Player Matchup

Heimdallr
Heimdallr
LONExWOLFx1
Heimdallr
Level 127
God Stats
2W - 2L
1,803 SR
Queue Stats
195W - 180L
1,545 Elo+
Solo
Fenrir
Fenrir
Red Priest 00
Fenrir
Level 108
God Stats
7W - 22L
1,260 SR
Queue Stats
212W - 263L
1,327 Elo+
Solo
Ra
Ra
TyQuitsTy009
Ra
Level 77
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
blaackluna
Chaac
Level 107
God Stats
7W - 4L
1,618 SR
Queue Stats
156W - 211L
1,358 Elo+
Solo
Kukulkan
Kukulkan
im_dominican1986
Kukulkan
Level 99
God Stats
6W - 12L
1,499 SR
Queue Stats
35W - 37L
1,577 Elo+
Solo
Team Averages
Level 104
1,552 SR
1,461 Elo+

VS

Team Averages
Level 103
1,437 SR
1,502 Elo+
Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Kalmoras1
Odin
Level 132
God Stats
2W - 4L
1,243 SR
Queue Stats
521W - 529L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
Major_Saber
Baron Samedi
Level 89
God Stats
6W - 9L
1,488 SR
Queue Stats
199W - 241L
1,490 Elo+
Party 1
Fenrir
Fenrir
davidreyno2014
Fenrir
Level 89
God Stats
27W - 25L
1,500 SR
Queue Stats
360W - 445L
1,476 Elo+
Solo
Danzaburou
Danzaburou
lighting4607
Danzaburou
Level 101
God Stats
7W - 14L
1,456 SR
Queue Stats
612W - 609L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LONExWOLFx1
Heimdallr
11
3 / 3 / 2
6,690
515
9,623
8,961
3,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,483
422
532
5,196
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 2 / 2
5,472
421
1,206
3,303
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
1 / 0 / 0
6,875
529
5,421
7,904
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 0 / 1
7,748
596
3,700
3,204
1,132
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 2 / 3
6,355
489
2,044
7,396
4,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
12
0 / 1 / 1
6,505
500
3,759
7,573
3,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Major_Saber
Baron Samedi
10
0 / 2 / 0
5,938
457
1,009
5,768
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 4
5,639
434
1,207
8,012
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
lighting4607
Danzaburou
11
4 / 3 / 2
6,827
525
7,512
8,521
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
6
7
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
3
1.75
W
Odin
0
1
1
0.5
L
Heimdallr
LONExWOLFx1
Heimdallr
3
3
2
1.33
W
Baron Samedi
Major_Saber
Baron Samedi
0
2
0
0
L
0
2
1
0.25
L
1
2
2
1
L
Chaac
1
0
0
1
W
0
1
4
2
L
3
0
1
3.5
W
Danzaburou
lighting4607
Danzaburou
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
15,531
28,568
Taken
37,270
12,479
Mitigated
15,266
11,240
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,044
741
369
4,081
7,396
4,438
94
711
6,685
23,692
0
W
Odin
3,759
1,112
0
1,250
7,573
3,081
0
402
6,873
0
37,825
L
Heimdallr
LONExWOLFx1
Heimdallr
9,623
5,463
0
2,291
8,961
3,004
576
1,324
7,603
0
35,113
W
Baron Samedi
Major_Saber
Baron Samedi
1,009
54
0
770
5,768
2,598
0
1,747
4,021
26,946
0
L
532
42
99
2,056
5,196
1,666
341
0
5,196
0
20,020
L
1,206
364
640
878
3,303
804
536
536
2,767
16,694
0
L
Chaac
5,421
1,299
0
3,717
7,904
5,873
0
403
7,501
0
35,344
W
1,207
528
258
4,259
8,012
2,444
0
744
7,220
0
19,982
L
3,700
453
0
1,559
3,204
1,132
402
712
2,448
48,498
0
W
Danzaburou
lighting4607
Danzaburou
7,512
2,395
0
987
8,521
2,705
260
1,302
7,219
0
37,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
31,264
336
Minions Killed
288
0
Camps Cleared
0
968,254
Distance Traveled
1,180,991
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,355
489
35
3
0
328,495
1
W
Odin
6,505
500
93
7
0
249,648
3
L
Heimdallr
6,690
515
72
6
0
217,843
4
W
Baron Samedi
5,938
457
53
4
0
192,235
5
L
Fenrir
5,483
422
47
4
0
177,674
2
L
Ra
5,472
421
29
2
0
153,002
2
L
Chaac
6,875
529
74
6
0
202,839
2
W
Fenrir
5,639
434
48
4
0
173,944
0
L
Kukulkan
7,748
596
114
9
0
216,896
1
W
Danzaburou
6,827
525
59
5
0
236,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role