Player Matchup

Cthulhu
Cthulhu
FabFajita
Cthulhu
Level 27
God Stats
5W - 5L
1,585 SR
Queue Stats
281W - 340L
1,435 Elo+
Party 1
Hercules
Hercules
Jon2224
Hercules
Level 29
God Stats
1W - 1L
1,487 SR
Queue Stats
95W - 158L
1,323 Elo+
Solo
Eset
Eset
KingOfThursdays
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 222L
1,385 Elo+
Party 1
Loki
Loki
OrauKuschler
Loki
Level 16
God Stats
9W - 7L
1,920 SR
Queue Stats
306W - 310L
1,433 Elo+
Solo
Hel
Hel
Rexceed
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,598 SR
1,415 Elo+

VS

Team Averages
Level 22
1,367 SR
1,366 Elo+
Tsukuyomi
Tsukuyomi
BLaCKGaMMeR1
Tsukuyomi
Level 11
God Stats
27W - 25L
988 SR
Queue Stats
368W - 375L
1,219 Elo+
Party 3
Bellona
Bellona
ITSJZO
Bellona
Level 26
God Stats
6W - 1L
1,863 SR
Queue Stats
17W - 15L
1,434 Elo+
Solo
Cupid
Cupid
Maukee24
Cupid
Level 28
God Stats
11W - 4L
1,242 SR
Queue Stats
17W - 8L
1,435 Elo+
Party 2
Aphrodite
Aphrodite
agentplur
Aphrodite
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 8L
1,435 Elo+
Party 2
Persephone
Persephone
medrish24
Persephone
Level 16
God Stats
2W - 2L
1,244 SR
Queue Stats
105W - 115L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FabFajita
Cthulhu
16
4 / 6 / 2
10,947
456
11,227
23,348
25,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Jon2224
Hercules
16
1 / 6 / 0
9,905
413
8,112
25,600
21,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 8 / 3
9,878
412
14,976
17,983
8,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 3
9,885
412
11,361
17,822
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
17
2 / 6 / 1
10,685
445
13,120
20,658
8,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLaCKGaMMeR1
Tsukuyomi
16
1 / 2 / 2
10,177
424
4,276
14,691
5,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
ITSJZO
Bellona
20
7 / 1 / 3
13,296
554
25,815
20,319
22,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cupid
Maukee24
Cupid
18
8 / 2 / 6
11,825
493
19,886
21,361
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
agentplur
Aphrodite
17
8 / 6 / 6
11,299
471
17,257
23,320
10,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
medrish24
Persephone
19
4 / 2 / 1
11,899
496
12,967
13,580
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
13
Kills
28
29
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BLaCKGaMMeR1
Tsukuyomi
1
2
2
1
L
Cthulhu
FabFajita
Cthulhu
4
6
2
0.83
W
Bellona
ITSJZO
Bellona
7
1
3
8.5
L
Hercules
Jon2224
Hercules
1
6
0
0.17
L
2
8
3
0.44
W
Cupid
Maukee24
Cupid
8
2
6
5.5
L
4
3
3
1.83
L
Hel
2
6
1
0.42
W
Aphrodite
agentplur
Aphrodite
8
6
6
1.83
W
Persephone
medrish24
Persephone
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,796
Damage
80,201
105,411
Taken
93,271
70,456
Mitigated
51,549
32,605
Healing
48,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BLaCKGaMMeR1
Tsukuyomi
4,276
1,320
0
7,117
14,691
5,779
0
2,057
12,634
0
60,934
L
Cthulhu
FabFajita
Cthulhu
11,227
456
254
3,148
23,348
25,846
445
8,506
14,842
38,949
0
W
Bellona
ITSJZO
Bellona
25,815
13,549
0
9,091
20,319
22,912
550
2,189
17,536
0
91,645
L
Hercules
Jon2224
Hercules
8,112
2,503
0
8,329
25,600
21,818
493
2,048
23,552
503
46,270
L
14,976
1,700
1,074
3,942
17,983
8,180
583
5,095
12,888
65,115
0
W
Cupid
Maukee24
Cupid
19,886
10,143
585
8,286
21,361
7,113
1,959
14,609
6,752
0
69,592
L
11,361
2,918
255
2,209
17,822
6,596
450
3,852
13,970
0
48,092
L
Hel
13,120
1,022
3,512
9,882
20,658
8,016
1,037
10,723
9,935
70,573
0
W
Aphrodite
agentplur
Aphrodite
17,257
3,545
7,041
13,566
23,320
10,132
975
15,363
7,957
51,088
0
W
Persephone
medrish24
Persephone
12,967
1,435
280
2,735
13,580
5,613
3,098
5,579
7,974
79,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
58,496
426
Minions Killed
534
0
Camps Cleared
0
1,956,972
Distance Traveled
2,115,359
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,177
424
91
4
0
438,062
1
L
Cthulhu
10,947
456
52
2
0
425,036
0
W
Bellona
13,296
554
139
6
0
485,494
5
L
Hercules
9,905
413
74
3
0
318,802
0
L
Eset
9,878
412
101
4
0
344,785
2
W
Cupid
11,825
493
104
4
0
409,302
0
L
Loki
9,885
412
64
3
0
460,534
9
L
Hel
10,685
445
135
6
0
407,815
0
W
Aphrodite
11,299
471
80
3
0
432,611
4
W
Persephone
11,899
496
120
5
0
349,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role