Player Matchup

Fenrir
Fenrir
Meatpod69
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Narskiiii
Cthulhu
Level 27
God Stats
2W - 2L
1,566 SR
Queue Stats
61W - 53L
1,497 Elo+
Party 2
Vamana
Vamana
SoulDragon777
Vamana
Level 4
God Stats
0W - 1L
1,215 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,499 Elo+

VS

Team Averages
Level 22
1,684 SR
1,599 Elo+
Tiamat
Tiamat
Meh90909
Tiamat
Level 24
God Stats
6W - 9L
1,777 SR
Queue Stats
86W - 77L
1,443 Elo+
Party 1
Mulan
Mulan
RogeKingX
Mulan
Level 33
God Stats
1W - 1L
1,774 SR
Queue Stats
73W - 77L
1,496 Elo+
Party 1
Cupid
Cupid
Zenontt
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,859 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Meatpod69
Fenrir
9
0 / 8 / 0
6,392
581
3,161
11,192
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Narskiiii
Cthulhu
10
1 / 5 / 1
7,326
666
8,200
14,231
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 4 / 1
6,955
632
7,718
10,312
7,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Meh90909
Tiamat
11
5 / 1 / 10
8,397
763
9,738
7,490
6,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
RogeKingX
Mulan
12
3 / 1 / 13
8,171
743
10,554
10,289
5,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Zenontt
Cupid
12
9 / 0 / 6
8,759
796
8,668
6,687
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
17
17
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Meatpod69
Fenrir
0
8
0
0
W
Tiamat
Meh90909
Tiamat
5
1
10
10
L
Cthulhu
Narskiiii
Cthulhu
1
5
1
0.3
W
Mulan
RogeKingX
Mulan
3
1
13
9.5
L
1
4
1
0.38
W
Cupid
Zenontt
Cupid
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,079
Damage
28,960
35,735
Taken
24,466
21,116
Mitigated
13,802
7,402
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Meatpod69
Fenrir
3,161
693
111
1,614
11,192
4,061
0
2,421
8,485
0
22,768
W
Tiamat
Meh90909
Tiamat
9,738
997
0
3,014
7,490
6,048
111
2,037
5,453
24,252
0
L
Cthulhu
Narskiiii
Cthulhu
8,200
1,071
747
2,082
14,231
9,496
0
2,741
11,233
29,051
0
W
Mulan
RogeKingX
Mulan
10,554
561
0
3,852
10,289
5,535
692
3,812
6,477
0
30,875
L
7,718
4,234
0
2,848
10,312
7,559
0
3,808
6,255
0
12,712
W
Cupid
Zenontt
Cupid
8,668
5,172
446
3,830
6,687
2,219
1,787
2,443
4,244
0
28,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,673
Gold Earned
25,327
102
Minions Killed
125
0
Camps Cleared
0
556,325
Distance Traveled
594,857
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,392
581
46
4
0
177,492
0
W
Tiamat
8,397
763
49
4
0
221,068
1
L
Cthulhu
7,326
666
45
4
0
202,019
4
W
Mulan
8,171
743
37
3
0
216,172
0
L
Vamana
6,955
632
11
1
0
176,814
0
W
Cupid
8,759
796
39
4
0
157,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role