Player Matchup

Loki
Loki
FULLBLOWN fatty
Loki
Level 17
God Stats
1W - 2L
1,459 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 2
Achilles
Achilles
Foxcatcher3
Achilles
Level 26
God Stats
0W - 1L
1,782 SR
Queue Stats
12W - 9L
1,576 Elo+
Party 2
Tiamat
Tiamat
Warbling90
Tiamat
Level 44
God Stats
6W - 4L
1,576 SR
Queue Stats
32W - 32L
1,452 Elo+
Party 2
Team Averages
Level 29
1,606 SR
1,475 Elo+

VS

Team Averages
Level 48
1,622 SR
1,485 Elo+
Bacchus
Bacchus
Sacoa
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,464 Elo+
Party 1
Tiamat
Tiamat
Waqoh
Tiamat
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 75L
1,441 Elo+
Party 1
Medusa
Medusa
andrewgleason
Medusa
Level 8
God Stats
30W - 12L
1,866 SR
Queue Stats
53W - 46L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
10,504
584
10,420
12,385
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Foxcatcher3
Achilles
12
0 / 7 / 2
9,506
528
6,787
16,646
11,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Warbling90
Tiamat
14
3 / 6 / 0
10,569
587
12,148
12,841
7,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sacoa
Bacchus
16
7 / 1 / 13
13,057
725
11,697
16,463
17,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Waqoh
Tiamat
16
7 / 2 / 12
12,048
669
10,125
11,328
5,627
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 8
11,394
633
11,953
10,555
3,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
20
20
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Achilles
Foxcatcher3
Achilles
0
7
2
0.14
W
Bacchus
Sacoa
Bacchus
7
1
13
13.5
W
Tiamat
Waqoh
Tiamat
7
2
12
6.5
L
Tiamat
Warbling90
Tiamat
3
6
0
0.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
33,775
41,872
Taken
38,346
23,825
Mitigated
26,637
4,928
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,420
1,933
0
158
12,385
4,640
0
7,211
5,174
0
34,162
L
Achilles
Foxcatcher3
Achilles
6,787
1,378
550
1,409
16,646
11,992
87
8,646
8,000
0
19,388
W
Bacchus
Sacoa
Bacchus
11,697
2,096
0
3,027
16,463
17,510
347
4,946
10,678
34,166
0
W
Tiamat
Waqoh
Tiamat
10,125
305
243
5,497
11,328
5,627
312
2,395
8,387
41,647
0
L
Tiamat
Warbling90
Tiamat
12,148
320
0
2,811
12,841
7,193
0
6,015
6,826
40,203
0
W
11,953
5,305
0
0
10,555
3,500
1,981
3,610
6,396
0
47,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,579
Gold Earned
36,499
140
Minions Killed
155
0
Camps Cleared
0
898,323
Distance Traveled
941,869
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,504
584
47
3
0
302,327
0
L
Achilles
9,506
528
18
1
0
326,046
0
W
Bacchus
13,057
725
29
2
0
312,035
1
W
Tiamat
12,048
669
62
3
0
299,321
1
L
Tiamat
10,569
587
75
4
0
269,950
0
W
Medusa
11,394
633
64
4
0
330,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role