Player Matchup

Mercury
Mercury
BlackBauer__
Mercury
Level 28
God Stats
75W - 49L
1,556 SR
Queue Stats
140W - 153L
1,390 Elo+
Party 1
Hachiman
Hachiman
SuhDude05
Hachiman
Level 28
God Stats
6W - 12L
1,218 SR
Queue Stats
174W - 206L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
The_Lone_Hunter7
Jormungandr
Level 29
God Stats
5W - 5L
1,449 SR
Queue Stats
105W - 114L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Vulcan_Raven134
Baron Samedi
Level 29
God Stats
15W - 14L
1,500 SR
Queue Stats
399W - 442L
1,475 Elo+
Solo
Izanami
Izanami
neilk09
Izanami
Level 27
God Stats
13W - 8L
1,687 SR
Queue Stats
131W - 144L
1,387 Elo+
Party 1
Team Averages
Level 28
1,482 SR
1,413 Elo+

VS

Team Averages
Level 20
1,541 SR
1,414 Elo+
Ra
Ra
AmanCtoss
Ra
Level 7
God Stats
1W - 3L
1,303 SR
Queue Stats
5W - 5L
1,438 Elo+
Solo
Neith
Neith
Freedeltoro1
Neith
Level 12
God Stats
4W - 6L
1,468 SR
Queue Stats
4W - 8L
1,316 Elo+
Solo
Mercury
Mercury
SayHiii2God
Mercury
Level 29
God Stats
8W - 6L
1,567 SR
Queue Stats
518W - 493L
1,450 Elo+
Solo
Fenrir
Fenrir
dariopesantez0
Fenrir
Level 29
God Stats
4W - 3L
1,866 SR
Queue Stats
86W - 85L
1,415 Elo+
Solo
Sobek
Sobek
trons89
Sobek
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
147W - 138L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlackBauer__
Mercury
18
10 / 8 / 3
12,422
497
15,638
20,437
8,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
SuhDude05
Hachiman
17
3 / 6 / 11
11,324
453
10,121
14,124
4,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
The_Lone_Hunter7
Jormungandr
18
7 / 1 / 7
12,275
491
23,783
17,571
22,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Vulcan_Raven134
Baron Samedi
16
3 / 8 / 7
11,187
447
13,362
16,058
7,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
neilk09
Izanami
18
8 / 6 / 3
12,771
511
23,256
20,887
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
7,098
284
276
4,222
1,475
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
2 / 7 / 5
9,878
395
7,027
10,778
4,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
SayHiii2God
Mercury
18
12 / 7 / 7
12,404
496
18,972
27,539
13,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 10 / 4
11,669
467
14,359
29,416
21,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
trons89
Sobek
17
5 / 4 / 16
12,041
482
14,962
30,898
45,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
62
31
Kills
29
29
Deaths
32
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Mercury
BlackBauer__
Mercury
10
8
3
1.44
L
2
7
5
0.64
L
Mercury
SayHiii2God
Mercury
12
7
7
2.21
W
Hachiman
SuhDude05
Hachiman
3
6
11
1.42
W
Jormungandr
The_Lone_Hunter7
Jormungandr
7
1
7
10.5
W
Baron Samedi
Vulcan_Raven134
Baron Samedi
3
8
7
0.81
L
10
10
4
1.2
W
Izanami
neilk09
Izanami
8
6
3
1.58
L
Sobek
trons89
Sobek
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,160
Damage
55,596
89,077
Taken
102,853
52,440
Mitigated
86,158
23,466
Healing
19,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
276
36
62
162
4,222
1,475
104
2,831
1,139
9,762
0
W
Mercury
BlackBauer__
Mercury
15,638
7,848
0
3,237
20,437
8,471
3,163
3,224
16,583
0
75,244
L
7,027
4,753
0
0
10,778
4,721
1,194
4,005
6,677
0
41,050
L
Mercury
SayHiii2God
Mercury
18,972
8,580
0
8,221
27,539
13,332
0
8,814
18,567
0
59,277
W
Hachiman
SuhDude05
Hachiman
10,121
7,323
826
2,731
14,124
4,574
373
2,060
12,064
0
35,640
W
Jormungandr
The_Lone_Hunter7
Jormungandr
23,783
3,702
1,018
3,390
17,571
22,844
496
2,517
15,054
79,466
0
W
Baron Samedi
Vulcan_Raven134
Baron Samedi
13,362
733
769
3,099
16,058
7,890
2,520
2,931
13,127
53,021
0
L
14,359
5,272
678
3,201
29,416
21,355
606
9,677
19,389
0
33,470
W
Izanami
neilk09
Izanami
23,256
18,370
0
8,396
20,887
8,661
1,601
4,506
16,381
0
87,018
L
Sobek
trons89
Sobek
14,962
2,018
0
7,432
30,898
45,275
0
10,712
19,936
42,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,979
Gold Earned
53,090
458
Minions Killed
245
0
Camps Cleared
0
2,212,163
Distance Traveled
1,902,433
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,098
284
16
1
0
124,991
0
W
Mercury
12,422
497
108
4
0
505,120
0
L
Neith
9,878
395
71
3
0
393,932
0
L
Mercury
12,404
496
75
3
0
509,239
0
W
Hachiman
11,324
453
59
2
0
455,450
2
W
Jormungandr
12,275
491
114
5
0
449,675
1
W
Baron Samedi
11,187
447
73
3
0
388,491
4
L
Fenrir
11,669
467
40
2
0
412,572
2
W
Izanami
12,771
511
104
4
0
413,427
0
L
Sobek
12,041
482
43
2
0
461,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role