Player Matchup

Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Diamond III
 
Susano
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Diamond V
BraunStrowman69
Ymir
Diamond V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
2,208 MMR
Party 1
Chronos
Chronos
Diamond IV
Makusaiko
Chronos
Diamond IV
Level 152
God Stats
2W - 3L
1,305 SR
Queue Stats
100W - 92L
2,156 MMR
Party 1
King Arthur
King Arthur
Diamond II
simplymajahoez
King Arthur
Diamond II
Level 151
God Stats
15W - 16L
1,533 SR
Queue Stats
492W - 453L
2,387 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,468 SR
1,950 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,677 SR
2,254 MMR
Jing Wei
Jing Wei
Masters
Avita6322
Jing Wei
Masters
Level 160
God Stats
4W - 1L
1,799 SR
Queue Stats
325W - 240L
2,714 MMR
Solo
Ravana
Ravana
Diamond III
LoveIyMimi
Ravana
Diamond III
Level 156
God Stats
1W - 2L
1,605 SR
Queue Stats
450W - 451L
2,139 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Lyssaandraa
Kumbhakarna
Diamond IV
Level 88
God Stats
1W - 1L
1,746 SR
Queue Stats
35W - 25L
2,110 MMR
Solo
Xing Tian
Xing Tian
Diamond V
OdinEstDan7Pute
Xing Tian
Diamond V
Level 122
God Stats
22W - 20L
1,651 SR
Queue Stats
307W - 292L
2,111 MMR
Solo
Janus
Janus
Diamond IV
SolarMass86
Janus
Diamond IV
Level 160
God Stats
30W - 40L
1,585 SR
Queue Stats
392W - 366L
2,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
8 / 2 / 6
13,567
617
15,737
12,767
7,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
 
Susano
20
9 / 3 / 6
13,503
614
13,728
15,946
10,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 2 / 14
11,770
535
5,239
19,994
21,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Makusaiko
Chronos
20
3 / 2 / 8
13,242
602
15,635
19,015
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
simplymajahoez
King Arthur
20
3 / 1 / 9
13,756
625
21,061
24,545
23,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Nu WaAo KuangScyllaDanzaburouNemesis

VS

Bans
SetThothCu ChulainnUllrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Avita6322
Jing Wei
18
3 / 4 / 2
11,707
532
15,049
18,174
7,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
LoveIyMimi
Ravana
18
4 / 7 / 3
10,676
485
6,531
16,852
12,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Lyssaandraa
Kumbhakarna
15
2 / 5 / 2
9,122
415
3,607
21,290
20,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
OdinEstDan7Pute
Xing Tian
14
1 / 2 / 5
8,997
409
7,428
16,678
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
0 / 6 / 4
9,117
414
9,283
14,611
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
24
Kills
10
10
Deaths
24
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
2
6
5.5
W
Susano
 
Susano
9
3
6
4
L
Jing Wei
Avita6322
Jing Wei
3
4
2
1
W
1
2
14
4
L
Ravana
LoveIyMimi
Ravana
4
7
3
0.79
L
Kumbhakarna
Lyssaandraa
Kumbhakarna
2
5
2
0.6
W
Chronos
Makusaiko
Chronos
3
2
8
3.5
L
Xing Tian
OdinEstDan7Pute
Xing Tian
1
2
5
1.75
L
0
6
4
0.33
W
King Arthur
simplymajahoez
King Arthur
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,400
Damage
41,898
92,267
Taken
87,605
69,872
Mitigated
59,666
38,400
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,737
9,075
0
4,453
12,767
7,097
2,906
3,451
9,268
0
104,275
W
Susano
 
Susano
13,728
3,812
0
6,025
15,946
10,384
629
3,453
12,389
0
85,215
L
Jing Wei
Avita6322
Jing Wei
15,049
11,786
0
5,241
18,174
7,268
37
7,066
11,108
0
90,796
W
5,239
1,104
0
5,507
19,994
21,025
504
3,779
16,121
37,965
0
L
Ravana
LoveIyMimi
Ravana
6,531
1,655
0
1,920
16,852
12,121
0
3,864
12,988
0
62,111
L
Kumbhakarna
Lyssaandraa
Kumbhakarna
3,607
358
0
3,700
21,290
20,189
0
3,020
17,820
37,890
0
W
Chronos
Makusaiko
Chronos
15,635
6,312
0
11,563
19,015
8,168
6,890
2,646
16,311
127,632
0
L
Xing Tian
OdinEstDan7Pute
Xing Tian
7,428
470
0
3,218
16,678
14,698
0
4,999
11,679
25,476
0
L
9,283
566
0
1,897
14,611
5,390
0
2,002
12,609
76,142
0
W
King Arthur
simplymajahoez
King Arthur
21,061
1,992
0
10,852
24,545
23,198
192
7,422
16,984
77
99,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,838
Gold Earned
49,619
697
Minions Killed
548
0
Camps Cleared
0
2,219,066
Distance Traveled
2,093,012
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,567
617
181
8
0
471,697
7
W
Susano
13,503
614
111
5
0
493,407
3
L
Jing Wei
11,707
532
182
8
0
412,454
3
W
Ymir
11,770
535
40
2
0
422,274
6
L
Ravana
10,676
485
107
5
0
431,907
3
L
Kumbhakarna
9,122
415
69
3
0
377,238
8
W
Chronos
13,242
602
177
8
0
405,818
8
L
Xing Tian
8,997
409
35
2
0
431,459
15
L
Janus
9,117
414
155
7
0
439,954
6
W
King Arthur
13,756
625
188
9
0
425,870
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role