Player Matchup

Danzaburou
Danzaburou
BrandoV8
Danzaburou
Level 39
God Stats
33W - 29L
1,872 SR
Queue Stats
197W - 192L
1,458 Elo+
Party 1
Awilix
Awilix
DCx KLutcHzZ
Awilix
Level 20
God Stats
2W - 1L
1,727 SR
Queue Stats
7W - 2L
1,595 Elo+
Solo
Arachne
Arachne
Dutty Bastad
Arachne
Level 34
God Stats
11W - 16L
1,389 SR
Queue Stats
64W - 68L
1,417 Elo+
Party 1
Cerberus
Cerberus
Polo Wax
Cerberus
Level 35
God Stats
23W - 18L
1,764 SR
Queue Stats
368W - 352L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Vihtz
Kukulkan
Level 13
God Stats
26W - 10L
1,751 SR
Queue Stats
156W - 138L
1,549 Elo+
Party 1
Team Averages
Level 28
1,701 SR
1,498 Elo+

VS

Team Averages
Level 31
1,492 SR
1,596 Elo+
Skadi
Skadi
CrazyWolf712
Skadi
Level 13
God Stats
3W - 5L
1,368 SR
Queue Stats
3W - 5L
1,713 Elo+
Party 2
Fenrir
Fenrir
ErtTheWolf55
Fenrir
Level 13
God Stats
2W - 2L
1,368 SR
Queue Stats
4W - 5L
1,713 Elo+
Party 2
Sol
Sol
MrCodageCheese
Sol
Level 12
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 5L
1,713 Elo+
Party 2
Merlin
Merlin
NuubCentral
Merlin
Level 28
God Stats
6W - 8L
1,354 SR
Queue Stats
29W - 31L
1,430 Elo+
Solo
Tiamat
Tiamat
marcovipegaming
Tiamat
Level 87
God Stats
13W - 7L
1,651 SR
Queue Stats
127W - 118L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandoV8
Danzaburou
18
9 / 4 / 17
13,016
501
13,602
13,496
4,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
20
21 / 0 / 6
15,786
607
21,818
16,318
8,015
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Dutty Bastad
Arachne
20
11 / 1 / 20
13,920
535
16,745
21,313
12,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Polo Wax
Cerberus
17
5 / 4 / 11
12,113
466
9,362
19,622
20,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Vihtz
Kukulkan
20
14 / 6 / 19
14,698
565
24,747
16,591
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 0
8,761
337
3,678
14,821
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
20
5 / 9 / 4
13,220
508
6,758
22,932
9,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 19 / 3
8,274
318
4,753
27,179
7,007
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
15
1 / 8 / 3
10,141
390
14,314
15,727
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 13 / 1
13,206
508
19,399
28,977
18,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
24
60
Kills
13
15
Deaths
60
73
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrandoV8
Danzaburou
9
4
17
4.38
L
0
11
0
0
W
Awilix
21
0
6
24
W
Arachne
Dutty Bastad
Arachne
11
1
20
21
L
Fenrir
5
9
4
0.78
L
0
19
3
0.08
L
Merlin
1
8
3
0.31
W
Cerberus
Polo Wax
Cerberus
5
4
11
2.63
W
Kukulkan
Vihtz
Kukulkan
14
6
19
3.92
L
7
13
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,274
Damage
48,902
87,340
Taken
109,636
52,468
Mitigated
43,505
22,490
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrandoV8
Danzaburou
13,602
7,125
0
2,637
13,496
4,907
5,193
7,265
6,083
0
58,398
L
3,678
1,555
0
229
14,821
3,300
409
2,465
12,356
0
39,898
W
Awilix
21,818
8,753
0
5,376
16,318
8,015
2,313
5,210
11,024
0
121,420
W
Arachne
Dutty Bastad
Arachne
16,745
13,261
255
7,127
21,313
12,582
3,881
8,841
12,050
0
67,141
L
Fenrir
6,758
1,813
0
6,355
22,932
9,351
1,300
6,623
16,309
0
56,816
L
4,753
1,024
0
2,024
27,179
7,007
0
9,428
17,751
27,341
0
L
Merlin
14,314
357
0
778
15,727
5,515
0
6,243
9,484
69,141
0
W
Cerberus
Polo Wax
Cerberus
9,362
1,309
1,753
4,913
19,622
20,357
759
7,068
12,390
47,783
0
W
Kukulkan
Vihtz
Kukulkan
24,747
2,473
0
429
16,591
6,607
1,808
9,042
7,327
126,916
0
L
19,399
1,457
0
7,452
28,977
18,332
16
9,350
19,627
78,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,533
Gold Earned
53,602
628
Minions Killed
465
0
Camps Cleared
0
2,527,846
Distance Traveled
2,029,384
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,016
501
80
3
0
408,615
0
L
Skadi
8,761
337
76
3
0
416,875
0
W
Awilix
15,786
607
174
7
0
566,332
4
W
Arachne
13,920
535
105
4
0
578,685
0
L
Fenrir
13,220
508
111
4
0
448,871
0
L
Sol
8,274
318
33
1
0
390,038
0
L
Merlin
10,141
390
136
5
0
349,824
3
W
Cerberus
12,113
466
77
3
0
493,503
2
W
Kukulkan
14,698
565
192
7
0
480,711
0
L
Tiamat
13,206
508
109
4
0
423,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role