Player Matchup

Tiamat
Tiamat
Cobort3
Tiamat
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 242L
1,430 Elo+
Party 3
Chaac
Chaac
JDL_Aussie
Chaac
Level 84
God Stats
29W - 24L
1,638 SR
Queue Stats
545W - 606L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
JohanOvO
Danzaburou
Level 45
God Stats
7W - 10L
1,620 SR
Queue Stats
326W - 343L
1,420 Elo+
Party 3
Erlang Shen
Erlang Shen
TheTrench14
Erlang Shen
Level 68
God Stats
5W - 3L
1,656 SR
Queue Stats
57W - 49L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
WhisperinPhantom
Baron Samedi
Level 81
God Stats
5W - 2L
1,749 SR
Queue Stats
372W - 417L
1,326 Elo+
Party 2
Team Averages
Level 73
1,632 SR
1,416 Elo+

VS

Team Averages
Level 44
1,528 SR
1,382 Elo+
Ymir
Ymir
Mattronicks
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,353 Elo+
Party 1
Arachne
Arachne
NekoMarcus
Arachne
Level 68
God Stats
6W - 4L
1,734 SR
Queue Stats
261W - 238L
1,452 Elo+
Party 1
Tiamat
Tiamat
Silverback4554
Tiamat
Level 65
God Stats
10W - 8L
1,500 SR
Queue Stats
277W - 338L
1,432 Elo+
Solo
Yemoja
Yemoja
WretchedName89
Yemoja
Level 17
God Stats
4W - 8L
1,404 SR
Queue Stats
9W - 19L
1,314 Elo+
Party 1
Persephone
Persephone
yeetswarrior204
Persephone
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 63L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cobort3
Tiamat
14
4 / 1 / 8
8,395
525
7,263
7,938
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
5 / 1 / 3
10,395
650
8,531
12,873
12,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
JohanOvO
Danzaburou
15
5 / 2 / 4
9,848
616
9,682
8,294
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
TheTrench14
Erlang Shen
17
8 / 1 / 3
9,982
624
8,090
10,394
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
WhisperinPhantom
Baron Samedi
13
1 / 3 / 12
8,081
505
5,857
9,626
3,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,743
359
1,225
7,906
4,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
NekoMarcus
Arachne
13
6 / 6 / 0
8,297
519
9,523
14,559
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 1
6,859
429
4,802
10,146
7,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
6,865
429
1,014
10,923
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
yeetswarrior204
Persephone
13
1 / 5 / 2
7,762
485
6,566
8,970
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
23
Kills
8
8
Deaths
23
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cobort3
Tiamat
4
1
8
8
W
Chaac
5
1
3
6.5
W
Danzaburou
JohanOvO
Danzaburou
5
2
4
3.5
L
0
2
0
0
L
Arachne
NekoMarcus
Arachne
6
6
0
1
L
0
5
1
0.1
W
Erlang Shen
TheTrench14
Erlang Shen
8
1
3
9.5
W
Baron Samedi
WhisperinPhantom
Baron Samedi
1
3
12
2.33
L
1
5
0
0.2
L
Persephone
yeetswarrior204
Persephone
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
23,130
49,125
Taken
52,504
30,125
Mitigated
26,273
17,271
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cobort3
Tiamat
7,263
723
0
3,168
7,938
5,595
768
4,144
3,794
34,009
0
W
Chaac
8,531
1,068
0
5,585
12,873
12,464
661
4,397
8,476
0
70,242
W
Danzaburou
JohanOvO
Danzaburou
9,682
4,830
0
1,505
8,294
3,259
3,410
1,425
6,869
0
53,241
L
1,225
155
0
0
7,906
4,889
434
2,681
5,167
17,189
0
L
Arachne
NekoMarcus
Arachne
9,523
7,029
0
4,048
14,559
5,126
0
3,737
10,578
0
35,295
L
4,802
1,487
183
1,758
10,146
7,295
50
0
10,146
30,902
1,578
W
Erlang Shen
TheTrench14
Erlang Shen
8,090
4,985
0
2,551
10,394
5,102
495
2,370
8,024
0
72,887
W
Baron Samedi
WhisperinPhantom
Baron Samedi
5,857
738
1,488
2,974
9,626
3,705
308
1,177
8,449
38,121
0
L
1,014
521
824
377
10,923
6,109
476
2,855
7,984
14,390
0
L
Persephone
yeetswarrior204
Persephone
6,566
447
255
1,582
8,970
2,854
686
3,101
5,508
41,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,701
Gold Earned
35,526
465
Minions Killed
234
0
Camps Cleared
0
1,512,691
Distance Traveled
1,350,696
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,395
525
55
3
0
284,066
1
W
Chaac
10,395
650
135
8
0
309,188
0
W
Danzaburou
9,848
616
105
7
0
254,337
0
L
Ymir
5,743
359
26
2
0
274,534
0
L
Arachne
8,297
519
57
4
0
334,918
1
L
Tiamat
6,859
429
55
3
0
264,246
4
W
Erlang Shen
9,982
624
119
7
0
363,894
4
W
Baron Samedi
8,081
505
51
3
0
301,206
7
L
Yemoja
6,865
429
30
2
0
238,383
0
L
Persephone
7,762
485
66
4
0
238,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role