Player Matchup

King Arthur
King Arthur
Exitium-Ant
King Arthur
Level 146
God Stats
11W - 5L
1,770 SR
Queue Stats
231W - 134L
1,749 Elo+
Party 2
Freya
Freya
LordHeatman
Freya
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
415W - 332L
1,724 Elo+
Party 2
Awilix
Awilix
NotKlettekop
Awilix
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 24L
1,758 Elo+
Party 2
Skadi
Skadi
XR3WTNK
Skadi
Level 49
God Stats
10W - 12L
1,451 SR
Queue Stats
18W - 34L
1,206 Elo+
Party 4
Discordia
Discordia
nanodurgan16
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,039 Elo+
Party 4
Team Averages
Level 87
1,544 SR
1,495 Elo+

VS

Team Averages
Level 83
1,491 SR
1,509 Elo+
Osiris
Osiris
 
Osiris
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
AN-The-Ghost
Thor
Level 47
God Stats
7W - 4L
1,478 SR
Queue Stats
367W - 382L
1,487 Elo+
Party 1
Khepri
Khepri
Ikpoku
Khepri
Level 80
God Stats
24W - 20L
1,650 SR
Queue Stats
415W - 340L
1,530 Elo+
Party 3
Anhur
Anhur
Rasta_Jonny
Anhur
Level 118
God Stats
57W - 60L
1,329 SR
Queue Stats
1,450W - 1,525L
1,488 Elo+
Party 1
Tiamat
Tiamat
Vuikuo
Tiamat
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
366W - 331L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Exitium-Ant
King Arthur
18
4 / 1 / 1
11,306
595
12,972
17,266
15,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 4 / 6
10,507
553
7,656
19,622
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
20
14 / 1 / 2
12,453
655
20,585
12,033
4,581
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
XR3WTNK
Skadi
13
1 / 8 / 3
8,073
425
4,344
11,161
1,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
nanodurgan16
Discordia
14
1 / 4 / 3
8,405
442
7,213
7,131
1,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
1 / 2 / 0
10,288
541
11,671
19,799
14,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 9 / 4
7,925
417
4,237
16,266
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Ikpoku
Khepri
14
5 / 2 / 8
9,043
476
5,651
12,964
10,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 4 / 3
9,524
501
10,860
14,739
7,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Vuikuo
Tiamat
14
3 / 5 / 1
8,821
464
6,757
10,841
6,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
22
Kills
18
18
Deaths
22
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
L
1
9
4
0.33
W
King Arthur
Exitium-Ant
King Arthur
4
1
1
4.5
L
Khepri
Ikpoku
Khepri
5
2
8
4.5
W
2
4
6
1.25
W
Awilix
14
1
2
15
L
8
4
3
2.38
L
Tiamat
Vuikuo
Tiamat
3
5
1
0.7
W
Skadi
XR3WTNK
Skadi
1
8
3
0.31
W
Discordia
nanodurgan16
Discordia
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,770
Damage
39,176
67,213
Taken
74,609
31,343
Mitigated
45,486
26,328
Healing
26,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,671
5,180
0
12,377
19,799
14,390
0
820
18,371
93
82,118
L
4,237
1,276
0
4,318
16,266
6,149
0
1,765
14,451
0
48,308
W
King Arthur
Exitium-Ant
King Arthur
12,972
1,333
0
9,327
17,266
15,550
0
265
16,984
0
77,726
L
Khepri
Ikpoku
Khepri
5,651
374
484
3,019
12,964
10,908
55
5,200
7,764
25,797
0
W
7,656
3,196
0
12,459
19,622
7,748
120
5,104
14,065
83,993
0
W
Awilix
20,585
10,867
0
1,250
12,033
4,581
0
2,221
9,509
0
112,090
L
10,860
4,671
0
4,492
14,739
7,776
1,257
4,292
10,447
0
66,552
L
Tiamat
Vuikuo
Tiamat
6,757
1,002
0
2,123
10,841
6,263
0
2,792
8,024
41,273
0
W
Skadi
XR3WTNK
Skadi
4,344
2,285
0
697
11,161
1,759
1,201
1,497
9,464
0
25,189
W
Discordia
nanodurgan16
Discordia
7,213
207
431
2,164
7,131
1,705
753
2,267
4,720
41,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
45,601
510
Minions Killed
490
0
Camps Cleared
0
1,854,114
Distance Traveled
1,574,610
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,288
541
168
9
0
344,360
2
L
Thor
7,925
417
75
4
0
305,533
5
W
King Arthur
11,306
595
146
8
0
386,092
4
L
Khepri
9,043
476
41
2
0
341,847
1
W
Freya
10,507
553
133
7
0
320,394
0
W
Awilix
12,453
655
144
8
0
440,365
5
L
Anhur
9,524
501
123
6
0
267,542
1
L
Tiamat
8,821
464
83
4
0
315,328
1
W
Skadi
8,073
425
38
2
0
342,402
0
W
Discordia
8,405
442
49
3
0
364,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role