Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AMPlifid1
Ares
Level 6
God Stats
1W - 4L
1,188 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 1
Thanatos
Thanatos
NovaxForever
Thanatos
Level 26
God Stats
1W - 2L
1,249 SR
Queue Stats
22W - 22L
1,437 Elo+
Solo
Osiris
Osiris
jimtheslimone
Osiris
Level 85
God Stats
3W - 4L
1,336 SR
Queue Stats
45W - 39L
1,457 Elo+
Party 1
Ullr
Ullr
kevsully302ks
Ullr
Level 7
God Stats
1W - 1L
1,766 SR
Queue Stats
20W - 19L
1,473 Elo+
Party 1
Team Averages
Level 41
1,408 SR
1,406 Elo+

VS

Team Averages
Level 23
1,418 SR
1,365 Elo+
Thor
Thor
Beanos1250
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,149 Elo+
Solo
King Arthur
King Arthur
Jlayzi
King Arthur
Level 31
God Stats
6W - 7L
1,337 SR
Queue Stats
101W - 102L
1,449 Elo+
Solo
Tiamat
Tiamat
The_krazy_guy420
Tiamat
Level 15
God Stats
1W - 5L
1,292 SR
Queue Stats
170W - 155L
1,420 Elo+
Solo
Cerberus
Cerberus
ZozoKam
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,351 Elo+
Solo
Izanami
Izanami
reverseflash1123
Izanami
Level 28
God Stats
4W - 2L
1,459 SR
Queue Stats
59W - 60L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 0 / 1
6,289
629
4,215
6,823
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
8
0 / 2 / 1
4,876
488
602
3,303
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NovaxForever
Thanatos
9
4 / 2 / 0
5,481
548
4,647
5,347
1,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 0 / 0
6,273
627
4,091
7,197
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 4 / 0
4,195
420
1,465
4,693
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,278
428
1,137
3,874
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Jlayzi
King Arthur
8
0 / 2 / 0
4,707
471
1,273
4,633
2,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 3 / 1
5,107
511
1,333
5,223
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
ZozoKam
Cerberus
8
4 / 3 / 2
5,822
582
4,907
6,716
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
2 / 2 / 4
5,678
568
1,244
5,168
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
11
Kills
7
8
Deaths
12
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
1
3.5
W
Ares
0
2
1
0.25
L
0
2
0
0
L
King Arthur
Jlayzi
King Arthur
0
2
0
0
W
Thanatos
NovaxForever
Thanatos
4
2
0
2
L
1
3
1
0.5
L
Cerberus
ZozoKam
Cerberus
4
3
2
1.67
W
4
0
0
4
W
0
4
0
0
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,020
Damage
9,894
27,363
Taken
25,614
10,063
Mitigated
10,248
14,795
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,215
2,812
0
5,249
6,823
2,194
619
860
5,963
0
29,019
W
Ares
602
101
0
382
3,303
1,324
0
1,380
1,923
7,652
0
L
1,137
487
0
470
3,874
1,020
175
0
3,874
0
7,832
L
King Arthur
Jlayzi
King Arthur
1,273
255
0
584
4,633
2,185
0
0
4,578
0
15,449
W
Thanatos
NovaxForever
Thanatos
4,647
1,185
0
3,766
5,347
1,592
165
2,140
3,207
0
18,268
L
1,333
248
0
507
5,223
2,127
764
0
5,119
15,109
838
L
Cerberus
ZozoKam
Cerberus
4,907
142
0
1,758
6,716
3,626
747
398
5,797
21,388
0
W
4,091
1,624
0
4,523
7,197
4,023
2,207
221
6,730
0
31,368
W
1,465
809
0
875
4,693
930
0
1,615
3,078
0
11,309
L
1,244
879
0
1,482
5,168
1,290
1,061
204
4,625
0
20,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,114
Gold Earned
25,592
217
Minions Killed
166
0
Camps Cleared
0
981,980
Distance Traveled
862,299
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,289
629
82
8
0
243,521
1
W
Ares
4,876
488
12
1
0
196,947
0
L
Thor
4,278
428
17
2
0
186,263
0
L
King Arthur
4,707
471
29
3
0
180,380
0
W
Thanatos
5,481
548
26
3
0
193,974
5
L
Tiamat
5,107
511
28
3
0
154,804
1
L
Cerberus
5,822
582
46
5
0
206,296
4
W
Osiris
6,273
627
73
7
0
187,230
1
W
Ullr
4,195
420
24
2
0
160,308
0
L
Izanami
5,678
568
46
5
0
134,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role