W
Anhur
RavingRed
Anhur
3
4
5
1.38
W
Guan Yu
RiceVanilce
Guan Yu
7
3
6
3.33
L
Kukulkan
SquidzehTTV
Kukulkan
2
4
6
1.25
L
Izanami
StrikeDA
Izanami
4
5
2
1
W
4
1
7
7.5
L
Hun Batz
XxBreyerxX
Hun Batz
3
6
4
0.83
W
Sylvanus
xxitzshadowxx
Sylvanus
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,850
Damage
69,427
90,005
Taken
94,025
47,608
Mitigated
68,305
18,551
Healing
38,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bannid0
Athena
7,947
2,513
0
1,279
19,674
16,958
0
7,701
11,720
24,495
0
L
Fenrir
Kankallbus
Fenrir
11,019
4,201
0
2,763
19,946
13,011
384
1,959
17,340
0
71,370
W
Janus
ROCK3RJ10
Janus
20,100
1,720
268
5,490
12,647
4,999
680
4,525
7,958
116,252
0
W
Anhur
RavingRed
Anhur
12,312
4,224
0
5,505
17,951
8,466
2,448
2,591
15,318
0
105,025
W
Guan Yu
RiceVanilce
Guan Yu
17,575
4,091
2,226
11,482
23,388
27,826
0
5,055
18,197
0
81,231
L
Kukulkan
SquidzehTTV
Kukulkan
13,515
2,052
0
4,666
13,261
4,398
0
6,901
6,027
68,059
0
L
Izanami
StrikeDA
Izanami
13,947
9,268
0
4,884
17,397
5,941
2,910
4,282
12,967
0
110,565
W
10,457
3,152
0
2,011
16,742
6,829
1,997
4,800
11,816
0
144,319
L
Hun Batz
XxBreyerxX
Hun Batz
10,422
1,726
0
4,959
19,727
7,300
0
7,450
12,050
0
82,144
W
Sylvanus
xxitzshadowxx
Sylvanus
8,983
1,249
2,336
9,063
23,297
20,185
177
6,380
16,761
38,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,261
Gold Earned
67,726
649
Minions Killed
708
0
Camps Cleared
0
2,263,710
Distance Traveled
2,432,543
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,271
428
54
2
0
521,052
2
L
Fenrir
12,512
521
146
6
0
401,956
0
W
Janus
15,126
630
203
8
0
498,563
3
W
Anhur
12,710
530
144
6
0
428,940
5
W
Guan Yu
13,840
577
145
6
0
533,946
7
L
Kukulkan
11,306
471
136
6
0
465,759
3
L
Izanami
12,579
524
176
7
0
410,676
5
W
Awilix
13,753
573
167
7
0
530,864
6
L
Hun Batz
11,593
483
137
6
0
464,267
9
W
Sylvanus
12,297
512
49
2
0
440,230
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role