Player Matchup

Sobek
Sobek
Diamond IV
Brudih
Sobek
Diamond IV
Level 157
God Stats
10W - 14L
1,491 SR
Queue Stats
36W - 38L
2,025 MMR
Solo
Izanami
Izanami
Diamond II
JustLion
Izanami
Diamond II
Level 142
God Stats
2W - 2L
2,137 SR
Queue Stats
204W - 150L
2,222 MMR
Solo
Raijin
Raijin
Platinum I
ZhØrs3n
Raijin
Platinum I
Level 146
God Stats
0W - 1L
1,600 SR
Queue Stats
83W - 75L
2,046 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
berdialito
Cu Chulainn
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
datotooo
Thor
Diamond V
Level 158
God Stats
12W - 18L
1,441 SR
Queue Stats
378W - 407L
2,019 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,634 SR
1,962 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 86
1,624 SR
2,102 MMR
Guan Yu
Guan Yu
Diamond III
GetMeInThere
Guan Yu
Diamond III
Level 57
God Stats
3W - 3L
1,753 SR
Queue Stats
38W - 10L
2,507 MMR
Party 2
Ullr
Ullr
Platinum III
KeithDiv69
Ullr
Platinum III
Level 138
God Stats
5W - 6L
1,864 SR
Queue Stats
107W - 101L
1,891 MMR
Solo
Bacchus
Bacchus
Diamond IV
MeDueleElDedo
Bacchus
Diamond IV
Level 51
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 112L
2,179 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
Tlntd
Erlang Shen
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond IV
paіn
Janus
Diamond IV
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 32L
2,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brudih
Sobek
10
0 / 3 / 1
6,939
408
5,671
14,743
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
JustLion
Izanami
14
2 / 7 / 0
8,528
502
8,531
13,825
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
ZhØrs3n
Raijin
12
1 / 5 / 1
7,428
437
5,183
7,707
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
berdialito
Cu Chulainn
14
2 / 4 / 2
8,873
522
16,262
17,355
17,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
12
2 / 9 / 1
7,725
454
5,268
15,883
4,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Ao KuangSetThe MorriganDanzaburouChang'e

VS

Bans
PersephoneAresGebScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GetMeInThere
Guan Yu
18
13 / 1 / 5
11,155
656
14,551
12,352
9,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 3
9,716
572
9,387
13,568
4,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
14
4 / 1 / 12
9,059
533
6,697
11,769
14,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Tlntd
Erlang Shen
17
4 / 2 / 6
9,921
584
17,571
20,591
13,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
paіn
Janus
19
4 / 0 / 6
11,031
649
8,614
11,365
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
28
28
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
Brudih
Sobek
0
3
1
0.17
W
Guan Yu
GetMeInThere
Guan Yu
13
1
5
15.5
L
Izanami
JustLion
Izanami
2
7
0
0.29
W
3
3
3
1.5
W
Bacchus
4
1
12
10
W
Erlang Shen
Tlntd
Erlang Shen
4
2
6
3.5
L
Raijin
ZhØrs3n
Raijin
1
5
1
0.3
L
Cu Chulainn
berdialito
Cu Chulainn
2
4
2
0.75
L
Thor
2
9
1
0.28
W
Janus
paіn
Janus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,915
Damage
56,820
69,513
Taken
69,645
37,828
Mitigated
47,353
16,979
Healing
32,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Brudih
Sobek
5,671
609
0
4,575
14,743
7,674
0
4,579
10,164
20,601
0
W
Guan Yu
GetMeInThere
Guan Yu
14,551
4,416
1,664
8,199
12,352
9,730
0
1,861
10,359
0
82,044
L
Izanami
JustLion
Izanami
8,531
5,825
0
3,392
13,825
6,153
0
1,398
12,427
0
65,838
W
9,387
3,809
0
1,941
13,568
4,957
180
1,717
11,826
0
74,343
W
Bacchus
6,697
1,624
0
1,588
11,769
14,363
218
2,964
8,705
18,442
0
W
Erlang Shen
Tlntd
Erlang Shen
17,571
10,615
0
13,349
20,591
13,967
988
2,825
17,760
0
85,077
L
Raijin
ZhØrs3n
Raijin
5,183
331
0
750
7,707
2,206
0
3,689
4,018
43,241
0
L
Cu Chulainn
berdialito
Cu Chulainn
16,262
3,735
0
5,760
17,355
17,259
0
1,010
16,345
7,982
55,126
L
Thor
5,268
634
0
2,502
15,883
4,536
0
4,635
11,248
0
38,354
W
Janus
paіn
Janus
8,614
1,993
221
5,120
11,365
4,336
0
3,886
7,307
102,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
50,882
433
Minions Killed
606
0
Camps Cleared
0
1,550,256
Distance Traveled
1,882,087
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,939
408
20
1
0
327,908
2
W
Guan Yu
11,155
656
129
8
0
407,689
3
L
Izanami
8,528
502
122
7
0
269,219
3
W
Ullr
9,716
572
129
8
0
312,761
4
W
Bacchus
9,059
533
26
2
0
376,459
9
W
Erlang Shen
9,921
584
132
8
0
399,671
5
L
Raijin
7,428
437
102
6
0
310,111
4
L
Cu Chulainn
8,873
522
123
7
0
341,575
0
L
Thor
7,725
454
66
4
0
301,443
5
W
Janus
11,031
649
190
11
0
385,507
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role