Player Matchup

Discordia
Discordia
Brand0Comando92
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,571 Elo+
Party 1
Mulan
Mulan
DamageArthur
Mulan
Level 157
God Stats
2W - 2L
1,736 SR
Queue Stats
167W - 114L
1,611 Elo+
Party 1
Tiamat
Tiamat
j0rdanr1
Tiamat
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 94L
1,606 Elo+
Party 1
Team Averages
Level 128
1,579 SR
1,596 Elo+

VS

Team Averages
Level 101
1,452 SR
1,543 Elo+
Arachne
Arachne
Death_to_whales
Arachne
Level 115
God Stats
2W - 0L
1,225 SR
Queue Stats
138W - 138L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
SC_Baccarat
Kukulkan
Level 87
God Stats
6W - 2L
1,631 SR
Queue Stats
6W - 4L
1,517 Elo+
Solo
Tiamat
Tiamat
spikefulwarri048
Tiamat
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
380W - 403L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brand0Comando92
Discordia
10
1 / 2 / 6
7,066
642
3,806
4,793
1,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
7 / 3 / 3
8,586
781
10,365
12,188
10,435
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
j0rdanr1
Tiamat
10
3 / 3 / 7
7,809
710
5,247
8,370
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 1
9,028
821
8,084
9,883
7,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SC_Baccarat
Kukulkan
11
0 / 2 / 7
7,441
676
4,752
5,881
2,785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 5
7,354
669
5,737
7,737
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
8
8
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brand0Comando92
Discordia
1
2
6
2
L
7
3
3
2.83
W
7
4
1
1.88
W
Kukulkan
SC_Baccarat
Kukulkan
0
2
7
1.75
L
Tiamat
j0rdanr1
Tiamat
3
3
7
2.17
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,418
Damage
18,573
25,351
Taken
23,501
16,731
Mitigated
15,695
5,676
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brand0Comando92
Discordia
3,806
263
324
679
4,793
1,467
70
1,547
3,188
13,780
0
L
10,365
1,653
0
1,156
12,188
10,435
0
4,171
7,721
0
28,034
W
8,084
4,389
301
3,482
9,883
7,894
486
3,660
6,223
0
24,183
W
Kukulkan
SC_Baccarat
Kukulkan
4,752
631
258
1,187
5,881
2,785
243
2,369
3,512
29,677
0
L
Tiamat
j0rdanr1
Tiamat
5,247
876
564
2,953
8,370
4,829
0
4,350
3,834
23,841
0
W
5,737
871
17
1,794
7,737
5,016
0
3,044
4,693
20,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
23,823
127
Minions Killed
120
0
Camps Cleared
0
558,033
Distance Traveled
576,386
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,066
642
35
3
0
164,576
2
L
Mulan
8,586
781
54
5
0
203,234
4
W
Arachne
9,028
821
27
2
0
216,737
3
W
Kukulkan
7,441
676
60
5
0
167,072
0
L
Tiamat
7,809
710
38
3
0
190,223
2
W
Tiamat
7,354
669
33
3
0
192,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role