Player Matchup

Mercury
Mercury
BRoKeOnE
Mercury
Level 17
God Stats
3W - 4L
1,353 SR
Queue Stats
13W - 23L
1,285 Elo+
Solo
Kuzenbo
Kuzenbo
BlCrowe
Kuzenbo
Level 29
God Stats
20W - 21L
1,472 SR
Queue Stats
509W - 542L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
Drakonixxxx
Sun Wukong
Level 23
God Stats
2W - 0L
1,739 SR
Queue Stats
80W - 94L
1,478 Elo+
Solo
Tiamat
Tiamat
JhoTaro1
Tiamat
Level 29
God Stats
15W - 16L
1,402 SR
Queue Stats
281W - 317L
1,343 Elo+
Party 2
Chronos
Chronos
jcat38
Chronos
Level 29
God Stats
23W - 16L
1,405 SR
Queue Stats
467W - 468L
1,510 Elo+
Solo
Team Averages
Level 25
1,474 SR
1,387 Elo+

VS

Team Averages
Level 30
1,301 SR
1,402 Elo+
Yemoja
Yemoja
BudEnbyGayming
Yemoja
Level 28
God Stats
9W - 16L
1,061 SR
Queue Stats
122W - 166L
1,353 Elo+
Solo
Nemesis
Nemesis
RakaninshuMx
Nemesis
Level 17
God Stats
0W - 2L
1,156 SR
Queue Stats
9W - 12L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
ShotgunHarry
Sun Wukong
Level 15
God Stats
2W - 6L
1,291 SR
Queue Stats
33W - 32L
1,493 Elo+
Solo
Janus
Janus
Tellokiler
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 1
Chiron
Chiron
nicknazh
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BRoKeOnE
Mercury
20
11 / 6 / 2
15,609
578
14,438
23,778
10,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
BlCrowe
Kuzenbo
17
2 / 7 / 11
11,425
423
13,856
27,755
43,863
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Drakonixxxx
Sun Wukong
20
6 / 5 / 9
14,916
552
19,423
21,232
17,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
JhoTaro1
Tiamat
19
6 / 4 / 8
14,494
537
25,721
25,790
18,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
jcat38
Chronos
20
11 / 3 / 4
15,758
584
25,218
25,563
16,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
11,018
408
13,158
16,590
13,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
RakaninshuMx
Nemesis
17
3 / 11 / 6
12,098
448
14,553
31,194
12,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ShotgunHarry
Sun Wukong
19
12 / 6 / 4
13,777
510
18,746
29,637
32,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
16
3 / 13 / 6
10,971
406
10,503
17,763
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
nicknazh
Chiron
18
5 / 5 / 8
12,193
452
25,720
28,563
11,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
52
36
Kills
25
25
Deaths
37
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
BRoKeOnE
Mercury
11
6
2
2
W
Kuzenbo
BlCrowe
Kuzenbo
2
7
11
1.07
L
2
2
3
1.75
W
Sun Wukong
Drakonixxxx
Sun Wukong
6
5
9
2.1
W
Tiamat
JhoTaro1
Tiamat
6
4
8
2.5
L
Nemesis
RakaninshuMx
Nemesis
3
11
6
0.55
L
Sun Wukong
ShotgunHarry
Sun Wukong
12
6
4
2.33
L
Janus
3
13
6
0.46
W
Chronos
jcat38
Chronos
11
3
4
4.33
L
Chiron
nicknazh
Chiron
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,656
Damage
82,680
124,118
Taken
123,747
107,172
Mitigated
77,388
42,661
Healing
43,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BRoKeOnE
Mercury
14,438
6,861
0
9,676
23,778
10,396
1,458
3,168
20,484
0
148,485
W
Kuzenbo
BlCrowe
Kuzenbo
13,856
3,364
1,948
4,247
27,755
43,863
1,017
6,851
20,820
31,189
0
L
13,158
1,344
4,947
3,960
16,590
13,853
306
10,102
6,397
48,870
0
W
Sun Wukong
Drakonixxxx
Sun Wukong
19,423
4,799
0
7,244
21,232
17,889
2,143
4,717
16,165
0
80,663
W
Tiamat
JhoTaro1
Tiamat
25,721
2,365
1,646
10,407
25,790
18,441
2,911
6,689
19,016
95,445
0
L
Nemesis
RakaninshuMx
Nemesis
14,553
6,349
0
7,473
31,194
12,904
361
14,641
16,103
0
79,863
L
Sun Wukong
ShotgunHarry
Sun Wukong
18,746
3,096
1,434
13,430
29,637
32,129
1,852
10,821
17,994
0
65,923
L
Janus
10,503
823
0
70
17,763
7,034
339
11,455
5,900
50,458
0
W
Chronos
jcat38
Chronos
25,218
3,813
455
7,038
25,563
16,583
3,199
2,236
23,077
120,544
0
L
Chiron
nicknazh
Chiron
25,720
10,830
1,760
10,449
28,563
11,468
510
16,650
11,543
0
86,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,202
Gold Earned
60,057
668
Minions Killed
539
0
Camps Cleared
0
2,551,031
Distance Traveled
2,289,284
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,609
578
175
6
0
603,423
6
W
Kuzenbo
11,425
423
30
1
0
518,783
2
L
Yemoja
11,018
408
89
3
0
411,852
2
W
Sun Wukong
14,916
552
138
5
0
477,098
0
W
Tiamat
14,494
537
143
5
0
455,957
4
L
Nemesis
12,098
448
107
4
0
500,650
6
L
Sun Wukong
13,777
510
115
4
0
483,125
1
L
Janus
10,971
406
85
3
0
428,471
1
W
Chronos
15,758
584
182
7
0
495,770
2
L
Chiron
12,193
452
143
5
0
465,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role