Player Matchup

Achilles
Achilles
BEKERNR17
Achilles
Level 33
God Stats
2W - 6L
1,209 SR
Queue Stats
87W - 116L
1,399 Elo+
Party 3
Cabrakan
Cabrakan
ChewBaccaWakka70
Cabrakan
Level 12
God Stats
11W - 6L
1,870 SR
Queue Stats
13W - 6L
1,808 Elo+
Party 2
Sun Wukong
Sun Wukong
ReadyJaguar8353
Sun Wukong
Level 86
God Stats
21W - 23L
1,542 SR
Queue Stats
415W - 449L
1,562 Elo+
Party 2
Freya
Freya
RiChItRa
Freya
Level 30
God Stats
4W - 4L
1,639 SR
Queue Stats
41W - 52L
1,501 Elo+
Party 3
Artemis
Artemis
zay9893
Artemis
Level 68
God Stats
22W - 18L
1,484 SR
Queue Stats
361W - 368L
1,538 Elo+
Party 2
Team Averages
Level 46
1,549 SR
1,561 Elo+

VS

Team Averages
Level 94
1,666 SR
1,773 Elo+
Baron Samedi
Baron Samedi
FITTYJ
Baron Samedi
Level 141
God Stats
10W - 2L
1,760 SR
Queue Stats
101W - 50L
1,842 Elo+
Party 1
Guan Yu
Guan Yu
ItsRayLmao
Guan Yu
Level 17
God Stats
3W - 0L
1,869 SR
Queue Stats
108W - 16L
1,906 Elo+
Party 1
Chronos
Chronos
JCHVX
Chronos
Level 142
God Stats
4W - 2L
1,537 SR
Queue Stats
149W - 77L
1,771 Elo+
Party 1
Tiamat
Tiamat
Strolling_Orca
Tiamat
Level 124
God Stats
17W - 16L
1,464 SR
Queue Stats
110W - 89L
1,776 Elo+
Party 1
Da Ji
Da Ji
Trolling Hitman
Da Ji
Level 44
God Stats
7W - 10L
1,697 SR
Queue Stats
453W - 407L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BEKERNR17
Achilles
8
0 / 0 / 0
4,608
461
1,003
4,677
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 2 / 3
5,624
562
3,671
7,190
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
ReadyJaguar8353
Sun Wukong
7
2 / 4 / 3
4,558
456
4,808
9,328
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
RiChItRa
Freya
8
0 / 3 / 2
4,922
492
2,730
6,154
1,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
zay9893
Artemis
8
2 / 3 / 1
4,754
475
3,417
6,524
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FITTYJ
Baron Samedi
10
3 / 1 / 3
5,901
590
6,329
4,779
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
ItsRayLmao
Guan Yu
9
3 / 2 / 5
5,928
593
5,538
6,963
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
JCHVX
Chronos
10
4 / 2 / 0
6,593
659
5,727
5,985
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 2
5,668
567
1,276
2,647
2,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 5
5,349
535
3,433
6,550
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
12
12
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
BEKERNR17
Achilles
0
0
0
0
L
2
2
3
1.75
W
Baron Samedi
FITTYJ
Baron Samedi
3
1
3
4.5
W
Guan Yu
ItsRayLmao
Guan Yu
3
2
5
2.75
W
Chronos
JCHVX
Chronos
4
2
0
2
L
Sun Wukong
ReadyJaguar8353
Sun Wukong
2
4
3
0.88
L
Freya
RiChItRa
Freya
0
3
2
0.33
W
1
0
2
2
W
1
1
5
3.5
L
Artemis
zay9893
Artemis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
22,303
33,873
Taken
26,924
14,220
Mitigated
10,728
11,523
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BEKERNR17
Achilles
1,003
74
0
893
4,677
2,793
0
889
3,788
0
16,538
L
3,671
755
0
2,170
7,190
4,058
0
2,808
4,249
24,904
0
W
Baron Samedi
FITTYJ
Baron Samedi
6,329
470
400
1,908
4,779
1,994
0
2,972
1,782
33,022
0
W
Guan Yu
ItsRayLmao
Guan Yu
5,538
1,840
726
3,270
6,963
2,887
0
1,567
5,121
0
13,257
W
Chronos
JCHVX
Chronos
5,727
2,513
0
2,833
5,985
1,400
0
496
5,439
32,541
0
L
Sun Wukong
ReadyJaguar8353
Sun Wukong
4,808
805
369
3,627
9,328
4,067
0
2,692
6,476
0
15,657
L
Freya
RiChItRa
Freya
2,730
1,041
0
1,719
6,154
1,660
117
2,607
3,296
17,396
0
W
1,276
300
0
1,864
2,647
2,450
392
106
2,371
24,991
0
W
3,433
943
0
3,526
6,550
1,997
0
1,260
5,190
0
24,994
L
Artemis
zay9893
Artemis
3,417
1,614
0
2,745
6,524
1,642
44
3,792
2,732
0
16,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
29,439
183
Minions Killed
241
0
Camps Cleared
0
917,471
Distance Traveled
871,335
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,608
461
48
5
0
187,110
2
L
Cabrakan
5,624
562
50
5
0
201,435
4
W
Baron Samedi
5,901
590
62
6
0
156,397
0
W
Guan Yu
5,928
593
13
1
0
209,238
1
W
Chronos
6,593
659
60
6
0
181,499
0
L
Sun Wukong
4,558
456
10
1
0
191,329
3
L
Freya
4,922
492
52
5
0
176,606
1
W
Tiamat
5,668
567
50
5
0
156,480
0
W
Da Ji
5,349
535
56
6
0
167,721
1
L
Artemis
4,754
475
23
2
0
160,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role