Player Matchup

Geb
Geb
Silver I
InfiniteCookies
Geb
Silver I
Level 157
God Stats
44W - 24L
1,694 SR
Queue Stats
196W - 176L
1,524 MMR
Solo
Kukulkan
Kukulkan
Silver I
KGON
Kukulkan
Silver I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 125L
1,462 MMR
Party 1
Guan Yu
Guan Yu
Gold I
KolmersQay
Guan Yu
Gold I
Level 147
God Stats
42W - 27L
1,752 SR
Queue Stats
259W - 259L
1,525 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Leapedparrot
Tsukuyomi
Gold III
Level 146
God Stats
18W - 21L
1,491 SR
Queue Stats
722W - 739L
1,526 MMR
Solo
Danzaburou
Danzaburou
Gold V
Valgic
Danzaburou
Gold V
Level 141
God Stats
2W - 3L
1,650 SR
Queue Stats
57W - 53L
1,552 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,618 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,589 SR
1,514 MMR
Ra
Ra
Gold IV
Cryosnake
Ra
Gold IV
Level 128
God Stats
2W - 7L
1,710 SR
Queue Stats
294W - 298L
1,513 MMR
Solo
Bastet
Bastet
Gold II
Kuroy
Bastet
Gold II
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 111L
1,529 MMR
Solo
Izanami
Izanami
Gold II
PLZgank
Izanami
Gold II
Level 145
God Stats
1W - 0L
1,733 SR
Queue Stats
52W - 46L
1,529 MMR
Solo
Yemoja
Yemoja
Bronze III
ZekVexol
Yemoja
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
hellolamers
Cabrakan
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
12,203
469
13,658
26,538
26,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
KGON
Kukulkan
16
1 / 4 / 5
10,769
414
14,213
18,288
9,625
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
KolmersQay
Guan Yu
19
8 / 9 / 4
13,240
509
17,998
32,716
31,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Leapedparrot
Tsukuyomi
16
3 / 9 / 6
10,868
418
17,751
24,051
11,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Valgic
Danzaburou
17
3 / 7 / 1
11,023
424
15,558
21,972
9,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
JanusPersephoneSetApolloCthulhu

VS

Bans
NemesisNu WaScyllaMerlinKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 10
14,319
551
28,403
21,909
12,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Kuroy
Bastet
19
9 / 5 / 12
14,203
546
26,094
22,623
9,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
PLZgank
Izanami
20
5 / 3 / 12
14,654
564
17,521
27,604
15,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
ZekVexol
Yemoja
18
3 / 1 / 20
13,052
502
10,594
27,500
34,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
hellolamers
Cabrakan
20
5 / 6 / 14
14,873
572
15,925
20,895
29,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
18
Kills
34
34
Deaths
18
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
12
3
10
5.67
L
3
5
7
1.3
L
Kukulkan
KGON
Kukulkan
1
4
5
0.88
L
Guan Yu
KolmersQay
Guan Yu
8
9
4
1.11
W
Bastet
Kuroy
Bastet
9
5
12
3
L
Tsukuyomi
Leapedparrot
Tsukuyomi
3
9
6
0.67
W
Izanami
PLZgank
Izanami
5
3
12
3.67
L
Danzaburou
Valgic
Danzaburou
3
7
1
0.5
W
Yemoja
ZekVexol
Yemoja
3
1
20
13
W
Cabrakan
hellolamers
Cabrakan
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,178
Damage
98,537
123,565
Taken
120,531
88,997
Mitigated
101,146
31,027
Healing
50,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,403
3,339
7,749
11,101
21,909
12,007
924
6,186
15,723
114,107
0
L
13,658
1,969
0
2,579
26,538
26,344
38
13,592
12,946
32,539
0
L
Kukulkan
KGON
Kukulkan
14,213
406
0
3,494
18,288
9,625
664
10,111
8,177
82,731
0
L
Guan Yu
KolmersQay
Guan Yu
17,998
2,902
5,203
10,446
32,716
31,748
318
16,371
16,345
0
91,892
W
Bastet
Kuroy
Bastet
26,094
7,249
0
4,074
22,623
9,908
0
5,892
16,731
0
103,832
L
Tsukuyomi
Leapedparrot
Tsukuyomi
17,751
5,480
0
2,990
24,051
11,783
0
8,284
15,767
0
66,775
W
Izanami
PLZgank
Izanami
17,521
11,880
0
12,148
27,604
15,804
8,193
5,060
22,544
0
141,239
L
Danzaburou
Valgic
Danzaburou
15,558
5,678
0
6,315
21,972
9,497
0
7,481
14,491
0
80,045
W
Yemoja
ZekVexol
Yemoja
10,594
2,595
7,912
5,077
27,500
34,335
346
8,547
18,953
31,679
0
W
Cabrakan
hellolamers
Cabrakan
15,925
1,670
0
2,070
20,895
29,092
441
5,210
15,685
84,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,103
Gold Earned
71,101
541
Minions Killed
634
0
Camps Cleared
0
2,390,815
Distance Traveled
2,440,480
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,319
551
144
6
0
496,021
12
L
Geb
12,203
469
24
1
0
544,835
4
L
Kukulkan
10,769
414
139
5
0
453,943
6
L
Guan Yu
13,240
509
156
6
0
458,585
3
W
Bastet
14,203
546
117
5
0
579,500
6
L
Tsukuyomi
10,868
418
94
4
0
493,081
9
W
Izanami
14,654
564
213
8
0
431,886
0
L
Danzaburou
11,023
424
128
5
0
440,371
7
W
Yemoja
13,052
502
22
1
0
487,267
9
W
Cabrakan
14,873
572
138
5
0
445,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role