Player Matchup

Apollo
Apollo
Dminion
Apollo
Level 82
God Stats
1W - 2L
1,677 SR
Queue Stats
135W - 140L
1,512 Elo+
Party 1
Yemoja
Yemoja
RealSailorMoon
Yemoja
Level 51
God Stats
34W - 21L
1,839 SR
Queue Stats
173W - 183L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
Rovernic
Guan Yu
Level 48
God Stats
5W - 7L
1,520 SR
Queue Stats
225W - 231L
1,464 Elo+
Party 1
Izanami
Izanami
SBlodreina
Izanami
Level 40
God Stats
0W - 2L
1,148 SR
Queue Stats
7W - 13L
1,185 Elo+
Party 1
Discordia
Discordia
codyaha
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,497 Elo+
Party 1
Team Averages
Level 48
1,537 SR
1,434 Elo+

VS

Team Averages
Level 78
1,450 SR
1,632 Elo+
Awilix
Awilix
Hazey27
Awilix
Level 29
God Stats
5W - 3L
1,521 SR
Queue Stats
26W - 25L
1,619 Elo+
Party 2
Bellona
Bellona
HungVelociraptor
Bellona
Level 126
God Stats
2W - 2L
1,494 SR
Queue Stats
23W - 18L
1,644 Elo+
Party 2
Heimdallr
Heimdallr
Shortdog21
Heimdallr
Level 29
God Stats
5W - 7L
1,511 SR
Queue Stats
17W - 18L
1,616 Elo+
Party 2
Tiamat
Tiamat
collideoscope
Tiamat
Level 101
God Stats
4W - 7L
1,304 SR
Queue Stats
18W - 18L
1,620 Elo+
Party 2
Xing Tian
Xing Tian
jaxfire
Xing Tian
Level 104
God Stats
4W - 3L
1,421 SR
Queue Stats
177W - 127L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dminion
Apollo
14
5 / 9 / 3
10,259
410
16,350
18,809
11,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 6 / 2
10,022
401
11,639
23,445
24,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Rovernic
Guan Yu
15
3 / 6 / 1
10,251
410
10,915
29,072
25,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SBlodreina
Izanami
17
1 / 7 / 4
10,802
432
12,602
23,978
9,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
codyaha
Discordia
13
1 / 11 / 4
9,485
379
9,333
18,475
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hazey27
Awilix
19
8 / 4 / 11
13,310
532
15,114
20,976
10,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 2 / 12
14,470
579
25,442
22,295
21,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Shortdog21
Heimdallr
20
7 / 3 / 9
13,379
535
17,207
13,683
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 2 / 6
15,075
603
19,642
22,325
18,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
jaxfire
Xing Tian
17
0 / 1 / 20
12,450
498
15,368
26,872
30,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
12
Kills
39
39
Deaths
12
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dminion
Apollo
5
9
3
0.72
W
Awilix
Hazey27
Awilix
8
4
11
3.38
W
9
2
12
7.5
L
2
6
2
0.5
L
Guan Yu
Rovernic
Guan Yu
3
6
1
0.58
L
Izanami
SBlodreina
Izanami
1
7
4
0.43
W
Heimdallr
Shortdog21
Heimdallr
7
3
9
3.83
L
Discordia
codyaha
Discordia
1
11
4
0.27
W
15
2
6
9
W
Xing Tian
jaxfire
Xing Tian
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,839
Damage
92,773
113,779
Taken
106,151
76,944
Mitigated
87,435
30,317
Healing
37,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dminion
Apollo
16,350
7,884
0
1,010
18,809
11,256
150
4,463
14,214
0
68,238
W
Awilix
Hazey27
Awilix
15,114
6,371
0
6,248
20,976
10,201
0
2,686
17,942
0
88,341
W
25,442
7,372
0
5,542
22,295
21,849
3,065
3,856
17,796
0
113,724
L
11,639
2,250
4,776
4,100
23,445
24,327
0
7,514
15,831
33,179
0
L
Guan Yu
Rovernic
Guan Yu
10,915
1,788
3,425
5,915
29,072
25,266
0
7,660
20,962
319
40,831
L
Izanami
SBlodreina
Izanami
12,602
8,005
0
7,764
23,978
9,107
1,024
9,685
14,227
0
82,986
W
Heimdallr
Shortdog21
Heimdallr
17,207
3,789
0
6,692
13,683
5,823
1,479
3,843
9,794
0
115,364
L
Discordia
codyaha
Discordia
9,333
1,090
263
3,064
18,475
6,988
70
5,889
12,461
50,011
0
W
19,642
3,484
188
12,472
22,325
18,961
960
4,379
17,454
120,008
0
W
Xing Tian
jaxfire
Xing Tian
15,368
1,515
0
5,991
26,872
30,601
443
8,282
18,362
52,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
68,684
416
Minions Killed
674
0
Camps Cleared
0
2,259,658
Distance Traveled
2,399,616
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,259
410
77
3
0
476,635
5
W
Awilix
13,310
532
119
5
0
499,555
0
W
Bellona
14,470
579
176
7
0
498,001
2
L
Yemoja
10,022
401
54
2
0
427,344
4
L
Guan Yu
10,251
410
78
3
0
496,630
0
L
Izanami
10,802
432
132
5
0
462,468
0
W
Heimdallr
13,379
535
154
6
0
438,867
0
L
Discordia
9,485
379
75
3
0
396,581
3
W
Tiamat
15,075
603
168
7
0
485,501
0
W
Xing Tian
12,450
498
57
2
0
477,692
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role