Player Matchup

Bastet
Bastet
Caden the slaye
Bastet
Level 38
God Stats
1W - 1L
1,650 SR
Queue Stats
7W - 11L
1,336 Elo+
Solo
Zeus
Zeus
McL0V3vin
Zeus
Level 55
God Stats
2W - 5L
1,203 SR
Queue Stats
2W - 6L
1,192 Elo+
Solo
Tiamat
Tiamat
jcv004
Tiamat
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 51L
1,191 Elo+
Solo
Team Averages
Level 59
1,451 SR
1,240 Elo+

VS

Team Averages
Level 52
1,588 SR
1,422 Elo+
King Arthur
King Arthur
 
King Arthur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BLACK_IN_DASSACK
Tiamat
Level 52
God Stats
16W - 23L
1,500 SR
Queue Stats
80W - 99L
1,238 Elo+
Solo
Danzaburou
Danzaburou
BlueMoonEagle
Danzaburou
Level 46
God Stats
1W - 4L
1,764 SR
Queue Stats
39W - 49L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 12
11,782
842
12,943
10,106
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
16
13 / 2 / 12
12,234
874
23,272
8,901
3,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
jcv004
Tiamat
11
0 / 3 / 17
9,017
644
3,970
9,236
8,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 10 / 3
10,139
724
6,935
20,310
17,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 9 / 4
9,222
659
7,249
13,179
7,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
BlueMoonEagle
Danzaburou
11
0 / 7 / 7
8,449
604
6,745
13,692
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
26
Kills
7
7
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
10
3
0.55
L
3
9
4
0.56
L
Danzaburou
BlueMoonEagle
Danzaburou
0
7
7
0.5
W
13
2
12
9.5
W
Zeus
13
2
12
9.5
W
Tiamat
jcv004
Tiamat
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
20,929
28,243
Taken
47,181
16,241
Mitigated
29,288
8,517
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,935
1,550
282
1,821
20,310
17,750
0
11,693
8,061
0
26,292
L
7,249
819
552
3,288
13,179
7,066
0
7,155
5,691
19,235
0
L
Danzaburou
BlueMoonEagle
Danzaburou
6,745
1,490
1,077
4,046
13,692
4,472
0
7,772
5,688
0
24,770
W
12,943
5,942
202
1,218
10,106
4,855
1,117
2,620
7,336
0
37,353
W
Zeus
23,272
3,780
0
3,207
8,901
3,117
1,580
2,317
6,459
73,104
0
W
Tiamat
jcv004
Tiamat
3,970
1,000
1,050
2,840
9,236
8,269
517
2,605
6,481
17,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
27,810
171
Minions Killed
104
0
Camps Cleared
0
733,786
Distance Traveled
635,073
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,139
724
37
3
0
227,659
1
L
Tiamat
9,222
659
28
2
0
182,544
0
L
Danzaburou
8,449
604
39
3
0
224,870
0
W
Bastet
11,782
842
40
3
0
286,670
1
W
Zeus
12,234
874
100
7
0
227,392
2
W
Tiamat
9,017
644
31
2
0
219,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role