Player Matchup

Chang'e
Chang'e
Ipoomypants
Chang'e
Level 27
God Stats
33W - 40L
1,591 SR
Queue Stats
100W - 115L
1,581 Elo+
Solo
Ares
Ares
Izhkemberluu
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Solo
Skadi
Skadi
Lamont42069
Skadi
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,705 Elo+
Party 2
Serqet
Serqet
nerfmyexistence
Serqet
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
496W - 445L
1,645 Elo+
Solo
Achilles
Achilles
shaneliam123
Achilles
Level 29
God Stats
4W - 3L
1,445 SR
Queue Stats
24W - 17L
1,532 Elo+
Party 2
Team Averages
Level 19
1,507 SR
1,633 Elo+

VS

Team Averages
Level 15
1,514 SR
1,595 Elo+
Da Ji
Da Ji
M1LKDADDY
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,599 Elo+
Solo
Chang'e
Chang'e
MuteYuki
Chang'e
Level 15
God Stats
1W - 5L
1,569 SR
Queue Stats
45W - 40L
1,655 Elo+
Party 1
Discordia
Discordia
Pseudo29
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Valkuirae
Cupid
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
nano8437
Kuzenbo
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
237W - 230L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ipoomypants
Chang'e
8
2 / 2 / 1
5,225
581
1,911
5,443
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 3
4,072
452
789
3,382
1,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
7 / 1 / 0
6,060
673
5,879
4,532
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 5
6,197
689
3,755
4,635
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
shaneliam123
Achilles
9
1 / 1 / 2
5,009
557
4,858
4,683
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
M1LKDADDY
Da Ji
9
3 / 3 / 1
5,676
631
2,618
7,370
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
MuteYuki
Chang'e
9
2 / 4 / 2
5,402
600
3,621
4,870
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Pseudo29
Discordia
5
0 / 4 / 0
3,831
426
625
2,493
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
Valkuirae
Cupid
7
1 / 1 / 1
4,538
504
3,226
4,091
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
nano8437
Kuzenbo
7
1 / 2 / 2
4,674
519
1,775
6,789
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
7
7
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ipoomypants
Chang'e
2
2
1
1.25
W
0
2
3
0.75
W
7
1
0
7
L
Da Ji
M1LKDADDY
Da Ji
3
3
1
1.17
L
Chang'e
MuteYuki
Chang'e
2
4
2
0.75
L
Discordia
Pseudo29
Discordia
0
4
0
0
L
Cupid
Valkuirae
Cupid
1
1
1
1.5
L
Kuzenbo
nano8437
Kuzenbo
1
2
2
1
W
4
1
5
6.5
W
Achilles
shaneliam123
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
11,865
22,675
Taken
25,613
9,087
Mitigated
8,889
5,853
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ipoomypants
Chang'e
1,911
395
284
1,408
5,443
1,515
44
2,629
2,458
20,767
0
W
789
180
0
500
3,382
1,830
302
511
2,871
4,693
0
W
5,879
3,357
0
1,700
4,532
1,268
422
823
3,689
0
24,048
L
Da Ji
M1LKDADDY
Da Ji
2,618
606
0
1,615
7,370
2,315
708
227
7,016
0
23,989
L
Chang'e
MuteYuki
Chang'e
3,621
206
181
1,427
4,870
1,242
0
1,395
3,475
19,706
0
L
Discordia
Pseudo29
Discordia
625
107
0
0
2,493
273
0
0
2,318
6,728
0
L
Cupid
Valkuirae
Cupid
3,226
2,090
358
2,308
4,091
889
46
301
3,640
0
15,499
L
Kuzenbo
nano8437
Kuzenbo
1,775
868
0
2,008
6,789
4,170
0
777
5,740
8,988
0
W
3,755
1,352
0
480
4,635
1,444
0
513
4,104
0
29,182
W
Achilles
shaneliam123
Achilles
4,858
685
0
1,481
4,683
3,030
428
1,151
3,532
0
25,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
24,121
214
Minions Killed
151
0
Camps Cleared
0
883,543
Distance Traveled
806,568
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,225
581
47
5
0
179,159
2
W
Ares
4,072
452
8
1
0
177,519
0
W
Skadi
6,060
673
41
5
0
162,187
3
L
Da Ji
5,676
631
52
6
0
181,554
0
L
Chang'e
5,402
600
45
5
0
160,167
2
L
Discordia
3,831
426
12
1
0
121,186
1
L
Cupid
4,538
504
29
3
0
167,004
2
L
Kuzenbo
4,674
519
13
1
0
176,657
0
W
Serqet
6,197
689
68
8
0
188,824
0
W
Achilles
5,009
557
50
6
0
175,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role