Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CapitanSinaloa
Ymir
Level 93
God Stats
1W - 3L
1,910 SR
Queue Stats
99W - 96L
1,484 Elo+
Party 3
Apollo
Apollo
Manc-Monto
Apollo
Level 121
God Stats
15W - 16L
1,462 SR
Queue Stats
611W - 745L
1,394 Elo+
Party 2
Tiamat
Tiamat
SteveIrwing
Tiamat
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
172W - 157L
1,484 Elo+
Party 3
Nemesis
Nemesis
Xcanjy
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 99
1,574 SR
1,472 Elo+

VS

Team Averages
Level 91
1,473 SR
1,540 Elo+
Ravana
Ravana
BronzeWaffle
Ravana
Level 106
God Stats
13W - 12L
1,676 SR
Queue Stats
149W - 114L
1,420 Elo+
Solo
Osiris
Osiris
G1bRanN
Osiris
Level 69
God Stats
1W - 2L
1,520 SR
Queue Stats
46W - 43L
1,505 Elo+
Solo
Thor
Thor
Mrtrackstar57
Thor
Level 99
God Stats
5W - 3L
1,171 SR
Queue Stats
136W - 109L
1,596 Elo+
Party 1
Eset
Eset
Ti2anium
Eset
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,604 Elo+
Party 1
Xbalanque
Xbalanque
iMissingno
Xbalanque
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 88L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 1 / 5
8,705
544
5,932
11,180
6,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 1
7,702
481
2,057
9,509
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Manc-Monto
Apollo
14
4 / 3 / 3
8,353
522
4,983
8,752
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
13
1 / 2 / 4
7,930
496
6,602
6,699
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Xcanjy
Nemesis
16
12 / 1 / 3
9,836
615
10,728
11,367
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 7 / 2
8,964
560
4,327
10,656
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
G1bRanN
Osiris
12
0 / 5 / 6
7,438
465
5,892
11,176
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 4
7,957
497
5,321
8,254
4,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
12
1 / 5 / 2
7,144
447
4,172
7,198
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
iMissingno
Xbalanque
14
3 / 2 / 4
8,285
518
11,337
8,642
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
21
Kills
9
9
Deaths
21
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
5
4.5
L
Ravana
3
7
2
0.57
W
2
2
1
1.25
L
Osiris
G1bRanN
Osiris
0
5
6
0.6
W
Apollo
Manc-Monto
Apollo
4
3
3
1.83
L
2
2
4
2
W
Tiamat
1
2
4
1.5
L
Eset
1
5
2
0.4
W
Nemesis
Xcanjy
Nemesis
12
1
3
13.5
L
Xbalanque
iMissingno
Xbalanque
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
31,049
47,507
Taken
45,926
24,451
Mitigated
21,661
11,784
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,932
3,040
0
3,947
11,180
6,843
950
76
10,807
0
51,967
L
Ravana
4,327
867
0
2,047
10,656
3,865
0
854
9,638
0
45,982
W
2,057
134
843
2,220
9,509
4,985
0
1,070
8,331
20,781
0
L
Osiris
G1bRanN
Osiris
5,892
2,352
0
667
11,176
8,324
479
935
10,164
0
30,155
W
Apollo
Manc-Monto
Apollo
4,983
2,167
0
1,926
8,752
2,807
728
293
8,403
0
46,893
L
5,321
1,125
0
2,074
8,254
4,145
186
1,943
6,205
0
25,771
W
Tiamat
6,602
240
0
1,691
6,699
3,954
0
1,202
5,282
38,523
0
L
Eset
4,172
263
0
977
7,198
2,237
158
2,486
4,404
30,225
0
W
Nemesis
Xcanjy
Nemesis
10,728
5,703
0
1,157
11,367
5,862
873
1,099
10,125
0
62,942
L
Xbalanque
iMissingno
Xbalanque
11,337
6,249
0
4,027
8,642
3,090
1,417
1,720
6,856
0
49,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
39,788
411
Minions Killed
348
0
Camps Cleared
0
1,649,741
Distance Traveled
1,466,819
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,705
544
112
7
0
335,299
0
L
Ravana
8,964
560
75
5
0
297,657
0
W
Ymir
7,702
481
33
2
0
320,971
1
L
Osiris
7,438
465
66
4
0
287,856
0
W
Apollo
8,353
522
86
5
0
305,837
2
L
Thor
7,957
497
46
3
0
306,104
3
W
Tiamat
7,930
496
85
5
0
317,449
1
L
Eset
7,144
447
83
5
0
272,936
5
W
Nemesis
9,836
615
95
6
0
370,185
2
L
Xbalanque
8,285
518
78
5
0
302,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role