Player Matchup

Scylla
Scylla
A_Lew1912
Scylla
Level 20
God Stats
10W - 13L
1,500 SR
Queue Stats
234W - 260L
1,330 Elo+
Party 1
Erlang Shen
Erlang Shen
BiggyBen
Erlang Shen
Level 17
God Stats
35W - 31L
1,267 SR
Queue Stats
97W - 132L
1,214 Elo+
Solo
Guan Yu
Guan Yu
Coachscar
Guan Yu
Level 21
God Stats
3W - 4L
1,512 SR
Queue Stats
31W - 51L
1,183 Elo+
Solo
Hel
Hel
GeocR06
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,399 Elo+
Solo
Heimdallr
Heimdallr
funkybass39
Heimdallr
Level 11
God Stats
4W - 13L
1,241 SR
Queue Stats
113W - 130L
1,264 Elo+
Party 1
Team Averages
Level 19
1,404 SR
1,278 Elo+

VS

Team Averages
Level 19
1,479 SR
1,298 Elo+
Loki
Loki
Erick78753
Loki
Level 18
God Stats
8W - 5L
1,420 SR
Queue Stats
26W - 12L
1,430 Elo+
Party 3
Tiamat
Tiamat
Evizzy1989
Tiamat
Level 28
God Stats
8W - 6L
1,647 SR
Queue Stats
249W - 238L
1,397 Elo+
Solo
Bellona
Bellona
WombedMonkey22
Bellona
Level 14
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 7L
1,086 Elo+
Party 2
Cthulhu
Cthulhu
blackshadow9617
Cthulhu
Level 18
God Stats
2W - 0L
1,659 SR
Queue Stats
28W - 16L
1,381 Elo+
Party 3
Hades
Hades
sauron 121500
Hades
Level 18
God Stats
4W - 3L
1,168 SR
Queue Stats
7W - 11L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A_Lew1912
Scylla
13
2 / 10 / 4
8,114
386
10,163
15,896
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
BiggyBen
Erlang Shen
12
0 / 7 / 3
7,551
360
2,120
14,700
6,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Coachscar
Guan Yu
14
0 / 10 / 1
7,782
371
2,666
18,269
7,635
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
12
1 / 2 / 4
7,695
366
4,163
8,121
2,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
funkybass39
Heimdallr
13
4 / 6 / 2
9,081
432
6,812
15,453
5,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 4
10,544
502
10,390
9,179
2,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Evizzy1989
Tiamat
19
12 / 0 / 2
12,750
607
22,822
8,894
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 5
9,485
452
5,741
9,838
5,487
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 4 / 9
10,007
477
9,253
16,374
6,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 1 / 4
10,757
512
5,705
10,942
6,437
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
7
Kills
35
35
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
A_Lew1912
Scylla
2
10
4
0.4
L
Erlang Shen
BiggyBen
Erlang Shen
0
7
3
0.21
L
Guan Yu
Coachscar
Guan Yu
0
10
1
0.05
W
9
3
4
3.67
W
Tiamat
Evizzy1989
Tiamat
12
0
2
13
L
Hel
1
2
4
1.5
W
5
2
5
3.75
W
4
4
9
2.13
L
Heimdallr
funkybass39
Heimdallr
4
6
2
0.83
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,924
Damage
53,911
72,439
Taken
55,227
27,346
Mitigated
29,946
15,331
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
A_Lew1912
Scylla
10,163
1,020
0
2,296
15,896
5,097
39
6,109
9,787
41,169
0
L
Erlang Shen
BiggyBen
Erlang Shen
2,120
1,026
0
1,114
14,700
6,506
0
6,789
7,808
0
31,878
L
Guan Yu
Coachscar
Guan Yu
2,666
285
450
2,784
18,269
7,635
385
12,532
5,737
0
44,883
W
10,390
1,801
1,021
750
9,179
2,939
2,085
3,475
5,562
0
36,082
W
Tiamat
Evizzy1989
Tiamat
22,822
2,877
0
5,501
8,894
8,674
9,468
1,833
6,850
91,162
0
L
Hel
4,163
385
5,162
2,552
8,121
2,622
152
4,747
3,339
14,311
0
W
5,741
1,787
0
422
9,838
5,487
54
656
9,182
0
25,546
W
9,253
224
1,133
3,351
16,374
6,409
519
5,552
10,382
50,076
0
L
Heimdallr
funkybass39
Heimdallr
6,812
2,620
0
973
15,453
5,486
923
7,603
7,850
0
40,667
W
5,705
364
1,234
3,895
10,942
6,437
671
2,110
8,780
46,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
53,543
312
Minions Killed
408
0
Camps Cleared
0
1,605,790
Distance Traveled
2,068,543
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,114
386
62
3
0
294,214
0
L
Erlang Shen
7,551
360
68
3
0
330,262
0
L
Guan Yu
7,782
371
78
4
0
325,908
4
W
Loki
10,544
502
59
3
0
425,346
1
W
Tiamat
12,750
607
153
7
0
365,740
0
L
Hel
7,695
366
36
2
0
334,441
0
W
Bellona
9,485
452
50
2
0
469,000
2
W
Cthulhu
10,007
477
69
3
0
407,992
8
L
Heimdallr
9,081
432
68
3
0
320,965
0
W
Hades
10,757
512
77
4
0
400,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role